module main import math.vec type Vec4 = vec.Vec4[f32] type Vec4x = vec.Vec4[f32] fn test_main() { mut v := Vec4{0, 0, 0, 1} v.one() assert v.x == 1 assert v.y == 1 assert v.z == 1 assert v.w == 1 v.from(Vec4x{3, 3, 3, 3}) assert v.x == 3 assert v.y == 3 assert v.z == 3 assert v.w == 3 }