| 1 | import math { close, is_nan, radians, tolerance, veryclose } |
| 2 | import math.vec |
| 3 | |
| 4 | fn test_vec2_int() { |
| 5 | mut v1 := vec.vec2(0, 0) |
| 6 | mut v2 := vec.vec2(0, 0) |
| 7 | assert v1 == v2 |
| 8 | v1.one() |
| 9 | v2.one() |
| 10 | assert v1.x == 1 |
| 11 | assert v1.y == 1 |
| 12 | assert v1 == v2 |
| 13 | |
| 14 | v3 := v1 + v2 |
| 15 | assert typeof(v3).name == 'vec.Vec2[int]' |
| 16 | assert v3.x == 2 |
| 17 | assert v3.y == 2 |
| 18 | } |
| 19 | |
| 20 | fn test_vec2_f32() { |
| 21 | mut v1 := vec.vec2(f32(0), 0) |
| 22 | mut v2 := vec.vec2(f32(0), 0) |
| 23 | assert v1 == v2 |
| 24 | v1.one() |
| 25 | v2.one() |
| 26 | assert v1.x == 1 |
| 27 | assert v1.y == 1 |
| 28 | assert v1 == v2 |
| 29 | |
| 30 | v3 := v1 + v2 |
| 31 | assert typeof(v3).name == 'vec.Vec2[f32]' |
| 32 | assert v3.x == 2 |
| 33 | assert v3.y == 2 |
| 34 | } |
| 35 | |
| 36 | fn test_vec2_f64() { |
| 37 | mut v1 := vec.vec2(0.0, 0) |
| 38 | mut v2 := vec.vec2(0.0, 0) |
| 39 | assert v1 == v2 |
| 40 | v1.one() |
| 41 | v2.one() |
| 42 | assert v1.x == 1 |
| 43 | assert v1.y == 1 |
| 44 | assert v1 == v2 |
| 45 | |
| 46 | v3 := v1 + v2 |
| 47 | assert typeof(v3).name == 'vec.Vec2[f64]' |
| 48 | assert v3.x == 2 |
| 49 | assert v3.y == 2 |
| 50 | } |
| 51 | |
| 52 | fn test_vec2_f64_utils_1() { |
| 53 | mut v1 := vec.vec2(2.0, 3.0) |
| 54 | mut v2 := vec.vec2(1.0, 4.0) |
| 55 | |
| 56 | mut zv := vec.vec2(5.0, 5.0) |
| 57 | zv.zero() |
| 58 | |
| 59 | v3 := v1 + v2 |
| 60 | assert v3.x == 3 |
| 61 | assert v3.y == 7 |
| 62 | |
| 63 | assert v1.dot(v2) == 14 |
| 64 | assert v1.cross(v2) == 5 |
| 65 | |
| 66 | v1l := vec.vec2(40.0, 9.0) |
| 67 | assert v1l.magnitude() == 41 |
| 68 | |
| 69 | mut ctv1 := vec.vec2(0.000001, 0.000001) |
| 70 | ctv1.clean_tolerance(0.00001) |
| 71 | assert ctv1 == zv |
| 72 | } |
| 73 | |
| 74 | fn test_vec2_f64_utils_2() { |
| 75 | mut v1 := vec.vec2(4.0, 4.0) |
| 76 | assert veryclose(v1.unit().magnitude(), 1) |
| 77 | v2 := v1.mul_scalar(0.5) |
| 78 | assert v2.x == 2 |
| 79 | assert v2.y == 2 |
| 80 | assert veryclose(v2.unit().magnitude(), 1) |
| 81 | |
| 82 | invv2 := v2.inv() |
| 83 | assert invv2.x == 0.5 |
| 84 | assert invv2.y == 0.5 |
| 85 | } |
| 86 | |
| 87 | fn fcorrect_angles() []f64 { |
| 88 | return [ |
| 89 | math.pi * 1.0 / 4.0, |
| 90 | math.pi * 2.0 / 4.0, |
| 91 | math.pi * 3.0 / 4.0, |
| 92 | math.pi, |
| 93 | math.pi * 5.0 / 4.0 - 2 * math.pi, |
| 94 | math.pi * 6.0 / 4.0 - 2 * math.pi, |
| 95 | math.pi * 7.0 / 4.0 - 2 * math.pi, |
| 96 | ] |
| 97 | } |
| 98 | |
| 99 | fn fsurround() []vec.Vec2[f64] { |
| 100 | return [ |
| 101 | vec.vec2(1.0, 1.0), |
| 102 | vec.vec2(0.0, 1.0), |
| 103 | vec.vec2(-1.0, 1.0), |
| 104 | vec.vec2(-1.0, 0.0), |
| 105 | vec.vec2(-1.0, -1.0), |
| 106 | vec.vec2(0.0, -1.0), |
| 107 | vec.vec2(1.0, -1.0), |
| 108 | ] |
| 109 | } |
| 110 | |
| 111 | fn test_vec2_angle_between() { |
| 112 | surround := fsurround() |
| 113 | correct_angles := fcorrect_angles() |
| 114 | v1 := vec.vec2(1.0, 0.0) |
| 115 | for i in 0 .. 7 { |
| 116 | assert v1.angle_between(surround[i]) == correct_angles[i] |
| 117 | // check the angle between non-normalised, scaled vectors too: |
| 118 | assert v1.mul_scalar(5.0).angle_between(surround[i].mul_scalar(2.0)) == correct_angles[i] |
| 119 | offset := f64(i) + 123.123456 |
| 120 | assert v1.mul_scalar(offset).angle_between(surround[i].mul_scalar(offset)) == correct_angles[i] |
| 121 | // check f32 version: |
| 122 | v1_f32 := vec.vec2(f32(v1.x), f32(v1.y)) |
| 123 | v2_f32 := vec.vec2(f32(surround[i].x), f32(surround[i].y)) |
| 124 | assert v1_f32.angle_between(v2_f32) == f32(correct_angles[i]) |
| 125 | // check int version: |
| 126 | v1_int := vec.vec2(int(v1.x), int(v1.y)) |
| 127 | v2_int := vec.vec2(int(surround[i].x), int(surround[i].y)) |
| 128 | assert v1_int.angle_between(v2_int) == int(correct_angles[i]) |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | fn test_vec2_angle_towards() { |
| 133 | surround := fsurround() |
| 134 | correct_angles := fcorrect_angles() |
| 135 | // basic case, let p0 be the coordinate origin point: |
| 136 | p0 := vec.vec2(0.0, 0.0) |
| 137 | for i in 0 .. 7 { |
| 138 | assert p0.angle_towards(surround[i]) == correct_angles[i] |
| 139 | assert (surround[i] - p0).angle() == p0.angle_towards(surround[i]) |
| 140 | // check f32 version: |
| 141 | p0_f32 := vec.vec2(f32(0), f32(0)) |
| 142 | s_f32 := vec.vec2(f32(surround[i].x), f32(surround[i].y)) |
| 143 | assert p0_f32.angle_towards(s_f32) == f32(correct_angles[i]) |
| 144 | // check int version: |
| 145 | p0_int := vec.vec2(int(0), int(0)) |
| 146 | s_int := vec.vec2(int(surround[i].x), int(surround[i].y)) |
| 147 | assert p0_int.angle_towards(s_int) == int(correct_angles[i]) |
| 148 | // check invariants, when the 2 points are moved and translated: |
| 149 | for x := -0.5; x <= 0.5; x += 0.1 { |
| 150 | for y := -0.5; y <= 0.5; y += 0.1 { |
| 151 | p1 := vec.vec2(x, y) |
| 152 | p2 := p1.add(surround[i]) |
| 153 | assert veryclose(p1.angle_towards(p2), correct_angles[i]), 'i: ${i}, p1: ${p1} | p2: ${p2}' |
| 154 | offset := f64(i) + 123.123456 |
| 155 | p1_o := p1.add_scalar(offset) |
| 156 | p2_o := p2.add_scalar(offset) |
| 157 | assert (p2_o - p1_o).angle() == p1_o.angle_towards(p2_o) |
| 158 | assert close(p1_o.angle_towards(p2_o), correct_angles[i]), 'i: ${i}, p1_o: ${p1_o} | p2_o: ${p2_o}' |
| 159 | } |
| 160 | } |
| 161 | } |
| 162 | } |
| 163 | |
| 164 | fn test_vec2_rotate_around_cw() { |
| 165 | origin := vec.vec2(0.0, 0.0) |
| 166 | mut v := vec.vec2(0.0, 1.0) |
| 167 | v = v.rotate_around_cw(origin, radians(90)) |
| 168 | assert close(v.x, 1.0) |
| 169 | assert close(v.y, 0.0) |
| 170 | v = v.rotate_around_cw(origin, radians(90)) |
| 171 | assert close(v.x, 0.0) |
| 172 | assert close(v.y, -1.0) |
| 173 | v = v.rotate_around_cw(origin, radians(90)) |
| 174 | assert close(v.x, -1.0) |
| 175 | assert close(v.y, 0.0) |
| 176 | v = v.rotate_around_cw(origin, radians(90)) |
| 177 | assert close(v.x, 0.0) |
| 178 | assert close(v.y, 1.0) |
| 179 | } |
| 180 | |
| 181 | fn test_vec2_rotate_around_ccw() { |
| 182 | origin := vec.vec2(0.0, 0.0) |
| 183 | mut v := vec.vec2(0.0, 1.0) |
| 184 | v = v.rotate_around_ccw(origin, radians(90)) |
| 185 | assert close(v.x, -1.0) |
| 186 | assert close(v.y, 0.0) |
| 187 | v = v.rotate_around_ccw(origin, radians(90)) |
| 188 | assert close(v.x, 0.0) |
| 189 | assert close(v.y, -1.0) |
| 190 | v = v.rotate_around_ccw(origin, radians(90)) |
| 191 | assert close(v.x, 1.0) |
| 192 | assert close(v.y, 0.0) |
| 193 | v = v.rotate_around_ccw(origin, radians(90)) |
| 194 | assert close(v.x, 0.0) |
| 195 | assert close(v.y, 1.0) |
| 196 | } |
| 197 | |
| 198 | fn test_vec2_rotate_around_cw_2() { |
| 199 | origin := vec.vec2(1.0, 1.0) |
| 200 | mut v := vec.vec2(1.0, 2.0) |
| 201 | v = v.rotate_around_cw(origin, radians(90)) |
| 202 | assert close(v.x, 2.0) |
| 203 | assert close(v.y, 1.0) |
| 204 | v = v.rotate_around_cw(origin, radians(90)) |
| 205 | assert close(v.x, 1.0) |
| 206 | assert close(v.y, 0.0) |
| 207 | v = v.rotate_around_cw(origin, radians(90)) |
| 208 | assert close(v.x, 0.0) |
| 209 | assert close(v.y, 1.0) |
| 210 | v = v.rotate_around_cw(origin, radians(90)) |
| 211 | assert close(v.x, 1.0) |
| 212 | assert close(v.y, 2.0) |
| 213 | } |
| 214 | |
| 215 | fn test_vec2_rotate_around_ccw_2() { |
| 216 | origin := vec.vec2(-1.0, 1.0) |
| 217 | mut v := vec.vec2(-1.0, -1.0) |
| 218 | v = v.rotate_around_ccw(origin, radians(90)) |
| 219 | assert close(v.x, 1.0) |
| 220 | assert close(v.y, 1.0) |
| 221 | v = v.rotate_around_ccw(origin, radians(90)) |
| 222 | assert close(v.x, -1.0) |
| 223 | assert close(v.y, 3.0) |
| 224 | v = v.rotate_around_ccw(origin, radians(90)) |
| 225 | assert close(v.x, -3.0) |
| 226 | assert close(v.y, 1.0) |
| 227 | v = v.rotate_around_ccw(origin, radians(90)) |
| 228 | assert close(v.x, -1.0) |
| 229 | assert close(v.y, -1.0) |
| 230 | } |
| 231 | |
| 232 | // Test for Vec2 projection |
| 233 | // |
| 234 | fn test_vec2_project_onto_basic() { |
| 235 | v := vec.vec2(5.0, 6.0) // magnitude ~7.81 vector |
| 236 | u := vec.vec2(3.0, 4.0) // magnitude 5 vector |
| 237 | // hand-computed: |
| 238 | // v·u = 5*3 + 6*4 = 39 |
| 239 | // |u|^2 = 3^2 + 4^2 = 25 |
| 240 | // scale = 39/25 = 1.56 |
| 241 | // proj = scale * u = (1.56*3, 1.56*4) = (4.68, 6.24) |
| 242 | proj := v.project(u) |
| 243 | assert tolerance(proj.x, 4.68, vec.vec_epsilon) |
| 244 | assert tolerance(proj.y, 6.24, vec.vec_epsilon) |
| 245 | } |
| 246 | |
| 247 | // Test for Vec2 projection onto zero vector |
| 248 | // project v into the null vector |
| 249 | fn test_vec2_project_onto_zero() { |
| 250 | v := vec.vec2(5.0, 6.0) |
| 251 | u := vec.vec2(0.0, 0.0) |
| 252 | proj := v.project(u) |
| 253 | // must be nan |
| 254 | assert is_nan(proj.x) |
| 255 | assert is_nan(proj.y) |
| 256 | } |
| 257 | |
| 258 | // Test for Vec2 projection of zero vector |
| 259 | // project a null vector |
| 260 | fn test_vec2_project_zero_vector() { |
| 261 | v := vec.vec2(0.0, 0.0) |
| 262 | u := vec.vec2(3.0, 4.0) |
| 263 | proj := v.project(u) |
| 264 | assert proj.x == 0.0 |
| 265 | assert proj.y == 0.0 |
| 266 | } |
| 267 | |
| 268 | // Test for Vec2 projection onto itself |
| 269 | // |
| 270 | fn test_vec2_project_onto_self() { |
| 271 | u := vec.vec2(3.0, 4.0) |
| 272 | proj := u.project(u) |
| 273 | assert veryclose(proj.x, u.x) |
| 274 | assert veryclose(proj.y, u.y) |
| 275 | } |
| 276 | |
| 277 | // Test for Vec2 projection onto orthogonal vector |
| 278 | // |
| 279 | fn test_vec2_project_onto_orthogonal() { |
| 280 | v := vec.vec2(0.0, 1.0) |
| 281 | u := vec.vec2(1.0, 0.0) |
| 282 | proj := u.project(v) |
| 283 | // more sensitive to floating point errors so i think close is better here |
| 284 | assert close(proj.x, 0.0) |
| 285 | assert close(proj.y, 0.0) |
| 286 | } |
| 287 | |
| 288 | // Test for Vec2 projection with negative components |
| 289 | // |
| 290 | fn test_vec2_project_negative_components() { |
| 291 | v := vec.vec2(5.0, -6.0) |
| 292 | u := vec.vec2(-3.0, 4.0) |
| 293 | // hand-computed: |
| 294 | // v·u = 5*-3 + -6*4 = -15 - 24 = -39 |
| 295 | // |u|^2 = -3^2 + 4^2 = 9 + 16 = 25 |
| 296 | // scale = -39/25 = -1.56 |
| 297 | // proj = scale * u = (-1.56*-3, -1.56*4) = (4.68, -6.24) |
| 298 | proj := v.project(u) |
| 299 | assert tolerance(proj.x, 4.68, vec.vec_epsilon) |
| 300 | assert tolerance(proj.y, -6.24, vec.vec_epsilon) |
| 301 | } |
| 302 | |
| 303 | // Test for perpendicularity |
| 304 | // 'u' and 'v' are already perpendicular so it must return v |
| 305 | fn test_vec2_perpendicularity_angle() { |
| 306 | u := vec.vec2(1.0, 0.0) |
| 307 | v := vec.vec2(0.0, 3.0) |
| 308 | |
| 309 | per := v.perpendicular(u) |
| 310 | assert tolerance(per.x, v.x, vec.vec_epsilon) |
| 311 | assert tolerance(per.y, v.y, vec.vec_epsilon) |
| 312 | } |
| 313 | |
| 314 | // 'u' and 'v' are collinear so it must return the null vector |
| 315 | fn test_vec2_collinear() { |
| 316 | u := vec.vec2(1.0, 0.0) |
| 317 | v := vec.vec2(3.0, 0.0) |
| 318 | |
| 319 | per := v.perpendicular(u) |
| 320 | assert tolerance(per.x, 0.0, vec.vec_epsilon) |
| 321 | assert tolerance(per.y, 0.0, vec.vec_epsilon) |
| 322 | } |
| 323 | |