| 1 | module bitfield |
| 2 | |
| 3 | import math.bits |
| 4 | |
| 5 | pub struct BitField { |
| 6 | mut: |
| 7 | size int |
| 8 | field []u32 |
| 9 | } |
| 10 | |
| 11 | // helper functions |
| 12 | const slot_size = 32 |
| 13 | |
| 14 | // from_bytes converts a byte array into a bitfield. |
| 15 | // [0x0F, 0x01] => 0000 1111 0000 0001 |
| 16 | // Each byte is bit-reversed via a 256-entry LUT (bits.reverse_8). |
| 17 | pub fn from_bytes(bytes []u8) BitField { |
| 18 | mut output := new(bytes.len * 8) |
| 19 | for i, b in bytes { |
| 20 | output.field[i / 4] |= u32(bits.reverse_8(b)) << ((i % 4) * 8) |
| 21 | } |
| 22 | return output |
| 23 | } |
| 24 | |
| 25 | // from_bytes_lowest_bits_first converts a byte array into a bitfield. |
| 26 | // For example: [0x0F, 0x01] => 1111 0000 1000 0000 |
| 27 | pub fn from_bytes_lowest_bits_first(bytes []u8) BitField { |
| 28 | mut output := new(bytes.len * 8) |
| 29 | for i, b in bytes { |
| 30 | output.field[i / 4] |= u32(b) << ((i % 4) * 8) |
| 31 | } |
| 32 | return output |
| 33 | } |
| 34 | |
| 35 | // from_str converts a string of characters (`0` and `1`) to a bitfield. |
| 36 | // Any character different from `0` is treated as `1`. |
| 37 | pub fn from_str(str string) BitField { |
| 38 | mut output := new(str.len) |
| 39 | for i in 0 .. str.len { |
| 40 | if str[i] != `0` { |
| 41 | output.set_bit(i) |
| 42 | } |
| 43 | } |
| 44 | return output |
| 45 | } |
| 46 | |
| 47 | // str converts the bit array to a string of characters (`0` and `1`). |
| 48 | pub fn (bf BitField) str() string { |
| 49 | mut output := []u8{len: bf.size} |
| 50 | for i in 0 .. bf.size { |
| 51 | output[i] = if bf.get_bit(i) == 1 { `1` } else { `0` } |
| 52 | } |
| 53 | return output.bytestr() |
| 54 | } |
| 55 | |
| 56 | // new creates an empty bit array capable of storing `size` bits. |
| 57 | pub fn new(size int) BitField { |
| 58 | output := BitField{ |
| 59 | size: size |
| 60 | // field: *u32(calloc(zbitnslots(size) * slot_size / 8)) |
| 61 | field: []u32{len: zbitnslots(size)} |
| 62 | } |
| 63 | return output |
| 64 | } |
| 65 | |
| 66 | // free frees the memory allocated for a bitfield. |
| 67 | @[unsafe] |
| 68 | pub fn (bf &BitField) free() { |
| 69 | bf.field.free() |
| 70 | } |
| 71 | |
| 72 | // get_bit returns the value (0 or 1) of bit number `bitnr` (count from 0). |
| 73 | @[inline] |
| 74 | pub fn (bf BitField) get_bit(bitnr int) int { |
| 75 | if bitnr < 0 || bitnr >= bf.size { |
| 76 | return 0 |
| 77 | } |
| 78 | return int((bf.field[bitslot(bitnr)] >> (bitnr % slot_size)) & u32(1)) |
| 79 | } |
| 80 | |
| 81 | // set_bit sets bit number `bitnr` to 1 (count from 0). |
| 82 | @[inline] |
| 83 | pub fn (mut bf BitField) set_bit(bitnr int) { |
| 84 | if bitnr < 0 || bitnr >= bf.size { |
| 85 | return |
| 86 | } |
| 87 | bf.field[bitslot(bitnr)] |= bitmask(bitnr) |
| 88 | } |
| 89 | |
| 90 | // clear_bit sets bit number `bitnr` to 0 (count from 0). |
| 91 | @[inline] |
| 92 | pub fn (mut bf BitField) clear_bit(bitnr int) { |
| 93 | if bitnr < 0 || bitnr >= bf.size { |
| 94 | return |
| 95 | } |
| 96 | bf.field[bitslot(bitnr)] &= ~bitmask(bitnr) |
| 97 | } |
| 98 | |
| 99 | // extract returns the value converted from a slice of bit numbers from `start` to length of `len`. |
| 100 | // For example 0101 . extract(1, 2) => 0b10 |
| 101 | pub fn (bf BitField) extract(start int, len int) u64 { |
| 102 | // panic? |
| 103 | if start < 0 { |
| 104 | return 0 |
| 105 | } |
| 106 | mut output := u64(0) |
| 107 | for i in 0 .. len { |
| 108 | output |= u64(bf.get_bit(start + len - i - 1)) << i |
| 109 | } |
| 110 | return output |
| 111 | } |
| 112 | |
| 113 | // insert sets bit numbers from `start` to `len` length with the value converted from the number `_value`. |
| 114 | // For example 0000.insert(1, 2, 0b10) => 0100 |
| 115 | pub fn (mut bf BitField) insert[T](start int, len int, _value T) { |
| 116 | // panic? |
| 117 | if start < 0 { |
| 118 | return |
| 119 | } |
| 120 | mut value := _value |
| 121 | for i in 0 .. len { |
| 122 | pos := start + len - i - 1 |
| 123 | if value & 1 == 1 { |
| 124 | bf.set_bit(pos) |
| 125 | } else { |
| 126 | bf.clear_bit(pos) |
| 127 | } |
| 128 | value >>= 1 |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | // extract_lowest_bits_first returns the value converted from a slice of bit numbers from `start` to length of `len`. |
| 133 | // For example 0101.extract_lowest_bits_first(1, 2) => 0b01 |
| 134 | pub fn (bf BitField) extract_lowest_bits_first(start int, len int) u64 { |
| 135 | // panic? |
| 136 | if start < 0 { |
| 137 | return 0 |
| 138 | } |
| 139 | mut output := u64(0) |
| 140 | for i in 0 .. len { |
| 141 | output |= u64(bf.get_bit(start + i)) << i |
| 142 | } |
| 143 | return output |
| 144 | } |
| 145 | |
| 146 | // insert_lowest_bits_first sets bit numbers from `start` to `len` length with the value converted from the number `_value`. |
| 147 | // For example 0000.insert_lowest_bits_first(1, 2, 0b10) => 0010 |
| 148 | pub fn (mut bf BitField) insert_lowest_bits_first[T](start int, len int, _value T) { |
| 149 | // panic? |
| 150 | if start < 0 { |
| 151 | return |
| 152 | } |
| 153 | mut value := _value |
| 154 | for pos in start .. start + len { |
| 155 | if value & 1 == 1 { |
| 156 | bf.set_bit(pos) |
| 157 | } else { |
| 158 | bf.clear_bit(pos) |
| 159 | } |
| 160 | value >>= 1 |
| 161 | } |
| 162 | } |
| 163 | |
| 164 | // set_all sets all bits in the bitfield to 1. |
| 165 | pub fn (mut bf BitField) set_all() { |
| 166 | for i in 0 .. zbitnslots(bf.size) { |
| 167 | bf.field[i] = u32(0xFFFF_FFFF) |
| 168 | } |
| 169 | bf.clear_tail() |
| 170 | } |
| 171 | |
| 172 | // clear_all sets all bits in the bitfield to 0. |
| 173 | pub fn (mut bf BitField) clear_all() { |
| 174 | for i in 0 .. zbitnslots(bf.size) { |
| 175 | bf.field[i] = u32(0) |
| 176 | } |
| 177 | } |
| 178 | |
| 179 | // toggle_bit changes the value (from 0 to 1 or from 1 to 0) of bit number `bitnr`. |
| 180 | @[inline] |
| 181 | pub fn (mut bf BitField) toggle_bit(bitnr int) { |
| 182 | if bitnr < 0 || bitnr >= bf.size { |
| 183 | return |
| 184 | } |
| 185 | bf.field[bitslot(bitnr)] ^= bitmask(bitnr) |
| 186 | } |
| 187 | |
| 188 | // set_if sets bit number `bitnr` to 1 (count from 0) if `cond` is true else clears the bit. |
| 189 | @[inline] |
| 190 | pub fn (mut bf BitField) set_if(cond bool, bitnr int) { |
| 191 | if bitnr < 0 || bitnr >= bf.size { |
| 192 | return |
| 193 | } |
| 194 | if cond { |
| 195 | bf.field[bitslot(bitnr)] |= bitmask(bitnr) |
| 196 | } else { |
| 197 | bf.field[bitslot(bitnr)] &= ~bitmask(bitnr) |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | // toggle_bits changes the value (from 0 to 1 or from 1 to 0) of bits. |
| 202 | // Example: mut bf := bitfield.new(10); bf.toggle_bits(1,3,5,7); assert bf.str() == '0101010100' |
| 203 | @[inline] |
| 204 | pub fn (mut bf BitField) toggle_bits(a ...int) { |
| 205 | for bitnr in a { |
| 206 | if bitnr < 0 || bitnr >= bf.size { |
| 207 | continue |
| 208 | } |
| 209 | bf.field[bitslot(bitnr)] ^= bitmask(bitnr) |
| 210 | } |
| 211 | } |
| 212 | |
| 213 | // set_bits sets multiple bits in the bitfield to 1. |
| 214 | // Example: mut bf := bitfield.new(10); bf.set_bits(1,3,5,7); assert bf.str() == '0101010100' |
| 215 | @[inline] |
| 216 | pub fn (mut bf BitField) set_bits(a ...int) { |
| 217 | for bitnr in a { |
| 218 | if bitnr < 0 || bitnr >= bf.size { |
| 219 | continue |
| 220 | } |
| 221 | bf.field[bitslot(bitnr)] |= bitmask(bitnr) |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | // clear_bits sets multiple bits in the bitfield to 0. |
| 226 | // Example: mut bf := bitfield.from_str('1111111111111'); bf.clear_bits(1,2,5,6,7); assert bf.str() == '1001100011111' |
| 227 | @[inline] |
| 228 | pub fn (mut bf BitField) clear_bits(a ...int) { |
| 229 | for bitnr in a { |
| 230 | if bitnr < 0 || bitnr >= bf.size { |
| 231 | continue |
| 232 | } |
| 233 | bf.field[bitslot(bitnr)] &= ~bitmask(bitnr) |
| 234 | } |
| 235 | } |
| 236 | |
| 237 | // has test if *at least one* of the bits is set. |
| 238 | // Example: mut bf := bitfield.from_str('111111100000000'); assert bf.has(1,3,5,7) |
| 239 | @[inline] |
| 240 | pub fn (bf BitField) has(a ...int) bool { |
| 241 | for bitnr in a { |
| 242 | if bitnr < 0 || bitnr >= bf.size { |
| 243 | return false |
| 244 | } |
| 245 | if int((bf.field[bitslot(bitnr)] >> (bitnr % slot_size)) & u32(1)) == 1 { |
| 246 | return true |
| 247 | } |
| 248 | } |
| 249 | return false |
| 250 | } |
| 251 | |
| 252 | // all test if *all* of the bits are set. |
| 253 | // Example: mut bf := bitfield.from_str('111111100000000'); assert !bf.all(1,3,5,7) |
| 254 | @[inline] |
| 255 | pub fn (bf BitField) all(a ...int) bool { |
| 256 | for bitnr in a { |
| 257 | if bitnr < 0 || bitnr >= bf.size { |
| 258 | return false |
| 259 | } |
| 260 | if int((bf.field[bitslot(bitnr)] >> (bitnr % slot_size)) & u32(1)) == 0 { |
| 261 | return false |
| 262 | } |
| 263 | } |
| 264 | return true |
| 265 | } |
| 266 | |
| 267 | // bf_and performs logical AND operation on every pair of bits from `input1` and `input2`. |
| 268 | // It returns the result as a new bitfield. If inputs differ in size, the tail of the longer one is ignored. |
| 269 | pub fn bf_and(input1 BitField, input2 BitField) BitField { |
| 270 | size := min(input1.size, input2.size) |
| 271 | bitnslots := zbitnslots(size) |
| 272 | mut output := new(size) |
| 273 | for i in 0 .. bitnslots { |
| 274 | output.field[i] = input1.field[i] & input2.field[i] |
| 275 | } |
| 276 | output.clear_tail() |
| 277 | return output |
| 278 | } |
| 279 | |
| 280 | // bf_not toggles all bits in a bitfield and returns the result as a new bitfield. |
| 281 | pub fn bf_not(bf BitField) BitField { |
| 282 | size := bf.size |
| 283 | bitnslots := zbitnslots(size) |
| 284 | mut output := new(size) |
| 285 | for i in 0 .. bitnslots { |
| 286 | output.field[i] = ~bf.field[i] |
| 287 | } |
| 288 | output.clear_tail() |
| 289 | return output |
| 290 | } |
| 291 | |
| 292 | // bf_or performs logical OR operation on every pair of bits from `input1` and `input2`. |
| 293 | // It returns the result as a new bitfield. If inputs differ in size, the tail of the longer one is ignored. |
| 294 | pub fn bf_or(input1 BitField, input2 BitField) BitField { |
| 295 | size := min(input1.size, input2.size) |
| 296 | bitnslots := zbitnslots(size) |
| 297 | mut output := new(size) |
| 298 | for i in 0 .. bitnslots { |
| 299 | output.field[i] = input1.field[i] | input2.field[i] |
| 300 | } |
| 301 | output.clear_tail() |
| 302 | return output |
| 303 | } |
| 304 | |
| 305 | // bf_xor perform logical XOR operation on every pair of bits from `input1` and `input2`. |
| 306 | // It returns the result as a new bitfield. If inputs differ in size, the tail of the longer one is ignored. |
| 307 | pub fn bf_xor(input1 BitField, input2 BitField) BitField { |
| 308 | size := min(input1.size, input2.size) |
| 309 | bitnslots := zbitnslots(size) |
| 310 | mut output := new(size) |
| 311 | for i in 0 .. bitnslots { |
| 312 | output.field[i] = input1.field[i] ^ input2.field[i] |
| 313 | } |
| 314 | output.clear_tail() |
| 315 | return output |
| 316 | } |
| 317 | |
| 318 | // join concatenates two bitfields and returns the result as a new bitfield. |
| 319 | pub fn join(input1 BitField, input2 BitField) BitField { |
| 320 | output_size := input1.size + input2.size |
| 321 | mut output := new(output_size) |
| 322 | // copy the first input to output as is |
| 323 | for i in 0 .. zbitnslots(input1.size) { |
| 324 | output.field[i] = input1.field[i] |
| 325 | } |
| 326 | // find offset bit and offset slot |
| 327 | offset_bit := input1.size % slot_size |
| 328 | offset_slot := input1.size / slot_size |
| 329 | for i in 0 .. zbitnslots(input2.size) { |
| 330 | output.field[i + offset_slot] |= u32(input2.field[i] << u32(offset_bit)) |
| 331 | } |
| 332 | // If offset_bit is not zero, additional operations are needed. |
| 333 | // Number of iterations depends on the nr of slots in output. Two |
| 334 | // options: |
| 335 | // (a) nr of slots in output is the sum of inputs' slots. In this |
| 336 | // case, the nr of bits in the last slot of output is less than the |
| 337 | // nr of bits in the second input (i.e. ), OR |
| 338 | // (b) nr of slots of output is the sum of inputs' slots less one |
| 339 | // (i.e. less iterations needed). In this case, the nr of bits in |
| 340 | // the last slot of output is greater than the nr of bits in the second |
| 341 | // input. |
| 342 | // If offset_bit is zero, no additional copies needed. |
| 343 | if (output_size - 1) % slot_size < (input2.size - 1) % slot_size { |
| 344 | for i in 0 .. zbitnslots(input2.size) { |
| 345 | output.field[i + offset_slot + 1] |= u32(input2.field[i] >> u32(slot_size - offset_bit)) |
| 346 | } |
| 347 | } else if (output_size - 1) % slot_size > (input2.size - 1) % slot_size { |
| 348 | for i in 0 .. zbitnslots(input2.size) - 1 { |
| 349 | output.field[i + offset_slot + 1] |= u32(input2.field[i] >> u32(slot_size - offset_bit)) |
| 350 | } |
| 351 | } |
| 352 | return output |
| 353 | } |
| 354 | |
| 355 | // get_size returns the number of bits the array can hold. |
| 356 | @[inline] |
| 357 | pub fn (bf BitField) get_size() int { |
| 358 | return bf.size |
| 359 | } |
| 360 | |
| 361 | // clone creates a copy of a bit array. |
| 362 | pub fn (bf BitField) clone() BitField { |
| 363 | bitnslots := zbitnslots(bf.size) |
| 364 | mut output := new(bf.size) |
| 365 | for i in 0 .. bitnslots { |
| 366 | output.field[i] = bf.field[i] |
| 367 | } |
| 368 | return output |
| 369 | } |
| 370 | |
| 371 | // == compares 2 bitfields, and returns true if they are equal. |
| 372 | pub fn (a BitField) == (b BitField) bool { |
| 373 | if a.size != b.size { |
| 374 | return false |
| 375 | } |
| 376 | for i in 0 .. zbitnslots(a.size) { |
| 377 | if a.field[i] != b.field[i] { |
| 378 | return false |
| 379 | } |
| 380 | } |
| 381 | return true |
| 382 | } |
| 383 | |
| 384 | // pop_count returns the number of set bits (ones) in the array. |
| 385 | pub fn (bf BitField) pop_count() int { |
| 386 | mut count := 0 |
| 387 | for i in 0 .. zbitnslots(bf.size) { |
| 388 | count += bits.ones_count_32(bf.field[i]) |
| 389 | } |
| 390 | return count |
| 391 | } |
| 392 | |
| 393 | // hamming computes the Hamming distance between two bit arrays. |
| 394 | @[inline] |
| 395 | pub fn hamming(input1 BitField, input2 BitField) int { |
| 396 | input_xored := bf_xor(input1, input2) |
| 397 | return input_xored.pop_count() |
| 398 | } |
| 399 | |
| 400 | // pos checks if the bitfield contains a sub-array `needle`. |
| 401 | // It returns its position if it does, -1 if it does not, and -2 on error. |
| 402 | pub fn (bf BitField) pos(needle BitField) int { |
| 403 | heystack_size := bf.size |
| 404 | needle_size := needle.size |
| 405 | diff := heystack_size - needle_size |
| 406 | // needle longer than bitfield; return error code -2 |
| 407 | if diff < 0 { |
| 408 | return -2 |
| 409 | } |
| 410 | for i := 0; i <= diff; i++ { |
| 411 | needle_candidate := bf.slice(i, needle_size + i) |
| 412 | if needle_candidate == needle { |
| 413 | // needle matches a section of the bitfield; return starting position of the section |
| 414 | return i |
| 415 | } |
| 416 | } |
| 417 | // nothing matched; return -1 |
| 418 | return -1 |
| 419 | } |
| 420 | |
| 421 | // slice returns a sub-array of bits between `_start` (included) and `_end` (excluded). |
| 422 | pub fn (bf BitField) slice(_start int, _end int) BitField { |
| 423 | // boundary checks |
| 424 | mut start := _start |
| 425 | mut end := _end |
| 426 | if end > bf.size { |
| 427 | end = bf.size // or panic? |
| 428 | } |
| 429 | if start > end { |
| 430 | start = end // or panic? |
| 431 | } |
| 432 | mut output := new(end - start) |
| 433 | if end == start { |
| 434 | // zero-length slice: nothing to copy; field is empty |
| 435 | return output |
| 436 | } |
| 437 | start_offset := start % slot_size |
| 438 | end_offset := (end - 1) % slot_size |
| 439 | start_slot := start / slot_size |
| 440 | end_slot := (end - 1) / slot_size |
| 441 | output_slots := zbitnslots(end - start) |
| 442 | if output_slots > 1 { |
| 443 | if start_offset != 0 { |
| 444 | for i in 0 .. output_slots - 1 { |
| 445 | output.field[i] = u32(bf.field[start_slot + i] >> u32(start_offset)) |
| 446 | output.field[i] = output.field[i] | u32(bf.field[start_slot + i + 1] << u32(slot_size - start_offset)) |
| 447 | } |
| 448 | } else { |
| 449 | for i in 0 .. output_slots - 1 { |
| 450 | output.field[i] = u32(bf.field[start_slot + i]) |
| 451 | } |
| 452 | } |
| 453 | } |
| 454 | if start_offset > end_offset { |
| 455 | output.field[(end - start - 1) / slot_size] = u32(bf.field[end_slot - 1] >> u32(start_offset)) |
| 456 | mut mask := u32((1 << (end_offset + 1)) - 1) |
| 457 | mask = bf.field[end_slot] & mask |
| 458 | mask = u32(mask << u32(slot_size - start_offset)) |
| 459 | output.field[(end - start - 1) / slot_size] |= mask |
| 460 | } else if start_offset == 0 { |
| 461 | mut mask := u32(0) |
| 462 | if end_offset == slot_size - 1 { |
| 463 | mask = u32(-1) |
| 464 | } else { |
| 465 | mask = u32(u32(1) << u32(end_offset + 1)) |
| 466 | mask = mask - u32(1) |
| 467 | } |
| 468 | output.field[(end - start - 1) / slot_size] = (bf.field[end_slot] & mask) |
| 469 | } else { |
| 470 | mut mask := u32(((1 << (end_offset - start_offset + 1)) - 1) << start_offset) |
| 471 | mask = bf.field[end_slot] & mask |
| 472 | mask = u32(mask >> u32(start_offset)) |
| 473 | output.field[(end - start - 1) / slot_size] |= mask |
| 474 | } |
| 475 | return output |
| 476 | } |
| 477 | |
| 478 | // reverse reverses the order of bits in the bitfield (swap the first with the last, the second with the last but one and so on). |
| 479 | pub fn (bf BitField) reverse() BitField { |
| 480 | size := bf.size |
| 481 | bitnslots := zbitnslots(size) |
| 482 | mut output := new(size) |
| 483 | for i := 0; i < (bitnslots - 1); i++ { |
| 484 | for j in 0 .. slot_size { |
| 485 | if u32(bf.field[i] >> u32(j)) & u32(1) == u32(1) { |
| 486 | output.set_bit(size - i * slot_size - j - 1) |
| 487 | } |
| 488 | } |
| 489 | } |
| 490 | bits_in_last_input_slot := (size - 1) % slot_size + 1 |
| 491 | for j in 0 .. bits_in_last_input_slot { |
| 492 | if u32(bf.field[bitnslots - 1] >> u32(j)) & u32(1) == u32(1) { |
| 493 | output.set_bit(bits_in_last_input_slot - j - 1) |
| 494 | } |
| 495 | } |
| 496 | return output |
| 497 | } |
| 498 | |
| 499 | // resize changes the size of the bit array to `new_size`. |
| 500 | pub fn (mut bf BitField) resize(new_size int) { |
| 501 | new_bitnslots := zbitnslots(new_size) |
| 502 | old_size := bf.size |
| 503 | old_bitnslots := zbitnslots(old_size) |
| 504 | mut field := []u32{len: new_bitnslots} |
| 505 | for i := 0; i < old_bitnslots && i < new_bitnslots; i++ { |
| 506 | field[i] = bf.field[i] |
| 507 | } |
| 508 | bf.field = field |
| 509 | bf.size = new_size |
| 510 | if new_size < old_size && new_size % slot_size != 0 { |
| 511 | bf.clear_tail() |
| 512 | } |
| 513 | } |
| 514 | |
| 515 | // rotate performs a circular-shift on the bits by `offset` positions (move `offset` bit to 0, `offset+1` bit to 1, and so on). |
| 516 | pub fn (bf BitField) rotate(offset int) BitField { |
| 517 | // This function "cuts" the bitfield into two and swaps the pieces. |
| 518 | // If the offset is positive, the cutting point is counted from the |
| 519 | // beginning of the bit array, otherwise from the end. |
| 520 | size := bf.size |
| 521 | if size == 0 { |
| 522 | return bf |
| 523 | } |
| 524 | // removing extra rotations |
| 525 | mut offset_internal := offset % size |
| 526 | if offset_internal == 0 { |
| 527 | // nothing to shift |
| 528 | return bf |
| 529 | } |
| 530 | if offset_internal < 0 { |
| 531 | offset_internal = offset_internal + size |
| 532 | } |
| 533 | first_chunk := bf.slice(0, offset_internal) |
| 534 | second_chunk := bf.slice(offset_internal, size) |
| 535 | output := join(second_chunk, first_chunk) |
| 536 | return output |
| 537 | } |
| 538 | |
| 539 | // shift_left shift-left the bits by `count` positions. |
| 540 | pub fn (bf BitField) shift_left(count int) BitField { |
| 541 | size := bf.size |
| 542 | if count <= 0 { |
| 543 | return bf |
| 544 | } else if count >= size { |
| 545 | // return zeroes |
| 546 | return new(size) |
| 547 | } |
| 548 | zeroes := new(count) |
| 549 | return join(bf.slice(count, size), zeroes) |
| 550 | } |
| 551 | |
| 552 | // shift_right shift-right the bits by `count` positions. |
| 553 | pub fn (bf BitField) shift_right(count int) BitField { |
| 554 | size := bf.size |
| 555 | if count <= 0 { |
| 556 | return bf |
| 557 | } else if count >= size { |
| 558 | // return zeroes |
| 559 | return new(size) |
| 560 | } |
| 561 | zeroes := new(count) |
| 562 | return join(zeroes, bf.slice(0, size - count)) |
| 563 | } |
| 564 | |
| 565 | // Internal functions |
| 566 | |
| 567 | // clear_tail clears the extra bits that are not part of the bitfield, but yet are allocated |
| 568 | @[inline] |
| 569 | fn (mut bf BitField) clear_tail() { |
| 570 | tail := bf.size % slot_size |
| 571 | if tail != 0 { |
| 572 | // create a mask for the tail |
| 573 | mask := u32((1 << tail) - 1) |
| 574 | // clear the extra bits |
| 575 | bf.field[zbitnslots(bf.size) - 1] = bf.field[zbitnslots(bf.size) - 1] & mask |
| 576 | } |
| 577 | } |
| 578 | |
| 579 | // bitmask is the bitmask needed to access a particular bit at offset bitnr |
| 580 | @[inline] |
| 581 | fn bitmask(bitnr int) u32 { |
| 582 | return u32(u32(1) << u32(bitnr % slot_size)) |
| 583 | } |
| 584 | |
| 585 | // bitslot is the slot index (i.e. the integer) where a particular bit is located |
| 586 | @[inline] |
| 587 | fn bitslot(size int) int { |
| 588 | return size / slot_size |
| 589 | } |
| 590 | |
| 591 | // min returns the minimum of 2 integers; it is here to avoid importing math just for that |
| 592 | @[inline] |
| 593 | fn min(input1 int, input2 int) int { |
| 594 | if input1 < input2 { |
| 595 | return input1 |
| 596 | } else { |
| 597 | return input2 |
| 598 | } |
| 599 | } |
| 600 | |
| 601 | // zbitnslots returns the minimum number of whole integers, needed to represent a bitfield of size length |
| 602 | @[inline] |
| 603 | fn zbitnslots(length int) int { |
| 604 | if length <= 0 { |
| 605 | return 0 |
| 606 | } |
| 607 | return (length - 1) / slot_size + 1 |
| 608 | } |
| 609 | |