| 1 | // Copyright (c) 2026 Alexander Medvednikov. All rights reserved. |
| 2 | // Use of this source code is governed by an MIT license |
| 3 | // that can be found in the LICENSE file. |
| 4 | module profiler |
| 5 | |
| 6 | // profiler_init initializes the profiler system |
| 7 | // Must be called before enabling profiling |
| 8 | pub fn profiler_init() { |
| 9 | init_profiler_state() |
| 10 | } |
| 11 | |
| 12 | // profiler_enable enables allocation tracking |
| 13 | pub fn profiler_enable() { |
| 14 | if profiler_state.mu == unsafe { nil } { |
| 15 | init_profiler_state() |
| 16 | } |
| 17 | profiler_state.mu.lock() |
| 18 | defer { |
| 19 | profiler_state.mu.unlock() |
| 20 | } |
| 21 | profiler_state.enabled = true |
| 22 | // Start first frame |
| 23 | if profiler_state.frames.len == 0 { |
| 24 | profiler_state.frames << FrameData{ |
| 25 | frame_num: 0 |
| 26 | new_bytes: 0 |
| 27 | freed_bytes: 0 |
| 28 | live_bytes: profiler_state.live_bytes |
| 29 | } |
| 30 | } |
| 31 | } |
| 32 | |
| 33 | // profiler_disable disables allocation tracking |
| 34 | pub fn profiler_disable() { |
| 35 | if profiler_state.mu == unsafe { nil } { |
| 36 | return |
| 37 | } |
| 38 | profiler_state.mu.lock() |
| 39 | defer { |
| 40 | profiler_state.mu.unlock() |
| 41 | } |
| 42 | profiler_state.enabled = false |
| 43 | } |
| 44 | |
| 45 | // profiler_is_enabled returns whether profiling is active |
| 46 | pub fn profiler_is_enabled() bool { |
| 47 | if profiler_state.mu == unsafe { nil } { |
| 48 | return false |
| 49 | } |
| 50 | profiler_state.mu.lock() |
| 51 | defer { |
| 52 | profiler_state.mu.unlock() |
| 53 | } |
| 54 | return profiler_state.enabled |
| 55 | } |
| 56 | |
| 57 | // frame_end signals the end of a frame and collects frame data |
| 58 | // Call this at the end of each game/application frame |
| 59 | pub fn frame_end() { |
| 60 | if profiler_state.mu == unsafe { nil } || !profiler_state.enabled { |
| 61 | return |
| 62 | } |
| 63 | |
| 64 | profiler_state.mu.lock() |
| 65 | defer { |
| 66 | profiler_state.mu.unlock() |
| 67 | } |
| 68 | |
| 69 | // Finalize current frame's live bytes |
| 70 | if profiler_state.frames.len > 0 { |
| 71 | profiler_state.frames[profiler_state.frames.len - 1].live_bytes = profiler_state.live_bytes |
| 72 | } |
| 73 | |
| 74 | // Increment frame counter |
| 75 | profiler_state.current_frame++ |
| 76 | |
| 77 | // Start new frame |
| 78 | profiler_state.frames << FrameData{ |
| 79 | frame_num: profiler_state.current_frame |
| 80 | new_bytes: 0 |
| 81 | freed_bytes: 0 |
| 82 | live_bytes: profiler_state.live_bytes |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | // get_frame_count returns the current frame number |
| 87 | pub fn get_frame_count() u64 { |
| 88 | if profiler_state.mu == unsafe { nil } { |
| 89 | return 0 |
| 90 | } |
| 91 | profiler_state.mu.lock() |
| 92 | defer { |
| 93 | profiler_state.mu.unlock() |
| 94 | } |
| 95 | return profiler_state.current_frame |
| 96 | } |
| 97 | |
| 98 | // get_frames returns a copy of all frame data |
| 99 | pub fn get_frames() []FrameData { |
| 100 | if profiler_state.mu == unsafe { nil } { |
| 101 | return [] |
| 102 | } |
| 103 | profiler_state.mu.lock() |
| 104 | defer { |
| 105 | profiler_state.mu.unlock() |
| 106 | } |
| 107 | return profiler_state.frames.clone() |
| 108 | } |
| 109 | |
| 110 | // get_allocs returns a copy of all allocation records |
| 111 | pub fn get_allocs() []AllocRecord { |
| 112 | if profiler_state.mu == unsafe { nil } { |
| 113 | return [] |
| 114 | } |
| 115 | profiler_state.mu.lock() |
| 116 | defer { |
| 117 | profiler_state.mu.unlock() |
| 118 | } |
| 119 | return profiler_state.allocs.clone() |
| 120 | } |
| 121 | |
| 122 | // get_leaks returns allocations that were never freed |
| 123 | pub fn get_leaks() []AllocRecord { |
| 124 | if profiler_state.mu == unsafe { nil } { |
| 125 | return [] |
| 126 | } |
| 127 | profiler_state.mu.lock() |
| 128 | defer { |
| 129 | profiler_state.mu.unlock() |
| 130 | } |
| 131 | |
| 132 | mut leaks := []AllocRecord{} |
| 133 | for alloc in profiler_state.allocs { |
| 134 | if !alloc.freed { |
| 135 | leaks << alloc |
| 136 | } |
| 137 | } |
| 138 | return leaks |
| 139 | } |
| 140 | |
| 141 | // get_allocs_for_frame returns allocations made in a specific frame |
| 142 | pub fn get_allocs_for_frame(frame_num u64) []AllocRecord { |
| 143 | if profiler_state.mu == unsafe { nil } { |
| 144 | return [] |
| 145 | } |
| 146 | profiler_state.mu.lock() |
| 147 | defer { |
| 148 | profiler_state.mu.unlock() |
| 149 | } |
| 150 | |
| 151 | mut frame_allocs := []AllocRecord{} |
| 152 | for alloc in profiler_state.allocs { |
| 153 | if alloc.frame == frame_num { |
| 154 | frame_allocs << alloc |
| 155 | } |
| 156 | } |
| 157 | return frame_allocs |
| 158 | } |
| 159 | |
| 160 | // get_live_allocs returns currently live (not freed) allocations |
| 161 | pub fn get_live_allocs() []AllocRecord { |
| 162 | if profiler_state.mu == unsafe { nil } { |
| 163 | return [] |
| 164 | } |
| 165 | profiler_state.mu.lock() |
| 166 | defer { |
| 167 | profiler_state.mu.unlock() |
| 168 | } |
| 169 | |
| 170 | mut live := []AllocRecord{} |
| 171 | for alloc in profiler_state.allocs { |
| 172 | if !alloc.freed { |
| 173 | live << alloc |
| 174 | } |
| 175 | } |
| 176 | return live |
| 177 | } |
| 178 | |
| 179 | // reset clears all profiler data |
| 180 | pub fn reset() { |
| 181 | if profiler_state.mu == unsafe { nil } { |
| 182 | return |
| 183 | } |
| 184 | profiler_state.mu.lock() |
| 185 | defer { |
| 186 | profiler_state.mu.unlock() |
| 187 | } |
| 188 | |
| 189 | profiler_state.allocs.clear() |
| 190 | profiler_state.alloc_map.clear() |
| 191 | profiler_state.frames.clear() |
| 192 | profiler_state.current_frame = 0 |
| 193 | profiler_state.live_bytes = 0 |
| 194 | profiler_state.peak_bytes = 0 |
| 195 | profiler_state.total_allocs = 0 |
| 196 | profiler_state.total_frees = 0 |
| 197 | |
| 198 | // Start fresh frame |
| 199 | if profiler_state.enabled { |
| 200 | profiler_state.frames << FrameData{ |
| 201 | frame_num: 0 |
| 202 | } |
| 203 | } |
| 204 | } |
| 205 | |
| 206 | // use_profiler_allocator enables the profiler allocator in the current context |
| 207 | // Returns the old allocator for restoration |
| 208 | pub fn use_profiler_allocator() Allocator { |
| 209 | return push_allocator(profiler_allocator()) |
| 210 | } |
| 211 | |
| 212 | // restore_allocator restores the previous allocator |
| 213 | pub fn restore_allocator(old Allocator) { |
| 214 | pop_allocator(old) |
| 215 | } |
| 216 | |