| 1 | module main |
| 2 | |
| 3 | import math.vec |
| 4 | |
| 5 | type Vec4 = vec.Vec4[f32] |
| 6 | type Vec4x = vec.Vec4[f32] |
| 7 | |
| 8 | fn test_main() { |
| 9 | mut v := Vec4{0, 0, 0, 1} |
| 10 | v.one() |
| 11 | assert v.x == 1 |
| 12 | assert v.y == 1 |
| 13 | assert v.z == 1 |
| 14 | assert v.w == 1 |
| 15 | v.from(Vec4x{3, 3, 3, 3}) |
| 16 | assert v.x == 3 |
| 17 | assert v.y == 3 |
| 18 | assert v.z == 3 |
| 19 | assert v.w == 3 |
| 20 | } |
| 21 |