v / thirdparty / sokol / util / sokol_gl.h
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1#if defined(SOKOL_IMPL) && !defined(SOKOL_GL_IMPL)
2#define SOKOL_GL_IMPL
3#endif
4#ifndef SOKOL_GL_INCLUDED
5/*
6 sokol_gl.h -- OpenGL 1.x style rendering on top of sokol_gfx.h
7
8 Project URL: https://github.com/floooh/sokol
9
10 Do this:
11 #define SOKOL_IMPL or
12 #define SOKOL_GL_IMPL
13 before you include this file in *one* C or C++ file to create the
14 implementation.
15
16 The following defines are used by the implementation to select the
17 platform-specific embedded shader code (these are the same defines as
18 used by sokol_gfx.h and sokol_app.h):
19
20 SOKOL_GLCORE
21 SOKOL_GLES3
22 SOKOL_D3D11
23 SOKOL_METAL
24 SOKOL_WGPU
25
26 ...optionally provide the following macros to override defaults:
27
28 SOKOL_ASSERT(c) - your own assert macro (default: assert(c))
29 SOKOL_GL_API_DECL - public function declaration prefix (default: extern)
30 SOKOL_API_DECL - same as SOKOL_GL_API_DECL
31 SOKOL_API_IMPL - public function implementation prefix (default: -)
32 SOKOL_UNREACHABLE() - a guard macro for unreachable code (default: assert(false))
33
34 If sokol_gl.h is compiled as a DLL, define the following before
35 including the declaration or implementation:
36
37 SOKOL_DLL
38
39 On Windows, SOKOL_DLL will define SOKOL_GL_API_DECL as __declspec(dllexport)
40 or __declspec(dllimport) as needed.
41
42 Include the following headers before including sokol_gl.h:
43
44 sokol_gfx.h
45
46 Matrix functions have been taken from MESA and Regal.
47
48 FEATURE OVERVIEW:
49 =================
50 sokol_gl.h implements a subset of the OpenGLES 1.x feature set useful for
51 when you just want to quickly render a bunch of triangles or
52 lines without having to mess with buffers and shaders.
53
54 The current feature set is mostly useful for debug visualizations
55 and simple UI-style 2D rendering:
56
57 What's implemented:
58 - vertex components:
59 - position (x, y, z)
60 - 2D texture coords (u, v)
61 - color (r, g, b, a)
62 - primitive types:
63 - triangle list and strip
64 - line list and strip
65 - quad list (TODO: quad strips)
66 - point list
67 - one texture layer (no multi-texturing)
68 - viewport and scissor-rect with selectable origin (top-left or bottom-left)
69 - all GL 1.x matrix stack functions, and additionally equivalent
70 functions for gluPerspective and gluLookat
71
72 Notable GLES 1.x features that are *NOT* implemented:
73 - vertex lighting (this is the most likely GL feature that might be added later)
74 - vertex arrays (although providing whole chunks of vertex data at once
75 might be a useful feature for a later version)
76 - texture coordinate generation
77 - line width
78 - all pixel store functions
79 - no ALPHA_TEST
80 - no clear functions (clearing is handled by the sokol-gfx render pass)
81 - fog
82
83 Notable differences to GL:
84 - No "enum soup" for render states etc, instead there's a
85 'pipeline stack', this is similar to GL's matrix stack,
86 but for pipeline-state-objects. The pipeline object at
87 the top of the pipeline stack defines the active set of render states
88 - All angles are in radians, not degrees (note the sgl_rad() and
89 sgl_deg() conversion functions)
90 - No enable/disable state for scissor test, this is always enabled
91
92 STEP BY STEP:
93 =============
94 --- To initialize sokol-gl, call:
95
96 sgl_setup(const sgl_desc_t* desc)
97
98 NOTE that sgl_setup() must be called *after* initializing sokol-gfx
99 (via sg_setup). This is because sgl_setup() needs to create
100 sokol-gfx resource objects.
101
102 If you're intending to render to the default pass, and also don't
103 want to tweak memory usage, and don't want any logging output you can
104 just keep sgl_desc_t zero-initialized:
105
106 sgl_setup(&(sgl_desc_t*){ 0 });
107
108 In this case, sokol-gl will create internal sg_pipeline objects that
109 are compatible with the sokol-app default framebuffer.
110
111 I would recommend to at least install a logging callback so that
112 you'll see any warnings and errors. The easiest way is through
113 sokol_log.h:
114
115 #include "sokol_log.h"
116
117 sgl_setup(&(sgl_desc_t){
118 .logger.func = slog_func.
119 });
120
121 If you want to render into a framebuffer with different pixel-format
122 and MSAA attributes you need to provide the matching attributes in the
123 sgl_setup() call:
124
125 sgl_setup(&(sgl_desc_t*){
126 .color_format = SG_PIXELFORMAT_...,
127 .depth_format = SG_PIXELFORMAT_...,
128 .sample_count = ...,
129 });
130
131 To reduce memory usage, or if you need to create more then the default number of
132 contexts, pipelines, vertices or draw commands, set the following sgl_desc_t
133 members:
134
135 .context_pool_size (default: 4)
136 .pipeline_pool_size (default: 64)
137 .max_vertices (default: 64k)
138 .max_commands (default: 16k)
139
140 Finally you can change the face winding for front-facing triangles
141 and quads:
142
143 .face_winding - default is SG_FACEWINDING_CCW
144
145 The default winding for front faces is counter-clock-wise. This is
146 the same as OpenGL's default, but different from sokol-gfx.
147
148 --- Optionally create additional context objects if you want to render into
149 multiple sokol-gfx render passes (or generally if you want to
150 use multiple independent sokol-gl "state buckets")
151
152 sgl_context ctx = sgl_make_context(const sgl_context_desc_t* desc)
153
154 For details on rendering with sokol-gl contexts, search below for
155 WORKING WITH CONTEXTS.
156
157 --- Optionally create pipeline-state-objects if you need render state
158 that differs from sokol-gl's default state:
159
160 sgl_pipeline pip = sgl_make_pipeline(const sg_pipeline_desc* desc)
161
162 ...this creates a pipeline object that's compatible with the currently
163 active context, alternatively call:
164
165 sgl_pipeline_pip = sgl_context_make_pipeline(sgl_context ctx, const sg_pipeline_desc* desc)
166
167 ...to create a pipeline object that's compatible with an explicitly
168 provided context.
169
170 The similarity with sokol_gfx.h's sg_pipeline type and sg_make_pipeline()
171 function is intended. sgl_make_pipeline() also takes a standard
172 sokol-gfx sg_pipeline_desc object to describe the render state, but
173 without:
174 - shader
175 - vertex layout
176 - color- and depth-pixel-formats
177 - primitive type (lines, triangles, ...)
178 - MSAA sample count
179 Those will be filled in by sgl_make_pipeline(). Note that each
180 call to sgl_make_pipeline() needs to create several sokol-gfx
181 pipeline objects (one for each primitive type).
182
183 'depth.write_enabled' will be forced to 'false' if the context this
184 pipeline object is intended for has its depth pixel format set to
185 SG_PIXELFORMAT_NONE (which means the framebuffer this context is used
186 with doesn't have a depth-stencil surface).
187
188 --- if you need to destroy sgl_pipeline objects before sgl_shutdown():
189
190 sgl_destroy_pipeline(sgl_pipeline pip)
191
192 --- After sgl_setup() you can call any of the sokol-gl functions anywhere
193 in a frame, *except* sgl_draw(). The 'vanilla' functions
194 will only change internal sokol-gl state, and not call any sokol-gfx
195 functions.
196
197 --- Unlike OpenGL, sokol-gl has a function to reset internal state to
198 a known default. This is useful at the start of a sequence of
199 rendering operations:
200
201 void sgl_defaults(void)
202
203 This will set the following default state:
204
205 - current texture coordinate to u=0.0f, v=0.0f
206 - current color to white (rgba all 1.0f)
207 - current point size to 1.0f
208 - unbind the current texture and texturing will be disabled
209 - *all* matrices will be set to identity (also the projection matrix)
210 - the default render state will be set by loading the 'default pipeline'
211 into the top of the pipeline stack
212
213 The current matrix- and pipeline-stack-depths will not be changed by
214 sgl_defaults().
215
216 --- change the currently active renderstate through the
217 pipeline-stack functions, this works similar to the
218 traditional GL matrix stack:
219
220 ...load the default pipeline state on the top of the pipeline stack:
221
222 sgl_load_default_pipeline()
223
224 ...load a specific pipeline on the top of the pipeline stack:
225
226 sgl_load_pipeline(sgl_pipeline pip)
227
228 ...push and pop the pipeline stack:
229 sgl_push_pipeline()
230 sgl_pop_pipeline()
231
232 --- control texturing with:
233
234 sgl_enable_texture()
235 sgl_disable_texture()
236 sgl_texture(sg_image img, sg_sampler smp)
237
238 NOTE: the img and smp handles can be invalid (SG_INVALID_ID), in this
239 case, sokol-gl will fall back to the internal default (white) texture
240 and sampler.
241
242 --- set the current viewport and scissor rect with:
243
244 sgl_viewport(int x, int y, int w, int h, bool origin_top_left)
245 sgl_scissor_rect(int x, int y, int w, int h, bool origin_top_left)
246
247 ...or call these alternatives which take float arguments (this might allow
248 to avoid casting between float and integer in more strongly typed languages
249 when floating point pixel coordinates are used):
250
251 sgl_viewportf(float x, float y, float w, float h, bool origin_top_left)
252 sgl_scissor_rectf(float x, float y, float w, float h, bool origin_top_left)
253
254 ...these calls add a new command to the internal command queue, so
255 that the viewport or scissor rect are set at the right time relative
256 to other sokol-gl calls.
257
258 --- adjust the transform matrices, matrix manipulation works just like
259 the OpenGL matrix stack:
260
261 ...set the current matrix mode:
262
263 sgl_matrix_mode_modelview()
264 sgl_matrix_mode_projection()
265 sgl_matrix_mode_texture()
266
267 ...load the identity matrix into the current matrix:
268
269 sgl_load_identity()
270
271 ...translate, rotate and scale the current matrix:
272
273 sgl_translate(float x, float y, float z)
274 sgl_rotate(float angle_rad, float x, float y, float z)
275 sgl_scale(float x, float y, float z)
276
277 NOTE that all angles in sokol-gl are in radians, not in degree.
278 Convert between radians and degree with the helper functions:
279
280 float sgl_rad(float deg) - degrees to radians
281 float sgl_deg(float rad) - radians to degrees
282
283 ...directly load the current matrix from a float[16] array:
284
285 sgl_load_matrix(const float m[16])
286 sgl_load_transpose_matrix(const float m[16])
287
288 ...directly multiply the current matrix from a float[16] array:
289
290 sgl_mult_matrix(const float m[16])
291 sgl_mult_transpose_matrix(const float m[16])
292
293 The memory layout of those float[16] arrays is the same as in OpenGL.
294
295 ...more matrix functions:
296
297 sgl_frustum(float left, float right, float bottom, float top, float near, float far)
298 sgl_ortho(float left, float right, float bottom, float top, float near, float far)
299 sgl_perspective(float fov_y, float aspect, float near, float far)
300 sgl_lookat(float eye_x, float eye_y, float eye_z, float center_x, float center_y, float center_z, float up_x, float up_y, float up_z)
301
302 These functions work the same as glFrustum(), glOrtho(), gluPerspective()
303 and gluLookAt().
304
305 ...and finally to push / pop the current matrix stack:
306
307 sgl_push_matrix(void)
308 sgl_pop_matrix(void)
309
310 Again, these work the same as glPushMatrix() and glPopMatrix().
311
312 --- perform primitive rendering:
313
314 ...set the current texture coordinate and color 'registers' with or
315 point size with:
316
317 sgl_t2f(float u, float v) - set current texture coordinate
318 sgl_c*(...) - set current color
319 sgl_point_size(float size) - set current point size
320
321 There are several functions for setting the color (as float values,
322 unsigned byte values, packed as unsigned 32-bit integer, with
323 and without alpha).
324
325 NOTE that these are the only functions that can be called both inside
326 sgl_begin_*() / sgl_end() and outside.
327
328 Also NOTE that point size is currently hardwired to 1.0f if the D3D11
329 backend is used.
330
331 ...start a primitive vertex sequence with:
332
333 sgl_begin_points()
334 sgl_begin_lines()
335 sgl_begin_line_strip()
336 sgl_begin_triangles()
337 sgl_begin_triangle_strip()
338 sgl_begin_quads()
339
340 ...after sgl_begin_*() specify vertices:
341
342 sgl_v*(...)
343 sgl_v*_t*(...)
344 sgl_v*_c*(...)
345 sgl_v*_t*_c*(...)
346
347 These functions write a new vertex to sokol-gl's internal vertex buffer,
348 optionally with texture-coords and color. If the texture coordinate
349 and/or color is missing, it will be taken from the current texture-coord
350 and color 'register'.
351
352 ...finally, after specifying vertices, call:
353
354 sgl_end()
355
356 This will record a new draw command in sokol-gl's internal command
357 list, or it will extend the previous draw command if no relevant
358 state has changed since the last sgl_begin/end pair.
359
360 --- inside a sokol-gfx rendering pass, call the sgl_draw() function
361 to render the currently active context:
362
363 sgl_draw()
364
365 ...or alternatively call:
366
367 sgl_context_draw(ctx)
368
369 ...to render an explicitly provided context.
370
371 This will render everything that has been recorded in the context since
372 the last call to sgl_draw() through sokol-gfx, and will 'rewind' the internal
373 vertex-, uniform- and command-buffers.
374
375 --- each sokol-gl context tracks an internal error code, to query the
376 current error code for the currently active context call:
377
378 sgl_error_t sgl_error()
379
380 ...alternatively with an explicit context argument:
381
382 sgl_error_t sgl_context_error(ctx);
383
384 ...which can return the following error codes:
385
386 SGL_NO_ERROR - all OK, no error occurred since last sgl_draw()
387 SGL_ERROR_VERTICES_FULL - internal vertex buffer is full (checked in sgl_end())
388 SGL_ERROR_UNIFORMS_FULL - the internal uniforms buffer is full (checked in sgl_end())
389 SGL_ERROR_COMMANDS_FULL - the internal command buffer is full (checked in sgl_end())
390 SGL_ERROR_STACK_OVERFLOW - matrix- or pipeline-stack overflow
391 SGL_ERROR_STACK_UNDERFLOW - matrix- or pipeline-stack underflow
392 SGL_ERROR_NO_CONTEXT - the active context no longer exists
393
394 ...if sokol-gl is in an error-state, sgl_draw() will skip any rendering,
395 and reset the error code to SGL_NO_ERROR.
396
397 RENDER LAYERS
398 =============
399 Render layers allow to split sokol-gl rendering into separate draw-command
400 groups which can then be rendered separately in a sokol-gfx draw pass. This
401 allows to mix/interleave sokol-gl rendering with other render operations.
402
403 Layered rendering is controlled through two functions:
404
405 sgl_layer(int layer_id)
406 sgl_draw_layer(int layer_id)
407
408 (and the context-variant sgl_draw_layer(): sgl_context_draw_layer()
409
410 The sgl_layer() function sets the 'current layer', any sokol-gl calls
411 which internally record draw commands will also store the current layer
412 in the draw command, and later in a sokol-gfx render pass, a call
413 to sgl_draw_layer() will only render the draw commands that have
414 a matching layer.
415
416 The default layer is '0', this is active after sokol-gl setup, and
417 is also restored at the start of a new frame (but *not* by calling
418 sgl_defaults()).
419
420 NOTE that calling sgl_draw() is equivalent with sgl_draw_layer(0)
421 (in general you should either use either use sgl_draw() or
422 sgl_draw_layer() in an application, but not both).
423
424 WORKING WITH CONTEXTS:
425 ======================
426 If you want to render to more than one sokol-gfx render pass you need to
427 work with additional sokol-gl context objects (one context object for
428 each offscreen rendering pass, in addition to the implicitly created
429 'default context'.
430
431 All sokol-gl state is tracked per context, and there is always a "current
432 context" (with the notable exception that the currently set context is
433 destroyed, more on that later).
434
435 Using multiple contexts can also be useful if you only render in
436 a single pass, but want to maintain multiple independent "state buckets".
437
438 To create new context object, call:
439
440 sgl_context ctx = sgl_make_context(&(sgl_context_desc){
441 .max_vertices = ..., // default: 64k
442 .max_commands = ..., // default: 16k
443 .color_format = ...,
444 .depth_format = ...,
445 .sample_count = ...,
446 });
447
448 The color_format, depth_format and sample_count items must be compatible
449 with the render pass the sgl_draw() or sgL_context_draw() function
450 will be called in.
451
452 Creating a context does *not* make the context current. To do this, call:
453
454 sgl_set_context(ctx);
455
456 The currently active context will implicitly be used by most sokol-gl functions
457 which don't take an explicit context handle as argument.
458
459 To switch back to the default context, pass the global constant SGL_DEFAULT_CONTEXT:
460
461 sgl_set_context(SGL_DEFAULT_CONTEXT);
462
463 ...or alternatively use the function sgl_default_context() instead of the
464 global constant:
465
466 sgl_set_context(sgl_default_context());
467
468 To get the currently active context, call:
469
470 sgl_context cur_ctx = sgl_get_context();
471
472 The following functions exist in two variants, one which use the currently
473 active context (set with sgl_set_context()), and another version which
474 takes an explicit context handle instead:
475
476 sgl_make_pipeline() vs sgl_context_make_pipeline()
477 sgl_error() vs sgl_context_error();
478 sgl_draw() vs sgl_context_draw();
479
480 Except for using the currently active context versus a provided context
481 handle, the two variants are exactlyidentical, e.g. the following
482 code sequences do the same thing:
483
484 sgl_set_context(ctx);
485 sgl_pipeline pip = sgl_make_pipeline(...);
486 sgl_error_t err = sgl_error();
487 sgl_draw();
488
489 vs
490
491 sgl_pipeline pip = sgl_context_make_pipeline(ctx, ...);
492 sgl_error_t err = sgl_context_error(ctx);
493 sgl_context_draw(ctx);
494
495 Destroying the currently active context is a 'soft error'. All following
496 calls which require a currently active context will silently fail,
497 and sgl_error() will return SGL_ERROR_NO_CONTEXT.
498
499 UNDER THE HOOD:
500 ===============
501 sokol_gl.h works by recording vertex data and rendering commands into
502 memory buffers, and then drawing the recorded commands via sokol_gfx.h
503
504 The only functions which call into sokol_gfx.h are:
505 - sgl_setup()
506 - sgl_shutdown()
507 - sgl_draw() (and variants)
508
509 sgl_setup() must be called after initializing sokol-gfx.
510 sgl_shutdown() must be called before shutting down sokol-gfx.
511 sgl_draw() must be called once per frame inside a sokol-gfx render pass.
512
513 All other sokol-gl function can be called anywhere in a frame, since
514 they just record data into memory buffers owned by sokol-gl.
515
516 What happens in:
517
518 sgl_setup():
519 Unique resources shared by all contexts are created:
520 - a shader object (using embedded shader source or byte code)
521 - an 8x8 white default texture
522 The default context is created, which involves:
523 - 3 memory buffers are created, one for vertex data,
524 one for uniform data, and one for commands
525 - a dynamic vertex buffer is created
526 - the default sgl_pipeline object is created, which involves
527 creating 5 sg_pipeline objects
528
529 One vertex is 24 bytes:
530 - float3 position
531 - float2 texture coords
532 - uint32_t color
533
534 One uniform block is 128 bytes:
535 - mat4 model-view-projection matrix
536 - mat4 texture matrix
537
538 One draw command is ca. 24 bytes for the actual
539 command code plus command arguments.
540
541 Each sgl_end() consumes one command, and one uniform block
542 (only when the matrices have changed).
543 The required size for one sgl_begin/end pair is (at most):
544
545 (152 + 24 * num_verts) bytes
546
547 sgl_shutdown():
548 - all sokol-gfx resources (buffer, shader, default-texture and
549 all pipeline objects) are destroyed
550 - the 3 memory buffers are freed
551
552 sgl_draw() (and variants)
553 - copy all recorded vertex data into the dynamic sokol-gfx buffer
554 via a call to sg_update_buffer()
555 - for each recorded command:
556 - if the layer number stored in the command doesn't match
557 the layer that's to be rendered, skip to the next
558 command
559 - if it's a viewport command, call sg_apply_viewport()
560 - if it's a scissor-rect command, call sg_apply_scissor_rect()
561 - if it's a draw command:
562 - depending on what has changed since the last draw command,
563 call sg_apply_pipeline(), sg_apply_bindings() and
564 sg_apply_uniforms()
565 - finally call sg_draw()
566
567 All other functions only modify the internally tracked state, add
568 data to the vertex, uniform and command buffers, or manipulate
569 the matrix stack.
570
571 ON DRAW COMMAND MERGING
572 =======================
573 Not every call to sgl_end() will automatically record a new draw command.
574 If possible, the previous draw command will simply be extended,
575 resulting in fewer actual draw calls later in sgl_draw().
576
577 A draw command will be merged with the previous command if "no relevant
578 state has changed" since the last sgl_end(), meaning:
579
580 - no calls to sgl_viewport() and sgl_scissor_rect()
581 - the primitive type hasn't changed
582 - the primitive type isn't a 'strip type' (no line or triangle strip)
583 - the pipeline state object hasn't changed
584 - the current layer hasn't changed
585 - none of the matrices has changed
586 - none of the texture state has changed
587
588 Merging a draw command simply means that the number of vertices
589 to render in the previous draw command will be incremented by the
590 number of vertices in the new draw command.
591
592 MEMORY ALLOCATION OVERRIDE
593 ==========================
594 You can override the memory allocation functions at initialization time
595 like this:
596
597 void* my_alloc(size_t size, void* user_data) {
598 return malloc(size);
599 }
600
601 void my_free(void* ptr, void* user_data) {
602 free(ptr);
603 }
604
605 ...
606 sgl_setup(&(sgl_desc_t){
607 // ...
608 .allocator = {
609 .alloc_fn = my_alloc,
610 .free_fn = my_free,
611 .user_data = ...;
612 }
613 });
614 ...
615
616 If no overrides are provided, malloc and free will be used.
617
618
619 ERROR REPORTING AND LOGGING
620 ===========================
621 To get any logging information at all you need to provide a logging callback in the setup call,
622 the easiest way is to use sokol_log.h:
623
624 #include "sokol_log.h"
625
626 sgl_setup(&(sgl_desc_t){
627 // ...
628 .logger.func = slog_func
629 });
630
631 To override logging with your own callback, first write a logging function like this:
632
633 void my_log(const char* tag, // e.g. 'sgl'
634 uint32_t log_level, // 0=panic, 1=error, 2=warn, 3=info
635 uint32_t log_item_id, // SGL_LOGITEM_*
636 const char* message_or_null, // a message string, may be nullptr in release mode
637 uint32_t line_nr, // line number in sokol_gl.h
638 const char* filename_or_null, // source filename, may be nullptr in release mode
639 void* user_data)
640 {
641 ...
642 }
643
644 ...and then setup sokol-gl like this:
645
646 sgl_setup(&(sgl_desc_t){
647 .logger = {
648 .func = my_log,
649 .user_data = my_user_data,
650 }
651 });
652
653 The provided logging function must be reentrant (e.g. be callable from
654 different threads).
655
656 If you don't want to provide your own custom logger it is highly recommended to use
657 the standard logger in sokol_log.h instead, otherwise you won't see any warnings or
658 errors.
659
660
661 LICENSE
662 =======
663 zlib/libpng license
664
665 Copyright (c) 2018 Andre Weissflog
666
667 This software is provided 'as-is', without any express or implied warranty.
668 In no event will the authors be held liable for any damages arising from the
669 use of this software.
670
671 Permission is granted to anyone to use this software for any purpose,
672 including commercial applications, and to alter it and redistribute it
673 freely, subject to the following restrictions:
674
675 1. The origin of this software must not be misrepresented; you must not
676 claim that you wrote the original software. If you use this software in a
677 product, an acknowledgment in the product documentation would be
678 appreciated but is not required.
679
680 2. Altered source versions must be plainly marked as such, and must not
681 be misrepresented as being the original software.
682
683 3. This notice may not be removed or altered from any source
684 distribution.
685*/
686#define SOKOL_GL_INCLUDED (1)
687#include <stdint.h>
688#include <stdbool.h>
689#include <stddef.h> // size_t, offsetof
690
691#if !defined(SOKOL_GFX_INCLUDED)
692#error "Please include sokol_gfx.h before sokol_gl.h"
693#endif
694
695#if defined(SOKOL_API_DECL) && !defined(SOKOL_GL_API_DECL)
696#define SOKOL_GL_API_DECL SOKOL_API_DECL
697#endif
698#ifndef SOKOL_GL_API_DECL
699#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_GL_IMPL)
700#define SOKOL_GL_API_DECL __declspec(dllexport)
701#elif defined(_WIN32) && defined(SOKOL_DLL)
702#define SOKOL_GL_API_DECL __declspec(dllimport)
703#else
704#define SOKOL_GL_API_DECL extern
705#endif
706#endif
707
708#ifdef __cplusplus
709extern "C" {
710#endif
711
712/*
713 sgl_log_item_t
714
715 Log items are defined via X-Macros, and expanded to an
716 enum 'sgl_log_item' - and in debug mode only - corresponding strings.
717
718 Used as parameter in the logging callback.
719*/
720#define _SGL_LOG_ITEMS \
721 _SGL_LOGITEM_XMACRO(OK, "Ok") \
722 _SGL_LOGITEM_XMACRO(MALLOC_FAILED, "memory allocation failed") \
723 _SGL_LOGITEM_XMACRO(MAKE_PIPELINE_FAILED, "sg_make_pipeline() failed") \
724 _SGL_LOGITEM_XMACRO(PIPELINE_POOL_EXHAUSTED, "pipeline pool exhausted (use sgl_desc_t.pipeline_pool_size to adjust)") \
725 _SGL_LOGITEM_XMACRO(ADD_COMMIT_LISTENER_FAILED, "sg_add_commit_listener() failed") \
726 _SGL_LOGITEM_XMACRO(CONTEXT_POOL_EXHAUSTED, "context pool exhausted (use sgl_desc_t.context_pool_size to adjust)") \
727 _SGL_LOGITEM_XMACRO(CANNOT_DESTROY_DEFAULT_CONTEXT, "cannot destroy default context") \
728
729#define _SGL_LOGITEM_XMACRO(item,msg) SGL_LOGITEM_##item,
730typedef enum sgl_log_item_t {
731 _SGL_LOG_ITEMS
732} sgl_log_item_t;
733#undef _SGL_LOGITEM_XMACRO
734
735/*
736 sgl_logger_t
737
738 Used in sgl_desc_t to provide a custom logging and error reporting
739 callback to sokol-gl.
740*/
741typedef struct sgl_logger_t {
742 void (*func)(
743 const char* tag, // always "sgl"
744 uint32_t log_level, // 0=panic, 1=error, 2=warning, 3=info
745 uint32_t log_item_id, // SGL_LOGITEM_*
746 const char* message_or_null, // a message string, may be nullptr in release mode
747 uint32_t line_nr, // line number in sokol_gl.h
748 const char* filename_or_null, // source filename, may be nullptr in release mode
749 void* user_data);
750 void* user_data;
751} sgl_logger_t;
752
753/* sokol_gl pipeline handle (created with sgl_make_pipeline()) */
754typedef struct sgl_pipeline { uint32_t id; } sgl_pipeline;
755
756/* a context handle (created with sgl_make_context()) */
757typedef struct sgl_context { uint32_t id; } sgl_context;
758
759/*
760 sgl_error_t
761
762 Errors are reset each frame after calling sgl_draw(),
763 get the last error code with sgl_error()
764*/
765typedef enum sgl_error_t {
766 SGL_NO_ERROR = 0,
767 SGL_ERROR_VERTICES_FULL,
768 SGL_ERROR_UNIFORMS_FULL,
769 SGL_ERROR_COMMANDS_FULL,
770 SGL_ERROR_STACK_OVERFLOW,
771 SGL_ERROR_STACK_UNDERFLOW,
772 SGL_ERROR_NO_CONTEXT,
773} sgl_error_t;
774
775/*
776 sgl_context_desc_t
777
778 Describes the initialization parameters of a rendering context.
779 Creating additional contexts is useful if you want to render
780 in separate sokol-gfx passes.
781*/
782typedef struct sgl_context_desc_t {
783 int max_vertices; // default: 64k
784 int max_commands; // default: 16k
785 sg_pixel_format color_format;
786 sg_pixel_format depth_format;
787 int sample_count;
788} sgl_context_desc_t;
789
790/*
791 sgl_allocator_t
792
793 Used in sgl_desc_t to provide custom memory-alloc and -free functions
794 to sokol_gl.h. If memory management should be overridden, both the
795 alloc and free function must be provided (e.g. it's not valid to
796 override one function but not the other).
797*/
798typedef struct sgl_allocator_t {
799 void* (*alloc_fn)(size_t size, void* user_data);
800 void (*free_fn)(void* ptr, void* user_data);
801 void* user_data;
802} sgl_allocator_t;
803
804typedef struct sgl_desc_t {
805 int max_vertices; // default: 64k
806 int max_commands; // default: 16k
807 int context_pool_size; // max number of contexts (including default context), default: 4
808 int pipeline_pool_size; // size of internal pipeline pool, default: 64
809 sg_pixel_format color_format;
810 sg_pixel_format depth_format;
811 int sample_count;
812 sg_face_winding face_winding; // default: SG_FACEWINDING_CCW
813 sgl_allocator_t allocator; // optional memory allocation overrides (default: malloc/free)
814 sgl_logger_t logger; // optional log function override (default: NO LOGGING)
815} sgl_desc_t;
816
817/* the default context handle */
818static const sgl_context SGL_DEFAULT_CONTEXT = { 0x00010001 };
819
820/* setup/shutdown/misc */
821SOKOL_GL_API_DECL void sgl_setup(const sgl_desc_t* desc);
822SOKOL_GL_API_DECL void sgl_shutdown(void);
823SOKOL_GL_API_DECL float sgl_rad(float deg);
824SOKOL_GL_API_DECL float sgl_deg(float rad);
825SOKOL_GL_API_DECL sgl_error_t sgl_error(void);
826SOKOL_GL_API_DECL sgl_error_t sgl_context_error(sgl_context ctx);
827
828/* context functions */
829SOKOL_GL_API_DECL sgl_context sgl_make_context(const sgl_context_desc_t* desc);
830SOKOL_GL_API_DECL void sgl_destroy_context(sgl_context ctx);
831SOKOL_GL_API_DECL void sgl_set_context(sgl_context ctx);
832SOKOL_GL_API_DECL sgl_context sgl_get_context(void);
833SOKOL_GL_API_DECL sgl_context sgl_default_context(void);
834
835/* draw recorded commands (call inside a sokol-gfx render pass) */
836SOKOL_GL_API_DECL void sgl_draw(void);
837SOKOL_GL_API_DECL void sgl_context_draw(sgl_context ctx);
838SOKOL_GL_API_DECL void sgl_draw_layer(int layer_id);
839SOKOL_GL_API_DECL void sgl_context_draw_layer(sgl_context ctx, int layer_id);
840
841/* create and destroy pipeline objects */
842SOKOL_GL_API_DECL sgl_pipeline sgl_make_pipeline(const sg_pipeline_desc* desc);
843SOKOL_GL_API_DECL sgl_pipeline sgl_context_make_pipeline(sgl_context ctx, const sg_pipeline_desc* desc);
844SOKOL_GL_API_DECL void sgl_destroy_pipeline(sgl_pipeline pip);
845
846/* render state functions */
847SOKOL_GL_API_DECL void sgl_defaults(void);
848SOKOL_GL_API_DECL void sgl_viewport(int x, int y, int w, int h, bool origin_top_left);
849SOKOL_GL_API_DECL void sgl_viewportf(float x, float y, float w, float h, bool origin_top_left);
850SOKOL_GL_API_DECL void sgl_scissor_rect(int x, int y, int w, int h, bool origin_top_left);
851SOKOL_GL_API_DECL void sgl_scissor_rectf(float x, float y, float w, float h, bool origin_top_left);
852SOKOL_GL_API_DECL void sgl_enable_texture(void);
853SOKOL_GL_API_DECL void sgl_disable_texture(void);
854SOKOL_GL_API_DECL void sgl_texture(sg_image img, sg_sampler smp);
855SOKOL_GL_API_DECL void sgl_layer(int layer_id);
856
857/* pipeline stack functions */
858SOKOL_GL_API_DECL void sgl_load_default_pipeline(void);
859SOKOL_GL_API_DECL void sgl_load_pipeline(sgl_pipeline pip);
860SOKOL_GL_API_DECL void sgl_push_pipeline(void);
861SOKOL_GL_API_DECL void sgl_pop_pipeline(void);
862
863/* matrix stack functions */
864SOKOL_GL_API_DECL void sgl_matrix_mode_modelview(void);
865SOKOL_GL_API_DECL void sgl_matrix_mode_projection(void);
866SOKOL_GL_API_DECL void sgl_matrix_mode_texture(void);
867SOKOL_GL_API_DECL void sgl_load_identity(void);
868SOKOL_GL_API_DECL void sgl_load_matrix(const float m[16]);
869SOKOL_GL_API_DECL void sgl_load_transpose_matrix(const float m[16]);
870SOKOL_GL_API_DECL void sgl_mult_matrix(const float m[16]);
871SOKOL_GL_API_DECL void sgl_mult_transpose_matrix(const float m[16]);
872SOKOL_GL_API_DECL void sgl_rotate(float angle_rad, float x, float y, float z);
873SOKOL_GL_API_DECL void sgl_scale(float x, float y, float z);
874SOKOL_GL_API_DECL void sgl_translate(float x, float y, float z);
875SOKOL_GL_API_DECL void sgl_frustum(float l, float r, float b, float t, float n, float f);
876SOKOL_GL_API_DECL void sgl_ortho(float l, float r, float b, float t, float n, float f);
877SOKOL_GL_API_DECL void sgl_perspective(float fov_y, float aspect, float z_near, float z_far);
878SOKOL_GL_API_DECL void sgl_lookat(float eye_x, float eye_y, float eye_z, float center_x, float center_y, float center_z, float up_x, float up_y, float up_z);
879SOKOL_GL_API_DECL void sgl_push_matrix(void);
880SOKOL_GL_API_DECL void sgl_pop_matrix(void);
881
882/* these functions only set the internal 'current texcoord / color / point size' (valid inside or outside begin/end) */
883SOKOL_GL_API_DECL void sgl_t2f(float u, float v);
884SOKOL_GL_API_DECL void sgl_c3f(float r, float g, float b);
885SOKOL_GL_API_DECL void sgl_c4f(float r, float g, float b, float a);
886SOKOL_GL_API_DECL void sgl_c3b(uint8_t r, uint8_t g, uint8_t b);
887SOKOL_GL_API_DECL void sgl_c4b(uint8_t r, uint8_t g, uint8_t b, uint8_t a);
888SOKOL_GL_API_DECL void sgl_c1i(uint32_t rgba);
889SOKOL_GL_API_DECL void sgl_point_size(float s);
890
891/* define primitives, each begin/end is one draw command */
892SOKOL_GL_API_DECL void sgl_begin_points(void);
893SOKOL_GL_API_DECL void sgl_begin_lines(void);
894SOKOL_GL_API_DECL void sgl_begin_line_strip(void);
895SOKOL_GL_API_DECL void sgl_begin_triangles(void);
896SOKOL_GL_API_DECL void sgl_begin_triangle_strip(void);
897SOKOL_GL_API_DECL void sgl_begin_quads(void);
898SOKOL_GL_API_DECL void sgl_v2f(float x, float y);
899SOKOL_GL_API_DECL void sgl_v3f(float x, float y, float z);
900SOKOL_GL_API_DECL void sgl_v2f_t2f(float x, float y, float u, float v);
901SOKOL_GL_API_DECL void sgl_v3f_t2f(float x, float y, float z, float u, float v);
902SOKOL_GL_API_DECL void sgl_v2f_c3f(float x, float y, float r, float g, float b);
903SOKOL_GL_API_DECL void sgl_v2f_c3b(float x, float y, uint8_t r, uint8_t g, uint8_t b);
904SOKOL_GL_API_DECL void sgl_v2f_c4f(float x, float y, float r, float g, float b, float a);
905SOKOL_GL_API_DECL void sgl_v2f_c4b(float x, float y, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
906SOKOL_GL_API_DECL void sgl_v2f_c1i(float x, float y, uint32_t rgba);
907SOKOL_GL_API_DECL void sgl_v3f_c3f(float x, float y, float z, float r, float g, float b);
908SOKOL_GL_API_DECL void sgl_v3f_c3b(float x, float y, float z, uint8_t r, uint8_t g, uint8_t b);
909SOKOL_GL_API_DECL void sgl_v3f_c4f(float x, float y, float z, float r, float g, float b, float a);
910SOKOL_GL_API_DECL void sgl_v3f_c4b(float x, float y, float z, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
911SOKOL_GL_API_DECL void sgl_v3f_c1i(float x, float y, float z, uint32_t rgba);
912SOKOL_GL_API_DECL void sgl_v2f_t2f_c3f(float x, float y, float u, float v, float r, float g, float b);
913SOKOL_GL_API_DECL void sgl_v2f_t2f_c3b(float x, float y, float u, float v, uint8_t r, uint8_t g, uint8_t b);
914SOKOL_GL_API_DECL void sgl_v2f_t2f_c4f(float x, float y, float u, float v, float r, float g, float b, float a);
915SOKOL_GL_API_DECL void sgl_v2f_t2f_c4b(float x, float y, float u, float v, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
916SOKOL_GL_API_DECL void sgl_v2f_t2f_c1i(float x, float y, float u, float v, uint32_t rgba);
917SOKOL_GL_API_DECL void sgl_v3f_t2f_c3f(float x, float y, float z, float u, float v, float r, float g, float b);
918SOKOL_GL_API_DECL void sgl_v3f_t2f_c3b(float x, float y, float z, float u, float v, uint8_t r, uint8_t g, uint8_t b);
919SOKOL_GL_API_DECL void sgl_v3f_t2f_c4f(float x, float y, float z, float u, float v, float r, float g, float b, float a);
920SOKOL_GL_API_DECL void sgl_v3f_t2f_c4b(float x, float y, float z, float u, float v, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
921SOKOL_GL_API_DECL void sgl_v3f_t2f_c1i(float x, float y, float z, float u, float v, uint32_t rgba);
922SOKOL_GL_API_DECL void sgl_end(void);
923
924#ifdef __cplusplus
925} /* extern "C" */
926
927/* reference-based equivalents for C++ */
928inline void sgl_setup(const sgl_desc_t& desc) { return sgl_setup(&desc); }
929inline sgl_context sgl_make_context(const sgl_context_desc_t& desc) { return sgl_make_context(&desc); }
930inline sgl_pipeline sgl_make_pipeline(const sg_pipeline_desc& desc) { return sgl_make_pipeline(&desc); }
931inline sgl_pipeline sgl_context_make_pipeline(sgl_context ctx, const sg_pipeline_desc& desc) { return sgl_context_make_pipeline(ctx, &desc); }
932#endif
933#endif /* SOKOL_GL_INCLUDED */
934
935// ██ ███ ███ ██████ ██ ███████ ███ ███ ███████ ███ ██ ████████ █████ ████████ ██ ██████ ███ ██
936// ██ ████ ████ ██ ██ ██ ██ ████ ████ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██ ████ ██
937// ██ ██ ████ ██ ██████ ██ █████ ██ ████ ██ █████ ██ ██ ██ ██ ███████ ██ ██ ██ ██ ██ ██ ██
938// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
939// ██ ██ ██ ██ ███████ ███████ ██ ██ ███████ ██ ████ ██ ██ ██ ██ ██ ██████ ██ ████
940//
941// >>implementation
942#ifdef SOKOL_GL_IMPL
943#define SOKOL_GL_IMPL_INCLUDED (1)
944
945#if defined(SOKOL_MALLOC) || defined(SOKOL_CALLOC) || defined(SOKOL_FREE)
946#error "SOKOL_MALLOC/CALLOC/FREE macros are no longer supported, please use sgl_desc_t.allocator to override memory allocation functions"
947#endif
948
949#include <stdlib.h> // malloc/free
950#include <string.h> // memset
951#include <math.h> // M_PI, sqrtf, sinf, cosf
952
953#ifndef M_PI
954#define M_PI 3.14159265358979323846264338327
955#endif
956
957#ifndef SOKOL_API_IMPL
958 #define SOKOL_API_IMPL
959#endif
960#ifndef SOKOL_DEBUG
961 #ifndef NDEBUG
962 #define SOKOL_DEBUG
963 #endif
964#endif
965#ifndef SOKOL_ASSERT
966 #include <assert.h>
967 #define SOKOL_ASSERT(c) assert(c)
968#endif
969
970#define _sgl_def(val, def) (((val) == 0) ? (def) : (val))
971#define _SGL_INIT_COOKIE (0xABCDABCD)
972
973/*
974 Embedded source code compiled with:
975
976 sokol-shdc -i sgl.glsl -o sgl.h -l glsl410:glsl300es:hlsl4:metal_macos:metal_ios:metal_sim:wgpu -b
977
978 (not that for Metal and D3D11 byte code, sokol-shdc must be run
979 on macOS and Windows)
980
981 @vs vs
982 uniform vs_params {
983 mat4 mvp;
984 mat4 tm;
985 };
986 in vec4 position;
987 in vec2 texcoord0;
988 in vec4 color0;
989 in float psize;
990 out vec4 uv;
991 out vec4 color;
992 void main() {
993 gl_Position = mvp * position;
994 #ifndef SOKOL_WGSL
995 gl_PointSize = psize;
996 #endif
997 uv = tm * vec4(texcoord0, 0.0, 1.0);
998 color = color0;
999 }
1000 @end
1001
1002 @fs fs
1003 uniform texture2D tex;
1004 uniform sampler smp;
1005 in vec4 uv;
1006 in vec4 color;
1007 out vec4 frag_color;
1008 void main() {
1009 frag_color = texture(sampler2D(tex, smp), uv.xy) * color;
1010 }
1011 @end
1012
1013 @program sgl vs fs
1014*/
1015
1016#if defined(SOKOL_GLCORE)
1017static const uint8_t _sgl_vs_source_glsl410[520] = {
1018 0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x34,0x31,0x30,0x0a,0x0a,0x75,0x6e,
1019 0x69,0x66,0x6f,0x72,0x6d,0x20,0x76,0x65,0x63,0x34,0x20,0x76,0x73,0x5f,0x70,0x61,
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1036 0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x6d,0x61,0x74,0x34,0x28,0x76,
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1040 0x6d,0x73,0x5b,0x33,0x5d,0x29,0x20,0x2a,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,
1041 0x6e,0x3b,0x0a,0x20,0x20,0x20,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x69,0x6e,0x74,0x53,
1042 0x69,0x7a,0x65,0x20,0x3d,0x20,0x70,0x73,0x69,0x7a,0x65,0x3b,0x0a,0x20,0x20,0x20,
1043 0x20,0x75,0x76,0x20,0x3d,0x20,0x6d,0x61,0x74,0x34,0x28,0x76,0x73,0x5f,0x70,0x61,
1044 0x72,0x61,0x6d,0x73,0x5b,0x34,0x5d,0x2c,0x20,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,
1045 0x6d,0x73,0x5b,0x35,0x5d,0x2c,0x20,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,
1046 0x5b,0x36,0x5d,0x2c,0x20,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x37,
1047 0x5d,0x29,0x20,0x2a,0x20,0x76,0x65,0x63,0x34,0x28,0x74,0x65,0x78,0x63,0x6f,0x6f,
1048 0x72,0x64,0x30,0x2c,0x20,0x30,0x2e,0x30,0x2c,0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a,
1049 0x20,0x20,0x20,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x63,0x6f,0x6c,0x6f,
1050 0x72,0x30,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
1051};
1052static const uint8_t _sgl_fs_source_glsl410[222] = {
1053 0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x34,0x31,0x30,0x0a,0x0a,0x75,0x6e,
1054 0x69,0x66,0x6f,0x72,0x6d,0x20,0x73,0x61,0x6d,0x70,0x6c,0x65,0x72,0x32,0x44,0x20,
1055 0x74,0x65,0x78,0x5f,0x73,0x6d,0x70,0x3b,0x0a,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,
1056 0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x30,0x29,0x20,0x6f,
1057 0x75,0x74,0x20,0x76,0x65,0x63,0x34,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,
1058 0x6f,0x72,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,
1059 0x69,0x6f,0x6e,0x20,0x3d,0x20,0x30,0x29,0x20,0x69,0x6e,0x20,0x76,0x65,0x63,0x34,
1060 0x20,0x75,0x76,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,
1061 0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x31,0x29,0x20,0x69,0x6e,0x20,0x76,0x65,0x63,
1062 0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,0x6d,
1063 0x61,0x69,0x6e,0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x72,0x61,0x67,
1064 0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x74,0x65,0x78,0x74,0x75,0x72,0x65,
1065 0x28,0x74,0x65,0x78,0x5f,0x73,0x6d,0x70,0x2c,0x20,0x75,0x76,0x2e,0x78,0x79,0x29,
1066 0x20,0x2a,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
1067};
1068#elif defined(SOKOL_GLES3)
1069static const uint8_t _sgl_vs_source_glsl300es[481] = {
1070 0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x33,0x30,0x30,0x20,0x65,0x73,0x0a,
1071 0x0a,0x75,0x6e,0x69,0x66,0x6f,0x72,0x6d,0x20,0x76,0x65,0x63,0x34,0x20,0x76,0x73,
1072 0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x38,0x5d,0x3b,0x0a,0x6c,0x61,0x79,0x6f,
1073 0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x30,0x29,
1074 0x20,0x69,0x6e,0x20,0x76,0x65,0x63,0x34,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,
1075 0x6e,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,
1076 0x6f,0x6e,0x20,0x3d,0x20,0x33,0x29,0x20,0x69,0x6e,0x20,0x66,0x6c,0x6f,0x61,0x74,
1077 0x20,0x70,0x73,0x69,0x7a,0x65,0x3b,0x0a,0x6f,0x75,0x74,0x20,0x76,0x65,0x63,0x34,
1078 0x20,0x75,0x76,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,
1079 0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x31,0x29,0x20,0x69,0x6e,0x20,0x76,0x65,0x63,
1080 0x32,0x20,0x74,0x65,0x78,0x63,0x6f,0x6f,0x72,0x64,0x30,0x3b,0x0a,0x6f,0x75,0x74,
1081 0x20,0x76,0x65,0x63,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x6c,0x61,0x79,
1082 0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x32,
1083 0x29,0x20,0x69,0x6e,0x20,0x76,0x65,0x63,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,
1084 0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,0x6d,0x61,0x69,0x6e,0x28,0x29,0x0a,0x7b,
1085 0x0a,0x20,0x20,0x20,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,
1086 0x20,0x3d,0x20,0x6d,0x61,0x74,0x34,0x28,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,
1087 0x73,0x5b,0x30,0x5d,0x2c,0x20,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,
1088 0x31,0x5d,0x2c,0x20,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x32,0x5d,
1089 0x2c,0x20,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x33,0x5d,0x29,0x20,
1090 0x2a,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x20,0x20,0x20,0x20,
1091 0x67,0x6c,0x5f,0x50,0x6f,0x69,0x6e,0x74,0x53,0x69,0x7a,0x65,0x20,0x3d,0x20,0x70,
1092 0x73,0x69,0x7a,0x65,0x3b,0x0a,0x20,0x20,0x20,0x20,0x75,0x76,0x20,0x3d,0x20,0x6d,
1093 0x61,0x74,0x34,0x28,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x34,0x5d,
1094 0x2c,0x20,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x35,0x5d,0x2c,0x20,
1095 0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x36,0x5d,0x2c,0x20,0x76,0x73,
1096 0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x37,0x5d,0x29,0x20,0x2a,0x20,0x76,0x65,
1097 0x63,0x34,0x28,0x74,0x65,0x78,0x63,0x6f,0x6f,0x72,0x64,0x30,0x2c,0x20,0x30,0x2e,
1098 0x30,0x2c,0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x63,0x6f,0x6c,
1099 0x6f,0x72,0x20,0x3d,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b,0x0a,0x7d,0x0a,0x0a,
1100 0x00,
1101};
1102static const uint8_t _sgl_fs_source_glsl300es[253] = {
1103 0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x33,0x30,0x30,0x20,0x65,0x73,0x0a,
1104 0x70,0x72,0x65,0x63,0x69,0x73,0x69,0x6f,0x6e,0x20,0x6d,0x65,0x64,0x69,0x75,0x6d,
1105 0x70,0x20,0x66,0x6c,0x6f,0x61,0x74,0x3b,0x0a,0x70,0x72,0x65,0x63,0x69,0x73,0x69,
1106 0x6f,0x6e,0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x69,0x6e,0x74,0x3b,0x0a,0x0a,0x75,
1107 0x6e,0x69,0x66,0x6f,0x72,0x6d,0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x73,0x61,0x6d,
1108 0x70,0x6c,0x65,0x72,0x32,0x44,0x20,0x74,0x65,0x78,0x5f,0x73,0x6d,0x70,0x3b,0x0a,
1109 0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,
1110 0x20,0x3d,0x20,0x30,0x29,0x20,0x6f,0x75,0x74,0x20,0x68,0x69,0x67,0x68,0x70,0x20,
1111 0x76,0x65,0x63,0x34,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x3b,
1112 0x0a,0x69,0x6e,0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x76,0x65,0x63,0x34,0x20,0x75,
1113 0x76,0x3b,0x0a,0x69,0x6e,0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x76,0x65,0x63,0x34,
1114 0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,0x6d,0x61,
1115 0x69,0x6e,0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x72,0x61,0x67,0x5f,
1116 0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x74,0x65,0x78,0x74,0x75,0x72,0x65,0x28,
1117 0x74,0x65,0x78,0x5f,0x73,0x6d,0x70,0x2c,0x20,0x75,0x76,0x2e,0x78,0x79,0x29,0x20,
1118 0x2a,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
1119};
1120#elif defined(SOKOL_METAL)
1121static const uint8_t _sgl_vs_bytecode_metal_macos[3317] = {
1122 0x4d,0x54,0x4c,0x42,0x01,0x80,0x02,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1123 0xf5,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1124 0x6d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1125 0x44,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0d,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
1126 0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x15,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
1127 0xe0,0x0b,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x6d,0x00,0x00,0x00,
1128 0x4e,0x41,0x4d,0x45,0x06,0x00,0x6d,0x61,0x69,0x6e,0x30,0x00,0x54,0x59,0x50,0x45,
1129 0x01,0x00,0x00,0x48,0x41,0x53,0x48,0x20,0x00,0x76,0x25,0x5f,0x37,0x22,0xd0,0x3f,
1130 0x64,0xef,0xff,0xc3,0x45,0x1a,0x3d,0xb7,0x5e,0x83,0x13,0x96,0xd3,0x09,0xec,0x53,
1131 0x25,0xd5,0x7e,0x0c,0xed,0xb9,0x58,0x34,0x02,0x4f,0x46,0x46,0x54,0x18,0x00,0x00,
1132 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1133 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x56,0x45,0x52,0x53,0x08,0x00,0x01,0x00,0x08,
1134 0x00,0x01,0x00,0x01,0x00,0x45,0x4e,0x44,0x54,0x40,0x00,0x00,0x00,0x56,0x41,0x54,
1135 0x54,0x2a,0x00,0x04,0x00,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x00,0x00,0x80,
1136 0x74,0x65,0x78,0x63,0x6f,0x6f,0x72,0x64,0x30,0x00,0x01,0x80,0x63,0x6f,0x6c,0x6f,
1137 0x72,0x30,0x00,0x02,0x80,0x70,0x73,0x69,0x7a,0x65,0x00,0x03,0x80,0x56,0x41,0x54,
1138 0x59,0x06,0x00,0x04,0x00,0x06,0x04,0x06,0x03,0x45,0x4e,0x44,0x54,0x04,0x00,0x00,
1139 0x00,0x45,0x4e,0x44,0x54,0xde,0xc0,0x17,0x0b,0x00,0x00,0x00,0x00,0x14,0x00,0x00,
1140 0x00,0xc4,0x0b,0x00,0x00,0xff,0xff,0xff,0xff,0x42,0x43,0xc0,0xde,0x21,0x0c,0x00,
1141 0x00,0xee,0x02,0x00,0x00,0x0b,0x82,0x20,0x00,0x02,0x00,0x00,0x00,0x12,0x00,0x00,
1142 0x00,0x07,0x81,0x23,0x91,0x41,0xc8,0x04,0x49,0x06,0x10,0x32,0x39,0x92,0x01,0x84,
1143 0x0c,0x25,0x05,0x08,0x19,0x1e,0x04,0x8b,0x62,0x80,0x14,0x45,0x02,0x42,0x92,0x0b,
1144 0x42,0xa4,0x10,0x32,0x14,0x38,0x08,0x18,0x49,0x0a,0x32,0x44,0x24,0x48,0x0a,0x90,
1145 0x21,0x23,0xc4,0x52,0x80,0x0c,0x19,0x21,0x72,0x24,0x07,0xc8,0x48,0x11,0x62,0xa8,
1146 0xa0,0xa8,0x40,0xc6,0xf0,0x01,0x00,0x00,0x00,0x51,0x18,0x00,0x00,0x81,0x00,0x00,
1147 0x00,0x1b,0xc8,0x25,0xf8,0xff,0xff,0xff,0xff,0x01,0x90,0x80,0x8a,0x18,0x87,0x77,
1148 0x90,0x07,0x79,0x28,0x87,0x71,0xa0,0x07,0x76,0xc8,0x87,0x36,0x90,0x87,0x77,0xa8,
1149 0x07,0x77,0x20,0x87,0x72,0x20,0x87,0x36,0x20,0x87,0x74,0xb0,0x87,0x74,0x20,0x87,
1150 0x72,0x68,0x83,0x79,0x88,0x07,0x79,0xa0,0x87,0x36,0x30,0x07,0x78,0x68,0x83,0x76,
1151 0x08,0x07,0x7a,0x40,0x07,0xc0,0x1c,0xc2,0x81,0x1d,0xe6,0xa1,0x1c,0x00,0x82,0x1c,
1152 0xd2,0x61,0x1e,0xc2,0x41,0x1c,0xd8,0xa1,0x1c,0xda,0x80,0x1e,0xc2,0x21,0x1d,0xd8,
1153 0xa1,0x0d,0xc6,0x21,0x1c,0xd8,0x81,0x1d,0xe6,0x01,0x30,0x87,0x70,0x60,0x87,0x79,
1154 0x28,0x07,0x80,0x60,0x87,0x72,0x98,0x87,0x79,0x68,0x03,0x78,0x90,0x87,0x72,0x18,
1155 0x87,0x74,0x98,0x87,0x72,0x68,0x03,0x73,0x80,0x87,0x76,0x08,0x07,0x72,0x00,0xcc,
1156 0x21,0x1c,0xd8,0x61,0x1e,0xca,0x01,0x20,0xdc,0xe1,0x1d,0xda,0xc0,0x1c,0xe4,0x21,
1157 0x1c,0xda,0xa1,0x1c,0xda,0x00,0x1e,0xde,0x21,0x1d,0xdc,0x81,0x1e,0xca,0x41,0x1e,
1158 0xda,0xa0,0x1c,0xd8,0x21,0x1d,0xda,0x01,0xa0,0x07,0x79,0xa8,0x87,0x72,0x00,0x06,
1159 0x77,0x78,0x87,0x36,0x30,0x07,0x79,0x08,0x87,0x76,0x28,0x87,0x36,0x80,0x87,0x77,
1160 0x48,0x07,0x77,0xa0,0x87,0x72,0x90,0x87,0x36,0x28,0x07,0x76,0x48,0x87,0x76,0x68,
1161 0x03,0x77,0x78,0x07,0x77,0x68,0x03,0x76,0x28,0x87,0x70,0x30,0x07,0x80,0x70,0x87,
1162 0x77,0x68,0x83,0x74,0x70,0x07,0x73,0x98,0x87,0x36,0x30,0x07,0x78,0x68,0x83,0x76,
1163 0x08,0x07,0x7a,0x40,0x07,0x80,0x1e,0xe4,0xa1,0x1e,0xca,0x01,0x20,0xdc,0xe1,0x1d,
1164 0xda,0x40,0x1d,0xea,0xa1,0x1d,0xe0,0xa1,0x0d,0xe8,0x21,0x1c,0xc4,0x81,0x1d,0xca,
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1174 0xc1,0x1c,0xcc,0xa1,0x1c,0xe4,0xa1,0x0d,0xe6,0x21,0x1d,0xf4,0xa1,0x1c,0x00,0x3c,
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1177 0x61,0x1e,0xca,0xa1,0x0d,0xe6,0xe1,0x1d,0xcc,0x81,0x1e,0xda,0xc0,0x1c,0xd8,0xe1,
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1234 0x51,0xa8,0xb3,0x1b,0xc2,0x28,0x8f,0x02,0x29,0x91,0x22,0x29,0x93,0x42,0x71,0xa9,
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1276 0x0e,0xf2,0x30,0x0f,0xe9,0xf0,0x0e,0xee,0x30,0x25,0x40,0x46,0x4c,0xe1,0x90,0x0e,
1277 0xf2,0xe0,0x06,0xe3,0xf0,0x0e,0xed,0x00,0x0f,0xe9,0xc0,0x0e,0xe5,0xf0,0x0b,0xef,
1278 0x00,0x0f,0xf4,0x90,0x0e,0xef,0xe0,0x0e,0xf3,0x30,0x65,0x50,0x18,0x67,0x84,0x12,
1279 0x0e,0xe9,0x20,0x0f,0x6e,0x60,0x0f,0xe5,0x20,0x0f,0xf4,0x50,0x0e,0xf8,0x30,0x25,
1280 0xd8,0x03,0x00,0x00,0x00,0x79,0x18,0x00,0x00,0x7b,0x00,0x00,0x00,0x33,0x08,0x80,
1281 0x1c,0xc4,0xe1,0x1c,0x66,0x14,0x01,0x3d,0x88,0x43,0x38,0x84,0xc3,0x8c,0x42,0x80,
1282 0x07,0x79,0x78,0x07,0x73,0x98,0x71,0x0c,0xe6,0x00,0x0f,0xed,0x10,0x0e,0xf4,0x80,
1283 0x0e,0x33,0x0c,0x42,0x1e,0xc2,0xc1,0x1d,0xce,0xa1,0x1c,0x66,0x30,0x05,0x3d,0x88,
1284 0x43,0x38,0x84,0x83,0x1b,0xcc,0x03,0x3d,0xc8,0x43,0x3d,0x8c,0x03,0x3d,0xcc,0x78,
1285 0x8c,0x74,0x70,0x07,0x7b,0x08,0x07,0x79,0x48,0x87,0x70,0x70,0x07,0x7a,0x70,0x03,
1286 0x76,0x78,0x87,0x70,0x20,0x87,0x19,0xcc,0x11,0x0e,0xec,0x90,0x0e,0xe1,0x30,0x0f,
1287 0x6e,0x30,0x0f,0xe3,0xf0,0x0e,0xf0,0x50,0x0e,0x33,0x10,0xc4,0x1d,0xde,0x21,0x1c,
1288 0xd8,0x21,0x1d,0xc2,0x61,0x1e,0x66,0x30,0x89,0x3b,0xbc,0x83,0x3b,0xd0,0x43,0x39,
1289 0xb4,0x03,0x3c,0xbc,0x83,0x3c,0x84,0x03,0x3b,0xcc,0xf0,0x14,0x76,0x60,0x07,0x7b,
1290 0x68,0x07,0x37,0x68,0x87,0x72,0x68,0x07,0x37,0x80,0x87,0x70,0x90,0x87,0x70,0x60,
1291 0x07,0x76,0x28,0x07,0x76,0xf8,0x05,0x76,0x78,0x87,0x77,0x80,0x87,0x5f,0x08,0x87,
1292 0x71,0x18,0x87,0x72,0x98,0x87,0x79,0x98,0x81,0x2c,0xee,0xf0,0x0e,0xee,0xe0,0x0e,
1293 0xf5,0xc0,0x0e,0xec,0x30,0x03,0x62,0xc8,0xa1,0x1c,0xe4,0xa1,0x1c,0xcc,0xa1,0x1c,
1294 0xe4,0xa1,0x1c,0xdc,0x61,0x1c,0xca,0x21,0x1c,0xc4,0x81,0x1d,0xca,0x61,0x06,0xd6,
1295 0x90,0x43,0x39,0xc8,0x43,0x39,0x98,0x43,0x39,0xc8,0x43,0x39,0xb8,0xc3,0x38,0x94,
1296 0x43,0x38,0x88,0x03,0x3b,0x94,0xc3,0x2f,0xbc,0x83,0x3c,0xfc,0x82,0x3b,0xd4,0x03,
1297 0x3b,0xb0,0xc3,0x0c,0xc7,0x69,0x87,0x70,0x58,0x87,0x72,0x70,0x83,0x74,0x68,0x07,
1298 0x78,0x60,0x87,0x74,0x18,0x87,0x74,0xa0,0x87,0x19,0xce,0x53,0x0f,0xee,0x00,0x0f,
1299 0xf2,0x50,0x0e,0xe4,0x90,0x0e,0xe3,0x40,0x0f,0xe1,0x20,0x0e,0xec,0x50,0x0e,0x33,
1300 0x20,0x28,0x1d,0xdc,0xc1,0x1e,0xc2,0x41,0x1e,0xd2,0x21,0x1c,0xdc,0x81,0x1e,0xdc,
1301 0xe0,0x1c,0xe4,0xe1,0x1d,0xea,0x01,0x1e,0x66,0x18,0x51,0x38,0xb0,0x43,0x3a,0x9c,
1302 0x83,0x3b,0xcc,0x50,0x24,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x60,0x87,0x77,0x78,
1303 0x07,0x78,0x98,0x51,0x4c,0xf4,0x90,0x0f,0xf0,0x50,0x0e,0x33,0x1e,0x6a,0x1e,0xca,
1304 0x61,0x1c,0xe8,0x21,0x1d,0xde,0xc1,0x1d,0x7e,0x01,0x1e,0xe4,0xa1,0x1c,0xcc,0x21,
1305 0x1d,0xf0,0x61,0x06,0x54,0x85,0x83,0x38,0xcc,0xc3,0x3b,0xb0,0x43,0x3d,0xd0,0x43,
1306 0x39,0xfc,0xc2,0x3c,0xe4,0x43,0x3b,0x88,0xc3,0x3b,0xb0,0xc3,0x8c,0xc5,0x0a,0x87,
1307 0x79,0x98,0x87,0x77,0x18,0x87,0x74,0x08,0x07,0x7a,0x28,0x07,0x72,0x98,0x81,0x5c,
1308 0xe3,0x10,0x0e,0xec,0xc0,0x0e,0xe5,0x50,0x0e,0xf3,0x30,0x23,0xc1,0xd2,0x41,0x1e,
1309 0xe4,0xe1,0x17,0xd8,0xe1,0x1d,0xde,0x01,0x1e,0x66,0x50,0x59,0x38,0xa4,0x83,0x3c,
1310 0xb8,0x81,0x39,0xd4,0x83,0x3b,0x8c,0x03,0x3d,0xa4,0xc3,0x3b,0xb8,0xc3,0x2f,0x9c,
1311 0x83,0x3c,0xbc,0x43,0x3d,0xc0,0xc3,0x3c,0x00,0x71,0x20,0x00,0x00,0x02,0x00,0x00,
1312 0x00,0x06,0x50,0x30,0x00,0xd2,0xd0,0x00,0x00,0x61,0x20,0x00,0x00,0x3e,0x00,0x00,
1313 0x00,0x13,0x04,0x41,0x2c,0x10,0x00,0x00,0x00,0x09,0x00,0x00,0x00,0xf4,0xc6,0x22,
1314 0x86,0x61,0x18,0xc6,0x22,0x04,0x41,0x10,0xc6,0x22,0x82,0x20,0x08,0xa8,0x95,0x40,
1315 0x19,0x14,0x01,0xbd,0x11,0x00,0x1a,0x33,0x00,0x24,0x66,0x00,0x28,0xcc,0x00,0x00,
1316 0x00,0xe3,0x15,0x4b,0x94,0x65,0x11,0x05,0x65,0x90,0x21,0x1a,0x0c,0x13,0x02,0xf9,
1317 0x8c,0x57,0x3c,0x55,0xd7,0x2d,0x14,0x94,0x41,0x86,0xea,0x70,0x4c,0x08,0xe4,0x63,
1318 0x41,0x01,0x9f,0xf1,0x0a,0x4a,0x13,0x03,0x31,0x70,0x28,0x28,0x83,0x0c,0x1a,0x43,
1319 0x99,0x10,0xc8,0xc7,0x8a,0x00,0x3e,0xe3,0x15,0xd9,0x77,0x06,0x67,0x40,0x51,0x50,
1320 0x06,0x19,0xbe,0x48,0x33,0x21,0x90,0x8f,0x15,0x01,0x7c,0xc6,0x2b,0x3c,0x32,0x68,
1321 0x03,0x36,0x20,0x03,0x0a,0xca,0x20,0xc3,0x18,0x60,0x99,0x09,0x81,0x7c,0xc6,0x2b,
1322 0xc4,0x00,0x0d,0xe2,0x00,0x0e,0x3c,0x0a,0xca,0x20,0xc3,0x19,0x70,0x61,0x60,0x42,
1323 0x20,0x1f,0x0b,0x0a,0xf8,0x8c,0x57,0x9c,0x41,0x1b,0xd8,0x41,0x1d,0x88,0x01,0x05,
1324 0xc5,0x86,0x00,0x3e,0xb3,0x0d,0x61,0x10,0x00,0xb3,0x0d,0x41,0x1b,0x04,0xb3,0x0d,
1325 0xc1,0x23,0xcc,0x36,0x04,0x6e,0x30,0x64,0x10,0x10,0x03,0x00,0x00,0x09,0x00,0x00,
1326 0x00,0x5b,0x86,0x20,0x00,0x85,0x2d,0x43,0x11,0x80,0xc2,0x96,0x41,0x09,0x40,0x61,
1327 0xcb,0xf0,0x04,0xa0,0xb0,0x65,0xa0,0x02,0x50,0xd8,0x32,0x60,0x01,0x28,0x6c,0x19,
1328 0xba,0x00,0x14,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1329 0x00,0x00,0x00,0x00,0x00,
1330};
1331static const uint8_t _sgl_fs_bytecode_metal_macos[2825] = {
1332 0x4d,0x54,0x4c,0x42,0x01,0x80,0x02,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1333 0x09,0x0b,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1334 0x6d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1335 0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1336 0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1337 0x30,0x0a,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x6d,0x00,0x00,0x00,
1338 0x4e,0x41,0x4d,0x45,0x06,0x00,0x6d,0x61,0x69,0x6e,0x30,0x00,0x54,0x59,0x50,0x45,
1339 0x01,0x00,0x01,0x48,0x41,0x53,0x48,0x20,0x00,0xb9,0x65,0x80,0x88,0xa2,0xc8,0x18,
1340 0x8d,0x2a,0x38,0xc1,0x87,0xa4,0x7f,0x35,0x83,0x69,0xdc,0x8c,0xcb,0x7b,0x11,0x67,
1341 0x89,0xc7,0xf0,0x8a,0x99,0x36,0x06,0xc5,0x90,0x4f,0x46,0x46,0x54,0x18,0x00,0x00,
1342 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1343 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x56,0x45,0x52,0x53,0x08,0x00,0x01,0x00,0x08,
1344 0x00,0x01,0x00,0x01,0x00,0x45,0x4e,0x44,0x54,0x04,0x00,0x00,0x00,0x45,0x4e,0x44,
1345 0x54,0x04,0x00,0x00,0x00,0x45,0x4e,0x44,0x54,0xde,0xc0,0x17,0x0b,0x00,0x00,0x00,
1346 0x00,0x14,0x00,0x00,0x00,0x10,0x0a,0x00,0x00,0xff,0xff,0xff,0xff,0x42,0x43,0xc0,
1347 0xde,0x21,0x0c,0x00,0x00,0x81,0x02,0x00,0x00,0x0b,0x82,0x20,0x00,0x02,0x00,0x00,
1348 0x00,0x12,0x00,0x00,0x00,0x07,0x81,0x23,0x91,0x41,0xc8,0x04,0x49,0x06,0x10,0x32,
1349 0x39,0x92,0x01,0x84,0x0c,0x25,0x05,0x08,0x19,0x1e,0x04,0x8b,0x62,0x80,0x14,0x45,
1350 0x02,0x42,0x92,0x0b,0x42,0xa4,0x10,0x32,0x14,0x38,0x08,0x18,0x49,0x0a,0x32,0x44,
1351 0x24,0x48,0x0a,0x90,0x21,0x23,0xc4,0x52,0x80,0x0c,0x19,0x21,0x72,0x24,0x07,0xc8,
1352 0x48,0x11,0x62,0xa8,0xa0,0xa8,0x40,0xc6,0xf0,0x01,0x00,0x00,0x00,0x51,0x18,0x00,
1353 0x00,0x89,0x00,0x00,0x00,0x1b,0xcc,0x25,0xf8,0xff,0xff,0xff,0xff,0x01,0x60,0x00,
1354 0x09,0xa8,0x88,0x71,0x78,0x07,0x79,0x90,0x87,0x72,0x18,0x07,0x7a,0x60,0x87,0x7c,
1355 0x68,0x03,0x79,0x78,0x87,0x7a,0x70,0x07,0x72,0x28,0x07,0x72,0x68,0x03,0x72,0x48,
1356 0x07,0x7b,0x48,0x07,0x72,0x28,0x87,0x36,0x98,0x87,0x78,0x90,0x07,0x7a,0x68,0x03,
1357 0x73,0x80,0x87,0x36,0x68,0x87,0x70,0xa0,0x07,0x74,0x00,0xcc,0x21,0x1c,0xd8,0x61,
1358 0x1e,0xca,0x01,0x20,0xc8,0x21,0x1d,0xe6,0x21,0x1c,0xc4,0x81,0x1d,0xca,0xa1,0x0d,
1359 0xe8,0x21,0x1c,0xd2,0x81,0x1d,0xda,0x60,0x1c,0xc2,0x81,0x1d,0xd8,0x61,0x1e,0x00,
1360 0x73,0x08,0x07,0x76,0x98,0x87,0x72,0x00,0x08,0x76,0x28,0x87,0x79,0x98,0x87,0x36,
1361 0x80,0x07,0x79,0x28,0x87,0x71,0x48,0x87,0x79,0x28,0x87,0x36,0x30,0x07,0x78,0x68,
1362 0x87,0x70,0x20,0x07,0xc0,0x1c,0xc2,0x81,0x1d,0xe6,0xa1,0x1c,0x00,0xc2,0x1d,0xde,
1363 0xa1,0x0d,0xcc,0x41,0x1e,0xc2,0xa1,0x1d,0xca,0xa1,0x0d,0xe0,0xe1,0x1d,0xd2,0xc1,
1364 0x1d,0xe8,0xa1,0x1c,0xe4,0xa1,0x0d,0xca,0x81,0x1d,0xd2,0xa1,0x1d,0x00,0x7a,0x90,
1365 0x87,0x7a,0x28,0x07,0x60,0x70,0x87,0x77,0x68,0x03,0x73,0x90,0x87,0x70,0x68,0x87,
1366 0x72,0x68,0x03,0x78,0x78,0x87,0x74,0x70,0x07,0x7a,0x28,0x07,0x79,0x68,0x83,0x72,
1367 0x60,0x87,0x74,0x68,0x87,0x36,0x70,0x87,0x77,0x70,0x87,0x36,0x60,0x87,0x72,0x08,
1368 0x07,0x73,0x00,0x08,0x77,0x78,0x87,0x36,0x48,0x07,0x77,0x30,0x87,0x79,0x68,0x03,
1369 0x73,0x80,0x87,0x36,0x68,0x87,0x70,0xa0,0x07,0x74,0x00,0xe8,0x41,0x1e,0xea,0xa1,
1370 0x1c,0x00,0xc2,0x1d,0xde,0xa1,0x0d,0xd4,0xa1,0x1e,0xda,0x01,0x1e,0xda,0x80,0x1e,
1371 0xc2,0x41,0x1c,0xd8,0xa1,0x1c,0xe6,0x01,0x30,0x87,0x70,0x60,0x87,0x79,0x28,0x07,
1372 0x80,0x70,0x87,0x77,0x68,0x03,0x77,0x08,0x07,0x77,0x98,0x87,0x36,0x30,0x07,0x78,
1373 0x68,0x83,0x76,0x08,0x07,0x7a,0x40,0x07,0x80,0x1e,0xe4,0xa1,0x1e,0xca,0x01,0x20,
1374 0xdc,0xe1,0x1d,0xda,0x60,0x1e,0xd2,0xe1,0x1c,0xdc,0xa1,0x1c,0xc8,0xa1,0x0d,0xf4,
1375 0xa1,0x1c,0xe4,0xe1,0x1d,0xe6,0xa1,0x0d,0xcc,0x01,0x1e,0xda,0xa0,0x1d,0xc2,0x81,
1376 0x1e,0xd0,0x01,0xa0,0x07,0x79,0xa8,0x87,0x72,0x00,0x08,0x77,0x78,0x87,0x36,0xa0,
1377 0x07,0x79,0x08,0x07,0x78,0x80,0x87,0x74,0x70,0x87,0x73,0x68,0x83,0x76,0x08,0x07,
1378 0x7a,0x40,0x07,0x80,0x1e,0xe4,0xa1,0x1e,0xca,0x01,0x20,0xe6,0x81,0x1e,0xc2,0x61,
1379 0x1c,0xd6,0xa1,0x0d,0xe0,0x41,0x1e,0xde,0x81,0x1e,0xca,0x61,0x1c,0xe8,0xe1,0x1d,
1380 0xe4,0xa1,0x0d,0xc4,0xa1,0x1e,0xcc,0xc1,0x1c,0xca,0x41,0x1e,0xda,0x60,0x1e,0xd2,
1381 0x41,0x1f,0xca,0x01,0xc0,0x03,0x80,0xa8,0x07,0x77,0x98,0x87,0x70,0x30,0x87,0x72,
1382 0x68,0x03,0x73,0x80,0x87,0x36,0x68,0x87,0x70,0xa0,0x07,0x74,0x00,0xe8,0x41,0x1e,
1383 0xea,0xa1,0x1c,0x00,0xa2,0x1e,0xe6,0xa1,0x1c,0xda,0x60,0x1e,0xde,0xc1,0x1c,0xe8,
1384 0xa1,0x0d,0xcc,0x81,0x1d,0xde,0x21,0x1c,0xe8,0x01,0x30,0x87,0x70,0x60,0x87,0x79,
1385 0x28,0x07,0x60,0x83,0x21,0x0c,0xc0,0x02,0x54,0x1b,0x8c,0x81,0x00,0x16,0xa0,0xda,
1386 0x80,0x10,0xff,0xff,0xff,0xff,0x3f,0x00,0x0c,0x20,0x01,0xd5,0x06,0xa3,0x08,0x80,
1387 0x05,0xa8,0x36,0x18,0x86,0x00,0x2c,0x40,0x05,0x49,0x18,0x00,0x00,0x03,0x00,0x00,
1388 0x00,0x13,0x86,0x40,0x18,0x26,0x0c,0x44,0x61,0x00,0x00,0x00,0x00,0x89,0x20,0x00,
1389 0x00,0x1d,0x00,0x00,0x00,0x32,0x22,0x48,0x09,0x20,0x64,0x85,0x04,0x93,0x22,0xa4,
1390 0x84,0x04,0x93,0x22,0xe3,0x84,0xa1,0x90,0x14,0x12,0x4c,0x8a,0x8c,0x0b,0x84,0xa4,
1391 0x4c,0x10,0x48,0x33,0x00,0xc3,0x08,0x04,0x60,0x83,0x70,0x94,0x34,0x45,0x94,0x30,
1392 0xf9,0xff,0x44,0x5c,0x13,0x15,0x11,0xbf,0x3d,0xfc,0xd3,0x18,0x01,0x30,0x88,0x30,
1393 0x04,0x17,0x49,0x53,0x44,0x09,0x93,0xff,0x4b,0x00,0xf3,0x2c,0x44,0xf4,0x4f,0x63,
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1504 0x2c,0x10,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0xc4,0x46,0x00,0xc6,0x12,0x80,0x80,
1505 0xd4,0x08,0x40,0x0d,0x90,0x98,0x01,0xa0,0x30,0x03,0x40,0x60,0x04,0x00,0x00,0x00,
1506 0x00,0x83,0x0c,0x8b,0x60,0x8c,0x18,0x28,0x42,0x40,0x29,0x49,0x50,0x20,0x86,0x60,
1507 0x01,0x23,0x9f,0xd9,0x06,0x23,0x00,0x32,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1508 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1509};
1510static const uint8_t _sgl_vs_bytecode_metal_ios[3317] = {
1511 0x4d,0x54,0x4c,0x42,0x01,0x00,0x02,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1512 0xf5,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1513 0x6d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1514 0x44,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0d,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
1515 0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x15,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
1516 0xe0,0x0b,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x6d,0x00,0x00,0x00,
1517 0x4e,0x41,0x4d,0x45,0x06,0x00,0x6d,0x61,0x69,0x6e,0x30,0x00,0x54,0x59,0x50,0x45,
1518 0x01,0x00,0x00,0x48,0x41,0x53,0x48,0x20,0x00,0x17,0x11,0x57,0x16,0x94,0x42,0x52,
1519 0xfb,0x1e,0xd0,0x32,0xfd,0x87,0x16,0xb0,0xa4,0xd0,0xc2,0x43,0xbe,0x93,0x8c,0xe0,
1520 0x2d,0x7a,0x5c,0x3e,0x06,0x4c,0x57,0xeb,0x4b,0x4f,0x46,0x46,0x54,0x18,0x00,0x00,
1521 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1522 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x56,0x45,0x52,0x53,0x08,0x00,0x01,0x00,0x08,
1523 0x00,0x01,0x00,0x01,0x00,0x45,0x4e,0x44,0x54,0x40,0x00,0x00,0x00,0x56,0x41,0x54,
1524 0x54,0x2a,0x00,0x04,0x00,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x00,0x00,0x80,
1525 0x74,0x65,0x78,0x63,0x6f,0x6f,0x72,0x64,0x30,0x00,0x01,0x80,0x63,0x6f,0x6c,0x6f,
1526 0x72,0x30,0x00,0x02,0x80,0x70,0x73,0x69,0x7a,0x65,0x00,0x03,0x80,0x56,0x41,0x54,
1527 0x59,0x06,0x00,0x04,0x00,0x06,0x04,0x06,0x03,0x45,0x4e,0x44,0x54,0x04,0x00,0x00,
1528 0x00,0x45,0x4e,0x44,0x54,0xde,0xc0,0x17,0x0b,0x00,0x00,0x00,0x00,0x14,0x00,0x00,
1529 0x00,0xc0,0x0b,0x00,0x00,0xff,0xff,0xff,0xff,0x42,0x43,0xc0,0xde,0x21,0x0c,0x00,
1530 0x00,0xed,0x02,0x00,0x00,0x0b,0x82,0x20,0x00,0x02,0x00,0x00,0x00,0x12,0x00,0x00,
1531 0x00,0x07,0x81,0x23,0x91,0x41,0xc8,0x04,0x49,0x06,0x10,0x32,0x39,0x92,0x01,0x84,
1532 0x0c,0x25,0x05,0x08,0x19,0x1e,0x04,0x8b,0x62,0x80,0x14,0x45,0x02,0x42,0x92,0x0b,
1533 0x42,0xa4,0x10,0x32,0x14,0x38,0x08,0x18,0x49,0x0a,0x32,0x44,0x24,0x48,0x0a,0x90,
1534 0x21,0x23,0xc4,0x52,0x80,0x0c,0x19,0x21,0x72,0x24,0x07,0xc8,0x48,0x11,0x62,0xa8,
1535 0xa0,0xa8,0x40,0xc6,0xf0,0x01,0x00,0x00,0x00,0x51,0x18,0x00,0x00,0x82,0x00,0x00,
1536 0x00,0x1b,0xc8,0x25,0xf8,0xff,0xff,0xff,0xff,0x01,0x90,0x80,0x8a,0x18,0x87,0x77,
1537 0x90,0x07,0x79,0x28,0x87,0x71,0xa0,0x07,0x76,0xc8,0x87,0x36,0x90,0x87,0x77,0xa8,
1538 0x07,0x77,0x20,0x87,0x72,0x20,0x87,0x36,0x20,0x87,0x74,0xb0,0x87,0x74,0x20,0x87,
1539 0x72,0x68,0x83,0x79,0x88,0x07,0x79,0xa0,0x87,0x36,0x30,0x07,0x78,0x68,0x83,0x76,
1540 0x08,0x07,0x7a,0x40,0x07,0xc0,0x1c,0xc2,0x81,0x1d,0xe6,0xa1,0x1c,0x00,0x82,0x1c,
1541 0xd2,0x61,0x1e,0xc2,0x41,0x1c,0xd8,0xa1,0x1c,0xda,0x80,0x1e,0xc2,0x21,0x1d,0xd8,
1542 0xa1,0x0d,0xc6,0x21,0x1c,0xd8,0x81,0x1d,0xe6,0x01,0x30,0x87,0x70,0x60,0x87,0x79,
1543 0x28,0x07,0x80,0x60,0x87,0x72,0x98,0x87,0x79,0x68,0x03,0x78,0x90,0x87,0x72,0x18,
1544 0x87,0x74,0x98,0x87,0x72,0x68,0x03,0x73,0x80,0x87,0x76,0x08,0x07,0x72,0x00,0xcc,
1545 0x21,0x1c,0xd8,0x61,0x1e,0xca,0x01,0x20,0xdc,0xe1,0x1d,0xda,0xc0,0x1c,0xe4,0x21,
1546 0x1c,0xda,0xa1,0x1c,0xda,0x00,0x1e,0xde,0x21,0x1d,0xdc,0x81,0x1e,0xca,0x41,0x1e,
1547 0xda,0xa0,0x1c,0xd8,0x21,0x1d,0xda,0x01,0xa0,0x07,0x79,0xa8,0x87,0x72,0x00,0x06,
1548 0x77,0x78,0x87,0x36,0x30,0x07,0x79,0x08,0x87,0x76,0x28,0x87,0x36,0x80,0x87,0x77,
1549 0x48,0x07,0x77,0xa0,0x87,0x72,0x90,0x87,0x36,0x28,0x07,0x76,0x48,0x87,0x76,0x68,
1550 0x03,0x77,0x78,0x07,0x77,0x68,0x03,0x76,0x28,0x87,0x70,0x30,0x07,0x80,0x70,0x87,
1551 0x77,0x68,0x83,0x74,0x70,0x07,0x73,0x98,0x87,0x36,0x30,0x07,0x78,0x68,0x83,0x76,
1552 0x08,0x07,0x7a,0x40,0x07,0x80,0x1e,0xe4,0xa1,0x1e,0xca,0x01,0x20,0xdc,0xe1,0x1d,
1553 0xda,0x40,0x1d,0xea,0xa1,0x1d,0xe0,0xa1,0x0d,0xe8,0x21,0x1c,0xc4,0x81,0x1d,0xca,
1554 0x61,0x1e,0x00,0x73,0x08,0x07,0x76,0x98,0x87,0x72,0x00,0x08,0x77,0x78,0x87,0x36,
1555 0x70,0x87,0x70,0x70,0x87,0x79,0x68,0x03,0x73,0x80,0x87,0x36,0x68,0x87,0x70,0xa0,
1556 0x07,0x74,0x00,0xe8,0x41,0x1e,0xea,0xa1,0x1c,0x00,0xc2,0x1d,0xde,0xa1,0x0d,0xe6,
1557 0x21,0x1d,0xce,0xc1,0x1d,0xca,0x81,0x1c,0xda,0x40,0x1f,0xca,0x41,0x1e,0xde,0x61,
1558 0x1e,0xda,0xc0,0x1c,0xe0,0xa1,0x0d,0xda,0x21,0x1c,0xe8,0x01,0x1d,0x00,0x7a,0x90,
1559 0x87,0x7a,0x28,0x07,0x80,0x70,0x87,0x77,0x68,0x03,0x7a,0x90,0x87,0x70,0x80,0x07,
1560 0x78,0x48,0x07,0x77,0x38,0x87,0x36,0x68,0x87,0x70,0xa0,0x07,0x74,0x00,0xe8,0x41,
1561 0x1e,0xea,0xa1,0x1c,0x00,0x62,0x1e,0xe8,0x21,0x1c,0xc6,0x61,0x1d,0xda,0x00,0x1e,
1562 0xe4,0xe1,0x1d,0xe8,0xa1,0x1c,0xc6,0x81,0x1e,0xde,0x41,0x1e,0xda,0x40,0x1c,0xea,
1563 0xc1,0x1c,0xcc,0xa1,0x1c,0xe4,0xa1,0x0d,0xe6,0x21,0x1d,0xf4,0xa1,0x1c,0x00,0x3c,
1564 0x00,0x88,0x7a,0x70,0x87,0x79,0x08,0x07,0x73,0x28,0x87,0x36,0x30,0x07,0x78,0x68,
1565 0x83,0x76,0x08,0x07,0x7a,0x40,0x07,0x80,0x1e,0xe4,0xa1,0x1e,0xca,0x01,0x20,0xea,
1566 0x61,0x1e,0xca,0xa1,0x0d,0xe6,0xe1,0x1d,0xcc,0x81,0x1e,0xda,0xc0,0x1c,0xd8,0xe1,
1567 0x1d,0xc2,0x81,0x1e,0x00,0x73,0x08,0x07,0x76,0x98,0x87,0x72,0x00,0x36,0x20,0x42,
1568 0x01,0x24,0xc0,0x02,0x54,0x00,0x00,0x00,0x00,0x49,0x18,0x00,0x00,0x01,0x00,0x00,
1569 0x00,0x13,0x84,0x40,0x00,0x89,0x20,0x00,0x00,0x20,0x00,0x00,0x00,0x32,0x22,0x48,
1570 0x09,0x20,0x64,0x85,0x04,0x93,0x22,0xa4,0x84,0x04,0x93,0x22,0xe3,0x84,0xa1,0x90,
1571 0x14,0x12,0x4c,0x8a,0x8c,0x0b,0x84,0xa4,0x4c,0x10,0x44,0x33,0x00,0xc3,0x08,0x04,
1572 0x60,0x89,0x10,0x02,0x18,0x46,0x10,0x80,0x24,0x08,0x33,0x51,0xf3,0x40,0x0f,0xf2,
1573 0x50,0x0f,0xe3,0x40,0x0f,0x6e,0xd0,0x0e,0xe5,0x40,0x0f,0xe1,0xc0,0x0e,0x7a,0xa0,
1574 0x07,0xed,0x10,0x0e,0xf4,0x20,0x0f,0xe9,0x80,0x0f,0x28,0x20,0x07,0x49,0x53,0x44,
1575 0x09,0x93,0x5f,0x49,0xff,0x03,0x44,0x00,0x23,0x21,0xa1,0x94,0x41,0x04,0x43,0x28,
1576 0x86,0x08,0x23,0x80,0x43,0x68,0x20,0x60,0x8e,0x00,0x0c,0x52,0x60,0xcd,0x11,0x80,
1577 0xc2,0x20,0x42,0x20,0x0c,0x23,0x10,0xcb,0x08,0x00,0x00,0x00,0x00,0x13,0xa8,0x70,
1578 0x48,0x07,0x79,0xb0,0x03,0x3a,0x68,0x83,0x70,0x80,0x07,0x78,0x60,0x87,0x72,0x68,
1579 0x83,0x74,0x78,0x87,0x79,0xc8,0x03,0x37,0x80,0x03,0x37,0x80,0x83,0x0d,0xb7,0x51,
1580 0x0e,0x6d,0x00,0x0f,0x7a,0x60,0x07,0x74,0xa0,0x07,0x76,0x40,0x07,0x7a,0x60,0x07,
1581 0x74,0xd0,0x06,0xe9,0x10,0x07,0x7a,0x80,0x07,0x7a,0x80,0x07,0x6d,0x90,0x0e,0x78,
1582 0xa0,0x07,0x78,0xa0,0x07,0x78,0xd0,0x06,0xe9,0x10,0x07,0x76,0xa0,0x07,0x71,0x60,
1583 0x07,0x7a,0x10,0x07,0x76,0xd0,0x06,0xe9,0x30,0x07,0x72,0xa0,0x07,0x73,0x20,0x07,
1584 0x7a,0x30,0x07,0x72,0xd0,0x06,0xe9,0x60,0x07,0x74,0xa0,0x07,0x76,0x40,0x07,0x7a,
1585 0x60,0x07,0x74,0xd0,0x06,0xe6,0x30,0x07,0x72,0xa0,0x07,0x73,0x20,0x07,0x7a,0x30,
1586 0x07,0x72,0xd0,0x06,0xe6,0x60,0x07,0x74,0xa0,0x07,0x76,0x40,0x07,0x7a,0x60,0x07,
1587 0x74,0xd0,0x06,0xf6,0x10,0x07,0x76,0xa0,0x07,0x71,0x60,0x07,0x7a,0x10,0x07,0x76,
1588 0xd0,0x06,0xf6,0x20,0x07,0x74,0xa0,0x07,0x73,0x20,0x07,0x7a,0x30,0x07,0x72,0xd0,
1589 0x06,0xf6,0x30,0x07,0x72,0xa0,0x07,0x73,0x20,0x07,0x7a,0x30,0x07,0x72,0xd0,0x06,
1590 0xf6,0x40,0x07,0x78,0xa0,0x07,0x76,0x40,0x07,0x7a,0x60,0x07,0x74,0xd0,0x06,0xf6,
1591 0x60,0x07,0x74,0xa0,0x07,0x76,0x40,0x07,0x7a,0x60,0x07,0x74,0xd0,0x06,0xf6,0x90,
1592 0x07,0x76,0xa0,0x07,0x71,0x20,0x07,0x78,0xa0,0x07,0x71,0x20,0x07,0x78,0xd0,0x06,
1593 0xf6,0x10,0x07,0x72,0x80,0x07,0x7a,0x10,0x07,0x72,0x80,0x07,0x7a,0x10,0x07,0x72,
1594 0x80,0x07,0x6d,0x60,0x0f,0x71,0x90,0x07,0x72,0xa0,0x07,0x72,0x50,0x07,0x76,0xa0,
1595 0x07,0x72,0x50,0x07,0x76,0xd0,0x06,0xf6,0x20,0x07,0x75,0x60,0x07,0x7a,0x20,0x07,
1596 0x75,0x60,0x07,0x7a,0x20,0x07,0x75,0x60,0x07,0x6d,0x60,0x0f,0x75,0x10,0x07,0x72,
1597 0xa0,0x07,0x75,0x10,0x07,0x72,0xa0,0x07,0x75,0x10,0x07,0x72,0xd0,0x06,0xf6,0x10,
1598 0x07,0x70,0x20,0x07,0x74,0xa0,0x07,0x71,0x00,0x07,0x72,0x40,0x07,0x7a,0x10,0x07,
1599 0x70,0x20,0x07,0x74,0xd0,0x06,0xee,0x80,0x07,0x7a,0x10,0x07,0x76,0xa0,0x07,0x73,
1600 0x20,0x07,0x43,0x98,0x04,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x80,0x2c,0x10,0x00,
1601 0x00,0x0b,0x00,0x00,0x00,0x32,0x1e,0x98,0x10,0x19,0x11,0x4c,0x90,0x8c,0x09,0x26,
1602 0x47,0xc6,0x04,0x43,0x5a,0x25,0x30,0x02,0x50,0x04,0x05,0x18,0x50,0x08,0x65,0x50,
1603 0x80,0x02,0x05,0x51,0x20,0xd4,0x46,0x00,0x88,0x8d,0x25,0x40,0x02,0x00,0x00,0x00,
1604 0x00,0x79,0x18,0x00,0x00,0x02,0x01,0x00,0x00,0x1a,0x03,0x4c,0x10,0x97,0x29,0xa2,
1605 0x25,0x10,0xab,0x32,0xb9,0xb9,0xb4,0x37,0xb7,0x21,0xc6,0x32,0x28,0x00,0xb3,0x50,
1606 0xb9,0x1b,0x43,0x0b,0x93,0xfb,0x9a,0x4b,0xd3,0x2b,0x1b,0x62,0x2c,0x81,0x22,0x2c,
1607 0x05,0xe7,0x20,0x08,0x0e,0x8e,0xad,0x0c,0xa4,0xad,0x8c,0x2e,0x8c,0x0d,0xc4,0xae,
1608 0x4c,0x6e,0x2e,0xed,0xcd,0x0d,0x64,0x26,0x06,0x06,0x26,0xc6,0xc5,0xc6,0xe6,0x06,
1609 0x04,0xa5,0xad,0x8c,0x2e,0x8c,0xcd,0xac,0xac,0x65,0x26,0x06,0x06,0x26,0xc6,0xc5,
1610 0xc6,0xe6,0xc6,0x45,0x26,0x65,0x88,0xa0,0x10,0x43,0x8c,0x25,0x58,0x90,0x45,0x60,
1611 0xd1,0x54,0x46,0x17,0xc6,0x36,0x04,0x51,0x8e,0x25,0x58,0x82,0x45,0xe0,0x16,0x96,
1612 0x26,0xe7,0x32,0xf6,0xd6,0x06,0x97,0xc6,0x56,0xe6,0x42,0x56,0xe6,0xf6,0x26,0xd7,
1613 0x36,0xf7,0x45,0x96,0x36,0x17,0x26,0xc6,0x56,0x36,0x44,0x50,0x12,0x72,0x61,0x69,
1614 0x72,0x2e,0x63,0x6f,0x6d,0x70,0x69,0x6c,0x65,0x2e,0x66,0x61,0x73,0x74,0x5f,0x6d,
1615 0x61,0x74,0x68,0x5f,0x65,0x6e,0x61,0x62,0x6c,0x65,0x43,0x04,0x65,0x21,0x19,0x84,
1616 0xa5,0xc9,0xb9,0x8c,0xbd,0xb5,0xc1,0xa5,0xb1,0x95,0xb9,0x98,0xc9,0x85,0xb5,0x95,
1617 0x89,0xd5,0x99,0x99,0x95,0xc9,0x7d,0x99,0x95,0xd1,0x8d,0xa1,0x7d,0x95,0xb9,0x85,
1618 0x89,0xb1,0x95,0x0d,0x11,0x94,0x86,0x51,0x58,0x9a,0x9c,0x8b,0x5d,0x99,0x1c,0x5d,
1619 0x19,0xde,0xd7,0x5b,0x1d,0x1d,0x5c,0x1d,0x1d,0x97,0xba,0xb9,0x32,0x39,0x14,0xb6,
1620 0xb7,0x31,0x37,0x98,0x14,0x46,0x61,0x69,0x72,0x2e,0x61,0x72,0x67,0x5f,0x74,0x79,
1621 0x70,0x65,0x5f,0x6e,0x61,0x6d,0x65,0x34,0xcc,0xd8,0xde,0xc2,0xe8,0x68,0xc8,0x84,
1622 0xa5,0xc9,0xb9,0x84,0xc9,0x9d,0x7d,0xb9,0x85,0xb5,0x95,0x51,0xa8,0xb3,0x1b,0xc2,
1623 0x28,0x8f,0x02,0x29,0x91,0x22,0x29,0x93,0x42,0x71,0xa9,0x9b,0x2b,0x93,0x43,0x61,
1624 0x7b,0x1b,0x73,0x8b,0x49,0x61,0x31,0xf6,0xc6,0xf6,0x26,0x37,0x84,0x51,0x1e,0xc5,
1625 0x52,0x22,0x45,0x52,0x26,0xe5,0x22,0x13,0x96,0x26,0xe7,0x02,0xf7,0x36,0x97,0x46,
1626 0x97,0xf6,0xe6,0xc6,0xe5,0x8c,0xed,0x0b,0xea,0x6d,0x2e,0x8d,0x2e,0xed,0xcd,0x6d,
1627 0x88,0xa2,0x64,0x4a,0xa4,0x48,0xca,0xa4,0x68,0x74,0xc2,0xd2,0xe4,0x5c,0xe0,0xde,
1628 0xd2,0xdc,0xe8,0xbe,0xe6,0xd2,0xf4,0xca,0x58,0x98,0xb1,0xbd,0x85,0xd1,0x91,0x39,
1629 0x63,0xfb,0x82,0x7a,0x4b,0x73,0xa3,0x9b,0x4a,0xd3,0x2b,0x1b,0xa2,0x28,0x9c,0x12,
1630 0x29,0x9d,0x32,0x29,0xde,0x10,0x44,0xa9,0x14,0x4c,0xd9,0x94,0x8f,0x50,0x58,0x9a,
1631 0x9c,0x8b,0x5d,0x99,0x1c,0x5d,0x19,0xde,0x57,0x9a,0x1b,0x5c,0x1d,0x1d,0xa5,0xb0,
1632 0x34,0x39,0x17,0xb6,0xb7,0xb1,0x30,0xba,0xb4,0x37,0xb7,0xaf,0x34,0x37,0xb2,0x32,
1633 0x3c,0x7a,0x67,0x65,0x6e,0x65,0x72,0x61,0x74,0x65,0x64,0x28,0x5f,0x5f,0x61,0x69,
1634 0x72,0x5f,0x70,0x6c,0x61,0x63,0x65,0x68,0x6f,0x6c,0x64,0x65,0x72,0x5f,0x5f,0x29,
1635 0x44,0xe0,0xde,0xe6,0xd2,0xe8,0xd2,0xde,0xdc,0x86,0x50,0x8b,0xa0,0x84,0x81,0x22,
1636 0x06,0x8b,0xb0,0x04,0xca,0x18,0x28,0x91,0x22,0x29,0x93,0x42,0x06,0x34,0xcc,0xd8,
1637 0xde,0xc2,0xe8,0x64,0x98,0xd0,0x95,0xe1,0x8d,0xbd,0xbd,0xc9,0x91,0xc1,0x0c,0xa1,
1638 0x96,0x40,0x09,0x03,0x45,0x0c,0x96,0x60,0x09,0x94,0x31,0x50,0x22,0xc5,0x0c,0x94,
1639 0x49,0x39,0x03,0x1a,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x43,0xa8,0x65,0x50,0xc2,0x40,
1640 0x11,0x83,0x65,0x58,0x02,0x65,0x0c,0x94,0x48,0x91,0x94,0x49,0x49,0x03,0x16,0x70,
1641 0x73,0x69,0x7a,0x65,0x43,0xa8,0xc5,0x50,0xc2,0x40,0x11,0x83,0xc5,0x58,0x02,0x65,
1642 0x0c,0x94,0x48,0xe9,0x94,0x49,0x59,0x03,0x2a,0x61,0x69,0x72,0x2e,0x62,0x75,0x66,
1643 0x66,0x65,0x72,0x7c,0xc2,0xd2,0xe4,0x5c,0xc4,0xea,0xcc,0xcc,0xca,0xe4,0xbe,0xe6,
1644 0xd2,0xf4,0xca,0x88,0x84,0xa5,0xc9,0xb9,0xc8,0x95,0x85,0x91,0x91,0x0a,0x4b,0x93,
1645 0x73,0x99,0xa3,0x93,0xab,0x1b,0xa3,0xfb,0xa2,0xcb,0x83,0x2b,0xfb,0x4a,0x73,0x33,
1646 0x7b,0x23,0x62,0xc6,0xf6,0x16,0x46,0x47,0x83,0x47,0xc3,0xa1,0xcd,0x0e,0x8e,0x02,
1647 0x5d,0xdb,0x10,0x6a,0x11,0x16,0x62,0x11,0x94,0x38,0x50,0xe4,0x60,0x21,0x16,0x62,
1648 0x11,0x94,0x38,0x50,0xe6,0x80,0x51,0x58,0x9a,0x9c,0x4b,0x98,0xdc,0xd9,0x17,0x5d,
1649 0x1e,0x5c,0xd9,0xd7,0x5c,0x9a,0x5e,0x19,0xaf,0xb0,0x34,0x39,0x97,0x30,0xb9,0xb3,
1650 0x2f,0xba,0x3c,0xb8,0xb2,0xaf,0x30,0xb6,0xb4,0x33,0xb7,0xaf,0xb9,0x34,0xbd,0x32,
1651 0x26,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x1c,0xbe,0x62,0x72,0x86,0x90,
1652 0xc1,0x52,0x28,0x6d,0xa0,0xb8,0xc1,0x72,0x28,0x62,0xb0,0x08,0x4b,0xa0,0xbc,0x81,
1653 0x02,0x07,0x0a,0x1d,0x28,0x75,0xb0,0x1c,0x8a,0x1d,0x2c,0x89,0x12,0x29,0x77,0xa0,
1654 0x4c,0x0a,0x1e,0x0c,0x51,0x94,0x32,0x50,0xd0,0x40,0x51,0x03,0x85,0x0d,0x94,0x3c,
1655 0x18,0x62,0x24,0x80,0x02,0x06,0x8a,0x1e,0xf0,0x79,0x6b,0x73,0x4b,0x83,0x7b,0xa3,
1656 0x2b,0x73,0xa3,0x03,0x19,0x43,0x0b,0x93,0xe3,0x33,0x95,0xd6,0x06,0xc7,0x56,0x06,
1657 0x32,0xb4,0xb2,0x02,0x42,0x25,0x14,0x14,0x34,0x44,0x50,0xfa,0x60,0x88,0xa1,0xf0,
1658 0x81,0xe2,0x07,0x8d,0x32,0xc4,0x50,0xfe,0x40,0xf9,0x83,0x46,0x19,0x11,0xb1,0x03,
1659 0x3b,0xd8,0x43,0x3b,0xb8,0x41,0x3b,0xbc,0x03,0x39,0xd4,0x03,0x3b,0x94,0x83,0x1b,
1660 0x98,0x03,0x3b,0x84,0xc3,0x39,0xcc,0xc3,0x14,0x21,0x18,0x46,0x28,0xec,0xc0,0x0e,
1661 0xf6,0xd0,0x0e,0x6e,0x90,0x0e,0xe4,0x50,0x0e,0xee,0x40,0x0f,0x53,0x82,0x62,0xc4,
1662 0x12,0x0e,0xe9,0x20,0x0f,0x6e,0x60,0x0f,0xe5,0x20,0x0f,0xf3,0x90,0x0e,0xef,0xe0,
1663 0x0e,0x53,0x02,0x63,0x04,0x15,0x0e,0xe9,0x20,0x0f,0x6e,0xc0,0x0e,0xe1,0xe0,0x0e,
1664 0xe7,0x50,0x0f,0xe1,0x70,0x0e,0xe5,0xf0,0x0b,0xf6,0x50,0x0e,0xf2,0x30,0x0f,0xe9,
1665 0xf0,0x0e,0xee,0x30,0x25,0x40,0x46,0x4c,0xe1,0x90,0x0e,0xf2,0xe0,0x06,0xe3,0xf0,
1666 0x0e,0xed,0x00,0x0f,0xe9,0xc0,0x0e,0xe5,0xf0,0x0b,0xef,0x00,0x0f,0xf4,0x90,0x0e,
1667 0xef,0xe0,0x0e,0xf3,0x30,0x65,0x50,0x18,0x67,0x84,0x12,0x0e,0xe9,0x20,0x0f,0x6e,
1668 0x60,0x0f,0xe5,0x20,0x0f,0xf4,0x50,0x0e,0xf8,0x30,0x25,0xd8,0x03,0x00,0x00,0x00,
1669 0x00,0x79,0x18,0x00,0x00,0x7b,0x00,0x00,0x00,0x33,0x08,0x80,0x1c,0xc4,0xe1,0x1c,
1670 0x66,0x14,0x01,0x3d,0x88,0x43,0x38,0x84,0xc3,0x8c,0x42,0x80,0x07,0x79,0x78,0x07,
1671 0x73,0x98,0x71,0x0c,0xe6,0x00,0x0f,0xed,0x10,0x0e,0xf4,0x80,0x0e,0x33,0x0c,0x42,
1672 0x1e,0xc2,0xc1,0x1d,0xce,0xa1,0x1c,0x66,0x30,0x05,0x3d,0x88,0x43,0x38,0x84,0x83,
1673 0x1b,0xcc,0x03,0x3d,0xc8,0x43,0x3d,0x8c,0x03,0x3d,0xcc,0x78,0x8c,0x74,0x70,0x07,
1674 0x7b,0x08,0x07,0x79,0x48,0x87,0x70,0x70,0x07,0x7a,0x70,0x03,0x76,0x78,0x87,0x70,
1675 0x20,0x87,0x19,0xcc,0x11,0x0e,0xec,0x90,0x0e,0xe1,0x30,0x0f,0x6e,0x30,0x0f,0xe3,
1676 0xf0,0x0e,0xf0,0x50,0x0e,0x33,0x10,0xc4,0x1d,0xde,0x21,0x1c,0xd8,0x21,0x1d,0xc2,
1677 0x61,0x1e,0x66,0x30,0x89,0x3b,0xbc,0x83,0x3b,0xd0,0x43,0x39,0xb4,0x03,0x3c,0xbc,
1678 0x83,0x3c,0x84,0x03,0x3b,0xcc,0xf0,0x14,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x68,
1679 0x87,0x72,0x68,0x07,0x37,0x80,0x87,0x70,0x90,0x87,0x70,0x60,0x07,0x76,0x28,0x07,
1680 0x76,0xf8,0x05,0x76,0x78,0x87,0x77,0x80,0x87,0x5f,0x08,0x87,0x71,0x18,0x87,0x72,
1681 0x98,0x87,0x79,0x98,0x81,0x2c,0xee,0xf0,0x0e,0xee,0xe0,0x0e,0xf5,0xc0,0x0e,0xec,
1682 0x30,0x03,0x62,0xc8,0xa1,0x1c,0xe4,0xa1,0x1c,0xcc,0xa1,0x1c,0xe4,0xa1,0x1c,0xdc,
1683 0x61,0x1c,0xca,0x21,0x1c,0xc4,0x81,0x1d,0xca,0x61,0x06,0xd6,0x90,0x43,0x39,0xc8,
1684 0x43,0x39,0x98,0x43,0x39,0xc8,0x43,0x39,0xb8,0xc3,0x38,0x94,0x43,0x38,0x88,0x03,
1685 0x3b,0x94,0xc3,0x2f,0xbc,0x83,0x3c,0xfc,0x82,0x3b,0xd4,0x03,0x3b,0xb0,0xc3,0x0c,
1686 0xc7,0x69,0x87,0x70,0x58,0x87,0x72,0x70,0x83,0x74,0x68,0x07,0x78,0x60,0x87,0x74,
1687 0x18,0x87,0x74,0xa0,0x87,0x19,0xce,0x53,0x0f,0xee,0x00,0x0f,0xf2,0x50,0x0e,0xe4,
1688 0x90,0x0e,0xe3,0x40,0x0f,0xe1,0x20,0x0e,0xec,0x50,0x0e,0x33,0x20,0x28,0x1d,0xdc,
1689 0xc1,0x1e,0xc2,0x41,0x1e,0xd2,0x21,0x1c,0xdc,0x81,0x1e,0xdc,0xe0,0x1c,0xe4,0xe1,
1690 0x1d,0xea,0x01,0x1e,0x66,0x18,0x51,0x38,0xb0,0x43,0x3a,0x9c,0x83,0x3b,0xcc,0x50,
1691 0x24,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x60,0x87,0x77,0x78,0x07,0x78,0x98,0x51,
1692 0x4c,0xf4,0x90,0x0f,0xf0,0x50,0x0e,0x33,0x1e,0x6a,0x1e,0xca,0x61,0x1c,0xe8,0x21,
1693 0x1d,0xde,0xc1,0x1d,0x7e,0x01,0x1e,0xe4,0xa1,0x1c,0xcc,0x21,0x1d,0xf0,0x61,0x06,
1694 0x54,0x85,0x83,0x38,0xcc,0xc3,0x3b,0xb0,0x43,0x3d,0xd0,0x43,0x39,0xfc,0xc2,0x3c,
1695 0xe4,0x43,0x3b,0x88,0xc3,0x3b,0xb0,0xc3,0x8c,0xc5,0x0a,0x87,0x79,0x98,0x87,0x77,
1696 0x18,0x87,0x74,0x08,0x07,0x7a,0x28,0x07,0x72,0x98,0x81,0x5c,0xe3,0x10,0x0e,0xec,
1697 0xc0,0x0e,0xe5,0x50,0x0e,0xf3,0x30,0x23,0xc1,0xd2,0x41,0x1e,0xe4,0xe1,0x17,0xd8,
1698 0xe1,0x1d,0xde,0x01,0x1e,0x66,0x50,0x59,0x38,0xa4,0x83,0x3c,0xb8,0x81,0x39,0xd4,
1699 0x83,0x3b,0x8c,0x03,0x3d,0xa4,0xc3,0x3b,0xb8,0xc3,0x2f,0x9c,0x83,0x3c,0xbc,0x43,
1700 0x3d,0xc0,0xc3,0x3c,0x00,0x71,0x20,0x00,0x00,0x02,0x00,0x00,0x00,0x06,0x50,0x30,
1701 0x00,0xd2,0xd0,0x00,0x00,0x61,0x20,0x00,0x00,0x3e,0x00,0x00,0x00,0x13,0x04,0x41,
1702 0x2c,0x10,0x00,0x00,0x00,0x09,0x00,0x00,0x00,0xf4,0xc6,0x22,0x86,0x61,0x18,0xc6,
1703 0x22,0x04,0x41,0x10,0xc6,0x22,0x82,0x20,0x08,0xa8,0x95,0x40,0x19,0x14,0x01,0xbd,
1704 0x11,0x00,0x1a,0x33,0x00,0x24,0x66,0x00,0x28,0xcc,0x00,0x00,0x00,0xe3,0x15,0x4b,
1705 0x94,0x65,0x11,0x05,0x65,0x90,0x21,0x1a,0x0c,0x13,0x02,0xf9,0x8c,0x57,0x3c,0x55,
1706 0xd7,0x2d,0x14,0x94,0x41,0x86,0xea,0x70,0x4c,0x08,0xe4,0x63,0x41,0x01,0x9f,0xf1,
1707 0x0a,0x4a,0x13,0x03,0x31,0x70,0x28,0x28,0x83,0x0c,0x1a,0x43,0x99,0x10,0xc8,0xc7,
1708 0x8a,0x00,0x3e,0xe3,0x15,0xd9,0x77,0x06,0x67,0x40,0x51,0x50,0x06,0x19,0xbe,0x48,
1709 0x33,0x21,0x90,0x8f,0x15,0x01,0x7c,0xc6,0x2b,0x3c,0x32,0x68,0x03,0x36,0x20,0x03,
1710 0x0a,0xca,0x20,0xc3,0x18,0x60,0x99,0x09,0x81,0x7c,0xc6,0x2b,0xc4,0x00,0x0d,0xe2,
1711 0x00,0x0e,0x3c,0x0a,0xca,0x20,0xc3,0x19,0x70,0x61,0x60,0x42,0x20,0x1f,0x0b,0x0a,
1712 0xf8,0x8c,0x57,0x9c,0x41,0x1b,0xd8,0x41,0x1d,0x88,0x01,0x05,0xc5,0x86,0x00,0x3e,
1713 0xb3,0x0d,0x61,0x10,0x00,0xb3,0x0d,0x41,0x1b,0x04,0xb3,0x0d,0xc1,0x23,0xcc,0x36,
1714 0x04,0x6e,0x30,0x64,0x10,0x10,0x03,0x00,0x00,0x09,0x00,0x00,0x00,0x5b,0x86,0x20,
1715 0x00,0x85,0x2d,0x43,0x11,0x80,0xc2,0x96,0x41,0x09,0x40,0x61,0xcb,0xf0,0x04,0xa0,
1716 0xb0,0x65,0xa0,0x02,0x50,0xd8,0x32,0x60,0x01,0x28,0x6c,0x19,0xba,0x00,0x14,0x00,
1717 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1718 0x00,0x00,0x00,0x00,0x00,
1719};
1720static const uint8_t _sgl_fs_bytecode_metal_ios[2809] = {
1721 0x4d,0x54,0x4c,0x42,0x01,0x00,0x02,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1722 0xf9,0x0a,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1723 0x6d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1724 0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1725 0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1726 0x20,0x0a,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x6d,0x00,0x00,0x00,
1727 0x4e,0x41,0x4d,0x45,0x06,0x00,0x6d,0x61,0x69,0x6e,0x30,0x00,0x54,0x59,0x50,0x45,
1728 0x01,0x00,0x01,0x48,0x41,0x53,0x48,0x20,0x00,0xc1,0x98,0x28,0x2b,0x2b,0x1f,0x36,
1729 0x7c,0x5c,0xb0,0x69,0x3f,0xc3,0xd1,0x80,0x4b,0xcf,0xa1,0x10,0xfc,0x19,0x31,0x58,
1730 0xad,0x45,0xd3,0x5a,0x81,0x72,0x0d,0x8f,0x85,0x4f,0x46,0x46,0x54,0x18,0x00,0x00,
1731 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1732 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x56,0x45,0x52,0x53,0x08,0x00,0x01,0x00,0x08,
1733 0x00,0x01,0x00,0x01,0x00,0x45,0x4e,0x44,0x54,0x04,0x00,0x00,0x00,0x45,0x4e,0x44,
1734 0x54,0x04,0x00,0x00,0x00,0x45,0x4e,0x44,0x54,0xde,0xc0,0x17,0x0b,0x00,0x00,0x00,
1735 0x00,0x14,0x00,0x00,0x00,0x08,0x0a,0x00,0x00,0xff,0xff,0xff,0xff,0x42,0x43,0xc0,
1736 0xde,0x21,0x0c,0x00,0x00,0x7f,0x02,0x00,0x00,0x0b,0x82,0x20,0x00,0x02,0x00,0x00,
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1851 0x0e,0xf2,0xe0,0x06,0xf6,0x50,0x0e,0xf2,0x30,0x0f,0xe9,0xf0,0x0e,0xee,0x30,0x25,
1852 0x30,0x46,0x50,0xe1,0x90,0x0e,0xf2,0xe0,0x06,0xec,0x10,0x0e,0xee,0x70,0x0e,0xf5,
1853 0x10,0x0e,0xe7,0x50,0x0e,0xbf,0x60,0x0f,0xe5,0x20,0x0f,0xf3,0x90,0x0e,0xef,0xe0,
1854 0x0e,0x53,0x02,0x64,0xc4,0x14,0x0e,0xe9,0x20,0x0f,0x6e,0x30,0x0e,0xef,0xd0,0x0e,
1855 0xf0,0x90,0x0e,0xec,0x50,0x0e,0xbf,0xf0,0x0e,0xf0,0x40,0x0f,0xe9,0xf0,0x0e,0xee,
1856 0x30,0x0f,0x53,0x06,0x85,0x71,0x46,0x30,0xe1,0x90,0x0e,0xf2,0xe0,0x06,0xe6,0x20,
1857 0x0f,0xe1,0x70,0x0e,0xed,0x50,0x0e,0xee,0x40,0x0f,0x53,0x02,0x35,0x00,0x00,0x00,
1858 0x00,0x79,0x18,0x00,0x00,0x7b,0x00,0x00,0x00,0x33,0x08,0x80,0x1c,0xc4,0xe1,0x1c,
1859 0x66,0x14,0x01,0x3d,0x88,0x43,0x38,0x84,0xc3,0x8c,0x42,0x80,0x07,0x79,0x78,0x07,
1860 0x73,0x98,0x71,0x0c,0xe6,0x00,0x0f,0xed,0x10,0x0e,0xf4,0x80,0x0e,0x33,0x0c,0x42,
1861 0x1e,0xc2,0xc1,0x1d,0xce,0xa1,0x1c,0x66,0x30,0x05,0x3d,0x88,0x43,0x38,0x84,0x83,
1862 0x1b,0xcc,0x03,0x3d,0xc8,0x43,0x3d,0x8c,0x03,0x3d,0xcc,0x78,0x8c,0x74,0x70,0x07,
1863 0x7b,0x08,0x07,0x79,0x48,0x87,0x70,0x70,0x07,0x7a,0x70,0x03,0x76,0x78,0x87,0x70,
1864 0x20,0x87,0x19,0xcc,0x11,0x0e,0xec,0x90,0x0e,0xe1,0x30,0x0f,0x6e,0x30,0x0f,0xe3,
1865 0xf0,0x0e,0xf0,0x50,0x0e,0x33,0x10,0xc4,0x1d,0xde,0x21,0x1c,0xd8,0x21,0x1d,0xc2,
1866 0x61,0x1e,0x66,0x30,0x89,0x3b,0xbc,0x83,0x3b,0xd0,0x43,0x39,0xb4,0x03,0x3c,0xbc,
1867 0x83,0x3c,0x84,0x03,0x3b,0xcc,0xf0,0x14,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x68,
1868 0x87,0x72,0x68,0x07,0x37,0x80,0x87,0x70,0x90,0x87,0x70,0x60,0x07,0x76,0x28,0x07,
1869 0x76,0xf8,0x05,0x76,0x78,0x87,0x77,0x80,0x87,0x5f,0x08,0x87,0x71,0x18,0x87,0x72,
1870 0x98,0x87,0x79,0x98,0x81,0x2c,0xee,0xf0,0x0e,0xee,0xe0,0x0e,0xf5,0xc0,0x0e,0xec,
1871 0x30,0x03,0x62,0xc8,0xa1,0x1c,0xe4,0xa1,0x1c,0xcc,0xa1,0x1c,0xe4,0xa1,0x1c,0xdc,
1872 0x61,0x1c,0xca,0x21,0x1c,0xc4,0x81,0x1d,0xca,0x61,0x06,0xd6,0x90,0x43,0x39,0xc8,
1873 0x43,0x39,0x98,0x43,0x39,0xc8,0x43,0x39,0xb8,0xc3,0x38,0x94,0x43,0x38,0x88,0x03,
1874 0x3b,0x94,0xc3,0x2f,0xbc,0x83,0x3c,0xfc,0x82,0x3b,0xd4,0x03,0x3b,0xb0,0xc3,0x0c,
1875 0xc7,0x69,0x87,0x70,0x58,0x87,0x72,0x70,0x83,0x74,0x68,0x07,0x78,0x60,0x87,0x74,
1876 0x18,0x87,0x74,0xa0,0x87,0x19,0xce,0x53,0x0f,0xee,0x00,0x0f,0xf2,0x50,0x0e,0xe4,
1877 0x90,0x0e,0xe3,0x40,0x0f,0xe1,0x20,0x0e,0xec,0x50,0x0e,0x33,0x20,0x28,0x1d,0xdc,
1878 0xc1,0x1e,0xc2,0x41,0x1e,0xd2,0x21,0x1c,0xdc,0x81,0x1e,0xdc,0xe0,0x1c,0xe4,0xe1,
1879 0x1d,0xea,0x01,0x1e,0x66,0x18,0x51,0x38,0xb0,0x43,0x3a,0x9c,0x83,0x3b,0xcc,0x50,
1880 0x24,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x60,0x87,0x77,0x78,0x07,0x78,0x98,0x51,
1881 0x4c,0xf4,0x90,0x0f,0xf0,0x50,0x0e,0x33,0x1e,0x6a,0x1e,0xca,0x61,0x1c,0xe8,0x21,
1882 0x1d,0xde,0xc1,0x1d,0x7e,0x01,0x1e,0xe4,0xa1,0x1c,0xcc,0x21,0x1d,0xf0,0x61,0x06,
1883 0x54,0x85,0x83,0x38,0xcc,0xc3,0x3b,0xb0,0x43,0x3d,0xd0,0x43,0x39,0xfc,0xc2,0x3c,
1884 0xe4,0x43,0x3b,0x88,0xc3,0x3b,0xb0,0xc3,0x8c,0xc5,0x0a,0x87,0x79,0x98,0x87,0x77,
1885 0x18,0x87,0x74,0x08,0x07,0x7a,0x28,0x07,0x72,0x98,0x81,0x5c,0xe3,0x10,0x0e,0xec,
1886 0xc0,0x0e,0xe5,0x50,0x0e,0xf3,0x30,0x23,0xc1,0xd2,0x41,0x1e,0xe4,0xe1,0x17,0xd8,
1887 0xe1,0x1d,0xde,0x01,0x1e,0x66,0x50,0x59,0x38,0xa4,0x83,0x3c,0xb8,0x81,0x39,0xd4,
1888 0x83,0x3b,0x8c,0x03,0x3d,0xa4,0xc3,0x3b,0xb8,0xc3,0x2f,0x9c,0x83,0x3c,0xbc,0x43,
1889 0x3d,0xc0,0xc3,0x3c,0x00,0x71,0x20,0x00,0x00,0x08,0x00,0x00,0x00,0x16,0xb0,0x01,
1890 0x48,0xe4,0x4b,0x00,0xf3,0x2c,0xc4,0x3f,0x11,0xd7,0x44,0x45,0xc4,0x6f,0x0f,0x7e,
1891 0x85,0x17,0xb7,0x6d,0x00,0x05,0x03,0x20,0x0d,0x0d,0x00,0x00,0x00,0x61,0x20,0x00,
1892 0x00,0x0f,0x00,0x00,0x00,0x13,0x04,0x41,0x2c,0x10,0x00,0x00,0x00,0x06,0x00,0x00,
1893 0x00,0xc4,0x46,0x00,0xc6,0x12,0x80,0x80,0xd4,0x08,0x40,0x0d,0x90,0x98,0x01,0xa0,
1894 0x30,0x03,0x40,0x60,0x04,0x00,0x00,0x00,0x00,0x83,0x0c,0x8b,0x60,0x8c,0x18,0x28,
1895 0x42,0x40,0x29,0x49,0x50,0x20,0x86,0x60,0x01,0x23,0x9f,0xd9,0x06,0x23,0x00,0x32,
1896 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1897};
1898static const uint8_t _sgl_vs_source_metal_sim[756] = {
1899 0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65,0x20,0x3c,0x6d,0x65,0x74,0x61,0x6c,0x5f,
1900 0x73,0x74,0x64,0x6c,0x69,0x62,0x3e,0x0a,0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65,
1901 0x20,0x3c,0x73,0x69,0x6d,0x64,0x2f,0x73,0x69,0x6d,0x64,0x2e,0x68,0x3e,0x0a,0x0a,
1902 0x75,0x73,0x69,0x6e,0x67,0x20,0x6e,0x61,0x6d,0x65,0x73,0x70,0x61,0x63,0x65,0x20,
1903 0x6d,0x65,0x74,0x61,0x6c,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x76,
1904 0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,
1905 0x6c,0x6f,0x61,0x74,0x34,0x78,0x34,0x20,0x6d,0x76,0x70,0x3b,0x0a,0x20,0x20,0x20,
1906 0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x78,0x34,0x20,0x74,0x6d,0x3b,0x0a,0x7d,0x3b,
1907 0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,
1908 0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,
1909 0x75,0x76,0x20,0x5b,0x5b,0x75,0x73,0x65,0x72,0x28,0x6c,0x6f,0x63,0x6e,0x30,0x29,
1910 0x5d,0x5d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x63,
1911 0x6f,0x6c,0x6f,0x72,0x20,0x5b,0x5b,0x75,0x73,0x65,0x72,0x28,0x6c,0x6f,0x63,0x6e,
1912 0x31,0x29,0x5d,0x5d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,
1913 0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x5b,0x5b,0x70,
1914 0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x5d,0x5d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,
1915 0x6c,0x6f,0x61,0x74,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x69,0x6e,0x74,0x53,0x69,0x7a,
1916 0x65,0x20,0x5b,0x5b,0x70,0x6f,0x69,0x6e,0x74,0x5f,0x73,0x69,0x7a,0x65,0x5d,0x5d,
1917 0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,0x61,0x69,
1918 0x6e,0x30,0x5f,0x69,0x6e,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,
1919 0x74,0x34,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x5b,0x5b,0x61,0x74,
1920 0x74,0x72,0x69,0x62,0x75,0x74,0x65,0x28,0x30,0x29,0x5d,0x5d,0x3b,0x0a,0x20,0x20,
1921 0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x74,0x65,0x78,0x63,0x6f,0x6f,0x72,
1922 0x64,0x30,0x20,0x5b,0x5b,0x61,0x74,0x74,0x72,0x69,0x62,0x75,0x74,0x65,0x28,0x31,
1923 0x29,0x5d,0x5d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,
1924 0x63,0x6f,0x6c,0x6f,0x72,0x30,0x20,0x5b,0x5b,0x61,0x74,0x74,0x72,0x69,0x62,0x75,
1925 0x74,0x65,0x28,0x32,0x29,0x5d,0x5d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,
1926 0x61,0x74,0x20,0x70,0x73,0x69,0x7a,0x65,0x20,0x5b,0x5b,0x61,0x74,0x74,0x72,0x69,
1927 0x62,0x75,0x74,0x65,0x28,0x33,0x29,0x5d,0x5d,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x76,
1928 0x65,0x72,0x74,0x65,0x78,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x20,
1929 0x6d,0x61,0x69,0x6e,0x30,0x28,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x69,0x6e,0x20,0x69,
1930 0x6e,0x20,0x5b,0x5b,0x73,0x74,0x61,0x67,0x65,0x5f,0x69,0x6e,0x5d,0x5d,0x2c,0x20,
1931 0x63,0x6f,0x6e,0x73,0x74,0x61,0x6e,0x74,0x20,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,
1932 0x6d,0x73,0x26,0x20,0x5f,0x31,0x39,0x20,0x5b,0x5b,0x62,0x75,0x66,0x66,0x65,0x72,
1933 0x28,0x30,0x29,0x5d,0x5d,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x6d,0x61,0x69,
1934 0x6e,0x30,0x5f,0x6f,0x75,0x74,0x20,0x6f,0x75,0x74,0x20,0x3d,0x20,0x7b,0x7d,0x3b,
1935 0x0a,0x20,0x20,0x20,0x20,0x6f,0x75,0x74,0x2e,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,
1936 0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x5f,0x31,0x39,0x2e,0x6d,0x76,0x70,0x20,0x2a,
1937 0x20,0x69,0x6e,0x2e,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x20,0x20,
1938 0x20,0x20,0x6f,0x75,0x74,0x2e,0x67,0x6c,0x5f,0x50,0x6f,0x69,0x6e,0x74,0x53,0x69,
1939 0x7a,0x65,0x20,0x3d,0x20,0x69,0x6e,0x2e,0x70,0x73,0x69,0x7a,0x65,0x3b,0x0a,0x20,
1940 0x20,0x20,0x20,0x6f,0x75,0x74,0x2e,0x75,0x76,0x20,0x3d,0x20,0x5f,0x31,0x39,0x2e,
1941 0x74,0x6d,0x20,0x2a,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x28,0x69,0x6e,0x2e,0x74,
1942 0x65,0x78,0x63,0x6f,0x6f,0x72,0x64,0x30,0x2c,0x20,0x30,0x2e,0x30,0x2c,0x20,0x31,
1943 0x2e,0x30,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f,0x75,0x74,0x2e,0x63,0x6f,0x6c,
1944 0x6f,0x72,0x20,0x3d,0x20,0x69,0x6e,0x2e,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b,0x0a,
1945 0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x6f,0x75,0x74,0x3b,0x0a,
1946 0x7d,0x0a,0x0a,0x00,
1947};
1948static const uint8_t _sgl_fs_source_metal_sim[439] = {
1949 0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65,0x20,0x3c,0x6d,0x65,0x74,0x61,0x6c,0x5f,
1950 0x73,0x74,0x64,0x6c,0x69,0x62,0x3e,0x0a,0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65,
1951 0x20,0x3c,0x73,0x69,0x6d,0x64,0x2f,0x73,0x69,0x6d,0x64,0x2e,0x68,0x3e,0x0a,0x0a,
1952 0x75,0x73,0x69,0x6e,0x67,0x20,0x6e,0x61,0x6d,0x65,0x73,0x70,0x61,0x63,0x65,0x20,
1953 0x6d,0x65,0x74,0x61,0x6c,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,
1954 0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,
1955 0x6c,0x6f,0x61,0x74,0x34,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,
1956 0x20,0x5b,0x5b,0x63,0x6f,0x6c,0x6f,0x72,0x28,0x30,0x29,0x5d,0x5d,0x3b,0x0a,0x7d,
1957 0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,
1958 0x69,0x6e,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,
1959 0x75,0x76,0x20,0x5b,0x5b,0x75,0x73,0x65,0x72,0x28,0x6c,0x6f,0x63,0x6e,0x30,0x29,
1960 0x5d,0x5d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x63,
1961 0x6f,0x6c,0x6f,0x72,0x20,0x5b,0x5b,0x75,0x73,0x65,0x72,0x28,0x6c,0x6f,0x63,0x6e,
1962 0x31,0x29,0x5d,0x5d,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x66,0x72,0x61,0x67,0x6d,0x65,
1963 0x6e,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x20,0x6d,0x61,0x69,
1964 0x6e,0x30,0x28,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x69,0x6e,0x20,0x69,0x6e,0x20,0x5b,
1965 0x5b,0x73,0x74,0x61,0x67,0x65,0x5f,0x69,0x6e,0x5d,0x5d,0x2c,0x20,0x74,0x65,0x78,
1966 0x74,0x75,0x72,0x65,0x32,0x64,0x3c,0x66,0x6c,0x6f,0x61,0x74,0x3e,0x20,0x74,0x65,
1967 0x78,0x20,0x5b,0x5b,0x74,0x65,0x78,0x74,0x75,0x72,0x65,0x28,0x30,0x29,0x5d,0x5d,
1968 0x2c,0x20,0x73,0x61,0x6d,0x70,0x6c,0x65,0x72,0x20,0x73,0x6d,0x70,0x20,0x5b,0x5b,
1969 0x73,0x61,0x6d,0x70,0x6c,0x65,0x72,0x28,0x30,0x29,0x5d,0x5d,0x29,0x0a,0x7b,0x0a,
1970 0x20,0x20,0x20,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x20,0x6f,0x75,
1971 0x74,0x20,0x3d,0x20,0x7b,0x7d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f,0x75,0x74,0x2e,
1972 0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x74,0x65,0x78,
1973 0x2e,0x73,0x61,0x6d,0x70,0x6c,0x65,0x28,0x73,0x6d,0x70,0x2c,0x20,0x69,0x6e,0x2e,
1974 0x75,0x76,0x2e,0x78,0x79,0x29,0x20,0x2a,0x20,0x69,0x6e,0x2e,0x63,0x6f,0x6c,0x6f,
1975 0x72,0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x6f,0x75,
1976 0x74,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
1977};
1978#elif defined(SOKOL_D3D11)
1979static const uint8_t _sgl_vs_bytecode_hlsl4[1032] = {
1980 0x44,0x58,0x42,0x43,0x74,0x7f,0x01,0xd9,0xf4,0xd5,0xed,0x1d,0x74,0xc1,0x30,0x27,
1981 0xd8,0xe9,0x9d,0x50,0x01,0x00,0x00,0x00,0x08,0x04,0x00,0x00,0x05,0x00,0x00,0x00,
1982 0x34,0x00,0x00,0x00,0x14,0x01,0x00,0x00,0x90,0x01,0x00,0x00,0x00,0x02,0x00,0x00,
1983 0x8c,0x03,0x00,0x00,0x52,0x44,0x45,0x46,0xd8,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
1984 0x48,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x1c,0x00,0x00,0x00,0x00,0x04,0xfe,0xff,
1985 0x10,0x81,0x00,0x00,0xaf,0x00,0x00,0x00,0x3c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1986 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1987 0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,
1988 0x73,0x00,0xab,0xab,0x3c,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x60,0x00,0x00,0x00,
1989 0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x90,0x00,0x00,0x00,
1990 0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x98,0x00,0x00,0x00,
1991 0x00,0x00,0x00,0x00,0xa8,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x40,0x00,0x00,0x00,
1992 0x02,0x00,0x00,0x00,0x98,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5f,0x31,0x39,0x5f,
1993 0x6d,0x76,0x70,0x00,0x02,0x00,0x03,0x00,0x04,0x00,0x04,0x00,0x00,0x00,0x00,0x00,
1994 0x00,0x00,0x00,0x00,0x5f,0x31,0x39,0x5f,0x74,0x6d,0x00,0x4d,0x69,0x63,0x72,0x6f,
1995 0x73,0x6f,0x66,0x74,0x20,0x28,0x52,0x29,0x20,0x48,0x4c,0x53,0x4c,0x20,0x53,0x68,
1996 0x61,0x64,0x65,0x72,0x20,0x43,0x6f,0x6d,0x70,0x69,0x6c,0x65,0x72,0x20,0x31,0x30,
1997 0x2e,0x31,0x00,0xab,0x49,0x53,0x47,0x4e,0x74,0x00,0x00,0x00,0x04,0x00,0x00,0x00,
1998 0x08,0x00,0x00,0x00,0x68,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
1999 0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x0f,0x00,0x00,0x68,0x00,0x00,0x00,
2000 0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
2001 0x03,0x03,0x00,0x00,0x68,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2002 0x03,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x0f,0x0f,0x00,0x00,0x68,0x00,0x00,0x00,
2003 0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
2004 0x01,0x00,0x00,0x00,0x54,0x45,0x58,0x43,0x4f,0x4f,0x52,0x44,0x00,0xab,0xab,0xab,
2005 0x4f,0x53,0x47,0x4e,0x68,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x08,0x00,0x00,0x00,
2006 0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
2007 0x00,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,0x50,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
2008 0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,
2009 0x59,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
2010 0x02,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,0x54,0x45,0x58,0x43,0x4f,0x4f,0x52,0x44,
2011 0x00,0x53,0x56,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x00,0xab,0xab,0xab,
2012 0x53,0x48,0x44,0x52,0x84,0x01,0x00,0x00,0x40,0x00,0x01,0x00,0x61,0x00,0x00,0x00,
2013 0x59,0x00,0x00,0x04,0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,
2014 0x5f,0x00,0x00,0x03,0xf2,0x10,0x10,0x00,0x00,0x00,0x00,0x00,0x5f,0x00,0x00,0x03,
2015 0x32,0x10,0x10,0x00,0x01,0x00,0x00,0x00,0x5f,0x00,0x00,0x03,0xf2,0x10,0x10,0x00,
2016 0x02,0x00,0x00,0x00,0x65,0x00,0x00,0x03,0xf2,0x20,0x10,0x00,0x00,0x00,0x00,0x00,
2017 0x65,0x00,0x00,0x03,0xf2,0x20,0x10,0x00,0x01,0x00,0x00,0x00,0x67,0x00,0x00,0x04,
2018 0xf2,0x20,0x10,0x00,0x02,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x68,0x00,0x00,0x02,
2019 0x01,0x00,0x00,0x00,0x38,0x00,0x00,0x08,0xf2,0x00,0x10,0x00,0x00,0x00,0x00,0x00,
2020 0x56,0x15,0x10,0x00,0x01,0x00,0x00,0x00,0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,
2021 0x05,0x00,0x00,0x00,0x32,0x00,0x00,0x0a,0xf2,0x00,0x10,0x00,0x00,0x00,0x00,0x00,
2022 0x06,0x10,0x10,0x00,0x01,0x00,0x00,0x00,0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,
2023 0x04,0x00,0x00,0x00,0x46,0x0e,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,
2024 0xf2,0x20,0x10,0x00,0x00,0x00,0x00,0x00,0x46,0x0e,0x10,0x00,0x00,0x00,0x00,0x00,
2025 0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x36,0x00,0x00,0x05,
2026 0xf2,0x20,0x10,0x00,0x01,0x00,0x00,0x00,0x46,0x1e,0x10,0x00,0x02,0x00,0x00,0x00,
2027 0x38,0x00,0x00,0x08,0xf2,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x56,0x15,0x10,0x00,
2028 0x00,0x00,0x00,0x00,0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
2029 0x32,0x00,0x00,0x0a,0xf2,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x06,0x10,0x10,0x00,
2030 0x00,0x00,0x00,0x00,0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2031 0x46,0x0e,0x10,0x00,0x00,0x00,0x00,0x00,0x32,0x00,0x00,0x0a,0xf2,0x00,0x10,0x00,
2032 0x00,0x00,0x00,0x00,0xa6,0x1a,0x10,0x00,0x00,0x00,0x00,0x00,0x46,0x8e,0x20,0x00,
2033 0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x46,0x0e,0x10,0x00,0x00,0x00,0x00,0x00,
2034 0x32,0x00,0x00,0x0a,0xf2,0x20,0x10,0x00,0x02,0x00,0x00,0x00,0xf6,0x1f,0x10,0x00,
2035 0x00,0x00,0x00,0x00,0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
2036 0x46,0x0e,0x10,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x01,0x53,0x54,0x41,0x54,
2037 0x74,0x00,0x00,0x00,0x09,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2038 0x06,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2039 0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2040 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2041 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2042 0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2043 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2044 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2045};
2046static const uint8_t _sgl_fs_bytecode_hlsl4[608] = {
2047 0x44,0x58,0x42,0x43,0xc8,0x9b,0x66,0x64,0x80,0x2f,0xbe,0x14,0xd9,0x88,0xa0,0x97,
2048 0x64,0x14,0x66,0xff,0x01,0x00,0x00,0x00,0x60,0x02,0x00,0x00,0x05,0x00,0x00,0x00,
2049 0x34,0x00,0x00,0x00,0xc8,0x00,0x00,0x00,0x14,0x01,0x00,0x00,0x48,0x01,0x00,0x00,
2050 0xe4,0x01,0x00,0x00,0x52,0x44,0x45,0x46,0x8c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2051 0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x1c,0x00,0x00,0x00,0x00,0x04,0xff,0xff,
2052 0x10,0x81,0x00,0x00,0x64,0x00,0x00,0x00,0x5c,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
2053 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2054 0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x02,0x00,0x00,0x00,
2055 0x05,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,
2056 0x01,0x00,0x00,0x00,0x0d,0x00,0x00,0x00,0x73,0x6d,0x70,0x00,0x74,0x65,0x78,0x00,
2057 0x4d,0x69,0x63,0x72,0x6f,0x73,0x6f,0x66,0x74,0x20,0x28,0x52,0x29,0x20,0x48,0x4c,
2058 0x53,0x4c,0x20,0x53,0x68,0x61,0x64,0x65,0x72,0x20,0x43,0x6f,0x6d,0x70,0x69,0x6c,
2059 0x65,0x72,0x20,0x31,0x30,0x2e,0x31,0x00,0x49,0x53,0x47,0x4e,0x44,0x00,0x00,0x00,
2060 0x02,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2061 0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x03,0x00,0x00,
2062 0x38,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
2063 0x01,0x00,0x00,0x00,0x0f,0x0f,0x00,0x00,0x54,0x45,0x58,0x43,0x4f,0x4f,0x52,0x44,
2064 0x00,0xab,0xab,0xab,0x4f,0x53,0x47,0x4e,0x2c,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
2065 0x08,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2066 0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,0x53,0x56,0x5f,0x54,
2067 0x61,0x72,0x67,0x65,0x74,0x00,0xab,0xab,0x53,0x48,0x44,0x52,0x94,0x00,0x00,0x00,
2068 0x40,0x00,0x00,0x00,0x25,0x00,0x00,0x00,0x5a,0x00,0x00,0x03,0x00,0x60,0x10,0x00,
2069 0x00,0x00,0x00,0x00,0x58,0x18,0x00,0x04,0x00,0x70,0x10,0x00,0x00,0x00,0x00,0x00,
2070 0x55,0x55,0x00,0x00,0x62,0x10,0x00,0x03,0x32,0x10,0x10,0x00,0x00,0x00,0x00,0x00,
2071 0x62,0x10,0x00,0x03,0xf2,0x10,0x10,0x00,0x01,0x00,0x00,0x00,0x65,0x00,0x00,0x03,
2072 0xf2,0x20,0x10,0x00,0x00,0x00,0x00,0x00,0x68,0x00,0x00,0x02,0x01,0x00,0x00,0x00,
2073 0x45,0x00,0x00,0x09,0xf2,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x46,0x10,0x10,0x00,
2074 0x00,0x00,0x00,0x00,0x46,0x7e,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x10,0x00,
2075 0x00,0x00,0x00,0x00,0x38,0x00,0x00,0x07,0xf2,0x20,0x10,0x00,0x00,0x00,0x00,0x00,
2076 0x46,0x0e,0x10,0x00,0x00,0x00,0x00,0x00,0x46,0x1e,0x10,0x00,0x01,0x00,0x00,0x00,
2077 0x3e,0x00,0x00,0x01,0x53,0x54,0x41,0x54,0x74,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
2078 0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
2079 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2080 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2081 0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2082 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2083 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2084 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
2085
2086};
2087#elif defined(SOKOL_WGPU)
2088static const uint8_t _sgl_vs_source_wgsl[1162] = {
2089 0x64,0x69,0x61,0x67,0x6e,0x6f,0x73,0x74,0x69,0x63,0x28,0x6f,0x66,0x66,0x2c,0x20,
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2163static const uint8_t _sgl_fs_source_wgsl[647] = {
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2200 0x0a,0x20,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x63,0x6f,0x6c,0x6f,0x72,
2201 0x5f,0x70,0x61,0x72,0x61,0x6d,0x3b,0x0a,0x20,0x20,0x6d,0x61,0x69,0x6e,0x5f,0x31,
2202 0x28,0x29,0x3b,0x0a,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x6d,0x61,0x69,
2203 0x6e,0x5f,0x6f,0x75,0x74,0x28,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,
2204 0x29,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
2205};
2206#elif defined(SOKOL_DUMMY_BACKEND)
2207static const char* _sgl_vs_source_dummy = "";
2208static const char* _sgl_fs_source_dummy = "";
2209#else
2210#error "Please define one of SOKOL_GLCORE, SOKOL_GLES3, SOKOL_D3D11, SOKOL_METAL, SOKOL_WGPU or SOKOL_DUMMY_BACKEND!"
2211#endif
2212
2213// ████████ ██ ██ ██████ ███████ ███████
2214// ██ ██ ██ ██ ██ ██ ██
2215// ██ ████ ██████ █████ ███████
2216// ██ ██ ██ ██ ██
2217// ██ ██ ██ ███████ ███████
2218//
2219// >>types
2220typedef enum {
2221 SGL_PRIMITIVETYPE_POINTS = 0,
2222 SGL_PRIMITIVETYPE_LINES,
2223 SGL_PRIMITIVETYPE_LINE_STRIP,
2224 SGL_PRIMITIVETYPE_TRIANGLES,
2225 SGL_PRIMITIVETYPE_TRIANGLE_STRIP,
2226 SGL_PRIMITIVETYPE_QUADS,
2227 SGL_NUM_PRIMITIVE_TYPES,
2228} _sgl_primitive_type_t;
2229
2230typedef struct {
2231 uint32_t id;
2232 sg_resource_state state;
2233} _sgl_slot_t;
2234
2235typedef struct {
2236 int size;
2237 int queue_top;
2238 uint32_t* gen_ctrs;
2239 int* free_queue;
2240} _sgl_pool_t;
2241
2242typedef struct {
2243 _sgl_slot_t slot;
2244 sg_pipeline pip[SGL_NUM_PRIMITIVE_TYPES];
2245} _sgl_pipeline_t;
2246
2247typedef struct {
2248 _sgl_pool_t pool;
2249 _sgl_pipeline_t* pips;
2250} _sgl_pipeline_pool_t;
2251
2252typedef enum {
2253 SGL_MATRIXMODE_MODELVIEW,
2254 SGL_MATRIXMODE_PROJECTION,
2255 SGL_MATRIXMODE_TEXTURE,
2256 SGL_NUM_MATRIXMODES
2257} _sgl_matrix_mode_t;
2258
2259typedef struct {
2260 float pos[3];
2261 float uv[2];
2262 uint32_t rgba;
2263 float psize;
2264} _sgl_vertex_t;
2265
2266typedef struct {
2267 float v[4][4];
2268} _sgl_matrix_t;
2269
2270typedef struct {
2271 _sgl_matrix_t mvp; /* model-view-projection matrix */
2272 _sgl_matrix_t tm; /* texture matrix */
2273} _sgl_uniform_t;
2274
2275typedef enum {
2276 SGL_COMMAND_DRAW,
2277 SGL_COMMAND_VIEWPORT,
2278 SGL_COMMAND_SCISSOR_RECT,
2279} _sgl_command_type_t;
2280
2281typedef struct {
2282 sg_pipeline pip;
2283 sg_image img;
2284 sg_sampler smp;
2285 int base_vertex;
2286 int num_vertices;
2287 int uniform_index;
2288} _sgl_draw_args_t;
2289
2290typedef struct {
2291 int x, y, w, h;
2292 bool origin_top_left;
2293} _sgl_viewport_args_t;
2294
2295typedef struct {
2296 int x, y, w, h;
2297 bool origin_top_left;
2298} _sgl_scissor_rect_args_t;
2299
2300typedef union {
2301 _sgl_draw_args_t draw;
2302 _sgl_viewport_args_t viewport;
2303 _sgl_scissor_rect_args_t scissor_rect;
2304} _sgl_args_t;
2305
2306typedef struct {
2307 _sgl_command_type_t cmd;
2308 int layer_id;
2309 _sgl_args_t args;
2310} _sgl_command_t;
2311
2312#define _SGL_INVALID_SLOT_INDEX (0)
2313#define _SGL_MAX_STACK_DEPTH (64)
2314#define _SGL_DEFAULT_CONTEXT_POOL_SIZE (4)
2315#define _SGL_DEFAULT_PIPELINE_POOL_SIZE (64)
2316// __v_ start
2317#if !defined(_SGL_DEFAULT_MAX_VERTICES)
2318#define _SGL_DEFAULT_MAX_VERTICES (1<<17)
2319#endif
2320#if !defined(_SGL_DEFAULT_MAX_COMMANDS)
2321#define _SGL_DEFAULT_MAX_COMMANDS (1<<15)
2322#endif
2323// __v_ end
2324#define _SGL_SLOT_SHIFT (16)
2325#define _SGL_MAX_POOL_SIZE (1<<_SGL_SLOT_SHIFT)
2326#define _SGL_SLOT_MASK (_SGL_MAX_POOL_SIZE-1)
2327
2328typedef struct {
2329 _sgl_slot_t slot;
2330 sgl_context_desc_t desc;
2331 uint32_t frame_id;
2332 uint32_t update_frame_id;
2333 struct {
2334 int cap;
2335 int next;
2336 _sgl_vertex_t* ptr;
2337 } vertices;
2338 struct {
2339 int cap;
2340 int next;
2341 _sgl_uniform_t* ptr;
2342 } uniforms;
2343 struct {
2344 int cap;
2345 int next;
2346 _sgl_command_t* ptr;
2347 } commands;
2348
2349 /* state tracking */
2350 int base_vertex;
2351 int vtx_count; /* number of times vtx function has been called, used for non-triangle primitives */
2352 sgl_error_t error;
2353 bool in_begin;
2354 int layer_id;
2355 float u, v;
2356 uint32_t rgba;
2357 float point_size;
2358 _sgl_primitive_type_t cur_prim_type;
2359 sg_image cur_img;
2360 sg_sampler cur_smp;
2361 bool texturing_enabled;
2362 bool matrix_dirty; /* reset in sgl_end(), set in any of the matrix stack functions */
2363
2364 /* sokol-gfx resources */
2365 sg_buffer vbuf;
2366 sgl_pipeline def_pip;
2367 sg_bindings bind;
2368
2369 /* pipeline stack */
2370 int pip_tos;
2371 sgl_pipeline pip_stack[_SGL_MAX_STACK_DEPTH];
2372
2373 /* matrix stacks */
2374 _sgl_matrix_mode_t cur_matrix_mode;
2375 int matrix_tos[SGL_NUM_MATRIXMODES];
2376 _sgl_matrix_t matrix_stack[SGL_NUM_MATRIXMODES][_SGL_MAX_STACK_DEPTH];
2377} _sgl_context_t;
2378
2379typedef struct {
2380 _sgl_pool_t pool;
2381 _sgl_context_t* contexts;
2382} _sgl_context_pool_t;
2383
2384typedef struct {
2385 uint32_t init_cookie;
2386 sgl_desc_t desc;
2387 sg_image def_img; // a default white texture
2388 sg_sampler def_smp; // a default sampler
2389 sg_shader shd; // same shader for all contexts
2390 sgl_context def_ctx_id;
2391 sgl_context cur_ctx_id;
2392 _sgl_context_t* cur_ctx; // may be 0!
2393 _sgl_pipeline_pool_t pip_pool;
2394 _sgl_context_pool_t context_pool;
2395} _sgl_t;
2396static _sgl_t _sgl;
2397
2398// ██ ██████ ██████ ██████ ██ ███ ██ ██████
2399// ██ ██ ██ ██ ██ ██ ████ ██ ██
2400// ██ ██ ██ ██ ███ ██ ███ ██ ██ ██ ██ ██ ███
2401// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
2402// ███████ ██████ ██████ ██████ ██ ██ ████ ██████
2403//
2404// >>logging
2405#if defined(SOKOL_DEBUG)
2406#define _SGL_LOGITEM_XMACRO(item,msg) #item ": " msg,
2407static const char* _sgl_log_messages[] = {
2408 _SGL_LOG_ITEMS
2409};
2410#undef _SGL_LOGITEM_XMACRO
2411#endif // SOKOL_DEBUG
2412
2413#define _SGL_PANIC(code) _sgl_log(SGL_LOGITEM_ ##code, 0, __LINE__)
2414#define _SGL_ERROR(code) _sgl_log(SGL_LOGITEM_ ##code, 1, __LINE__)
2415#define _SGL_WARN(code) _sgl_log(SGL_LOGITEM_ ##code, 2, __LINE__)
2416#define _SGL_INFO(code) _sgl_log(SGL_LOGITEM_ ##code, 3, __LINE__)
2417
2418static void _sgl_log(sgl_log_item_t log_item, uint32_t log_level, uint32_t line_nr) {
2419 if (_sgl.desc.logger.func) {
2420 #if defined(SOKOL_DEBUG)
2421 const char* filename = __FILE__;
2422 const char* message = _sgl_log_messages[log_item];
2423 #else
2424 const char* filename = 0;
2425 const char* message = 0;
2426 #endif
2427 _sgl.desc.logger.func("sgl", log_level, log_item, message, line_nr, filename, _sgl.desc.logger.user_data);
2428 } else {
2429 // for log level PANIC it would be 'undefined behaviour' to continue
2430 if (log_level == 0) {
2431 abort();
2432 }
2433 }
2434}
2435
2436// ███ ███ ███████ ███ ███ ██████ ██████ ██ ██
2437// ████ ████ ██ ████ ████ ██ ██ ██ ██ ██ ██
2438// ██ ████ ██ █████ ██ ████ ██ ██ ██ ██████ ████
2439// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
2440// ██ ██ ███████ ██ ██ ██████ ██ ██ ██
2441//
2442// >>memory
2443static void _sgl_clear(void* ptr, size_t size) {
2444 SOKOL_ASSERT(ptr && (size > 0));
2445 memset(ptr, 0, size);
2446}
2447
2448static void* _sgl_malloc(size_t size) {
2449 SOKOL_ASSERT(size > 0);
2450 void* ptr;
2451 if (_sgl.desc.allocator.alloc_fn) {
2452 ptr = _sgl.desc.allocator.alloc_fn(size, _sgl.desc.allocator.user_data);
2453 } else {
2454 ptr = malloc(size);
2455 }
2456 if (0 == ptr) {
2457 _SGL_PANIC(MALLOC_FAILED);
2458 }
2459 return ptr;
2460}
2461
2462static void* _sgl_malloc_clear(size_t size) {
2463 void* ptr = _sgl_malloc(size);
2464 _sgl_clear(ptr, size);
2465 return ptr;
2466}
2467
2468static void _sgl_free(void* ptr) {
2469 if (_sgl.desc.allocator.free_fn) {
2470 _sgl.desc.allocator.free_fn(ptr, _sgl.desc.allocator.user_data);
2471 } else {
2472 free(ptr);
2473 }
2474}
2475
2476// ██████ ██████ ██████ ██
2477// ██ ██ ██ ██ ██ ██ ██
2478// ██████ ██ ██ ██ ██ ██
2479// ██ ██ ██ ██ ██ ██
2480// ██ ██████ ██████ ███████
2481//
2482// >>pool
2483static void _sgl_init_pool(_sgl_pool_t* pool, int num) {
2484 SOKOL_ASSERT(pool && (num >= 1));
2485 /* slot 0 is reserved for the 'invalid id', so bump the pool size by 1 */
2486 pool->size = num + 1;
2487 pool->queue_top = 0;
2488 /* generation counters indexable by pool slot index, slot 0 is reserved */
2489 size_t gen_ctrs_size = sizeof(uint32_t) * (size_t)pool->size;
2490 pool->gen_ctrs = (uint32_t*) _sgl_malloc_clear(gen_ctrs_size);
2491 /* it's not a bug to only reserve 'num' here */
2492 pool->free_queue = (int*) _sgl_malloc_clear(sizeof(int) * (size_t)num);
2493 /* never allocate the zero-th pool item since the invalid id is 0 */
2494 for (int i = pool->size-1; i >= 1; i--) {
2495 pool->free_queue[pool->queue_top++] = i;
2496 }
2497}
2498
2499static void _sgl_discard_pool(_sgl_pool_t* pool) {
2500 SOKOL_ASSERT(pool);
2501 SOKOL_ASSERT(pool->free_queue);
2502 _sgl_free(pool->free_queue);
2503 pool->free_queue = 0;
2504 SOKOL_ASSERT(pool->gen_ctrs);
2505 _sgl_free(pool->gen_ctrs);
2506 pool->gen_ctrs = 0;
2507 pool->size = 0;
2508 pool->queue_top = 0;
2509}
2510
2511static int _sgl_pool_alloc_index(_sgl_pool_t* pool) {
2512 SOKOL_ASSERT(pool);
2513 SOKOL_ASSERT(pool->free_queue);
2514 if (pool->queue_top > 0) {
2515 int slot_index = pool->free_queue[--pool->queue_top];
2516 SOKOL_ASSERT((slot_index > 0) && (slot_index < pool->size));
2517 return slot_index;
2518 } else {
2519 // pool exhausted
2520 return _SGL_INVALID_SLOT_INDEX;
2521 }
2522}
2523
2524static void _sgl_pool_free_index(_sgl_pool_t* pool, int slot_index) {
2525 SOKOL_ASSERT((slot_index > _SGL_INVALID_SLOT_INDEX) && (slot_index < pool->size));
2526 SOKOL_ASSERT(pool);
2527 SOKOL_ASSERT(pool->free_queue);
2528 SOKOL_ASSERT(pool->queue_top < pool->size);
2529 #ifdef SOKOL_DEBUG
2530 /* debug check against double-free */
2531 for (int i = 0; i < pool->queue_top; i++) {
2532 SOKOL_ASSERT(pool->free_queue[i] != slot_index);
2533 }
2534 #endif
2535 pool->free_queue[pool->queue_top++] = slot_index;
2536 SOKOL_ASSERT(pool->queue_top <= (pool->size-1));
2537}
2538
2539/* allocate the slot at slot_index:
2540 - bump the slot's generation counter
2541 - create a resource id from the generation counter and slot index
2542 - set the slot's id to this id
2543 - set the slot's state to ALLOC
2544 - return the resource id
2545*/
2546static uint32_t _sgl_slot_alloc(_sgl_pool_t* pool, _sgl_slot_t* slot, int slot_index) {
2547 /* FIXME: add handling for an overflowing generation counter,
2548 for now, just overflow (another option is to disable
2549 the slot)
2550 */
2551 SOKOL_ASSERT(pool && pool->gen_ctrs);
2552 SOKOL_ASSERT((slot_index > _SGL_INVALID_SLOT_INDEX) && (slot_index < pool->size));
2553 SOKOL_ASSERT((slot->state == SG_RESOURCESTATE_INITIAL) && (slot->id == SG_INVALID_ID));
2554 uint32_t ctr = ++pool->gen_ctrs[slot_index];
2555 slot->id = (ctr<<_SGL_SLOT_SHIFT)|(slot_index & _SGL_SLOT_MASK);
2556 slot->state = SG_RESOURCESTATE_ALLOC;
2557 return slot->id;
2558}
2559
2560/* extract slot index from id */
2561static int _sgl_slot_index(uint32_t id) {
2562 int slot_index = (int) (id & _SGL_SLOT_MASK);
2563 SOKOL_ASSERT(_SGL_INVALID_SLOT_INDEX != slot_index);
2564 return slot_index;
2565}
2566
2567// ██████ ██ ██████ ███████ ██ ██ ███ ██ ███████ ███████
2568// ██ ██ ██ ██ ██ ██ ██ ██ ████ ██ ██ ██
2569// ██████ ██ ██████ █████ ██ ██ ██ ██ ██ █████ ███████
2570// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
2571// ██ ██ ██ ███████ ███████ ██ ██ ████ ███████ ███████
2572//
2573// >>pipelines
2574static void _sgl_reset_pipeline(_sgl_pipeline_t* pip) {
2575 SOKOL_ASSERT(pip);
2576 _sgl_clear(pip, sizeof(_sgl_pipeline_t));
2577}
2578
2579static void _sgl_setup_pipeline_pool(int pool_size) {
2580 /* note: the pools here will have an additional item, since slot 0 is reserved */
2581 SOKOL_ASSERT((pool_size > 0) && (pool_size < _SGL_MAX_POOL_SIZE));
2582 _sgl_init_pool(&_sgl.pip_pool.pool, pool_size);
2583 size_t pool_byte_size = sizeof(_sgl_pipeline_t) * (size_t)_sgl.pip_pool.pool.size;
2584 _sgl.pip_pool.pips = (_sgl_pipeline_t*) _sgl_malloc_clear(pool_byte_size);
2585}
2586
2587static void _sgl_discard_pipeline_pool(void) {
2588 SOKOL_ASSERT(0 != _sgl.pip_pool.pips);
2589 _sgl_free(_sgl.pip_pool.pips); _sgl.pip_pool.pips = 0;
2590 _sgl_discard_pool(&_sgl.pip_pool.pool);
2591}
2592
2593/* get pipeline pointer without id-check */
2594static _sgl_pipeline_t* _sgl_pipeline_at(uint32_t pip_id) {
2595 SOKOL_ASSERT(SG_INVALID_ID != pip_id);
2596 int slot_index = _sgl_slot_index(pip_id);
2597 SOKOL_ASSERT((slot_index > _SGL_INVALID_SLOT_INDEX) && (slot_index < _sgl.pip_pool.pool.size));
2598 return &_sgl.pip_pool.pips[slot_index];
2599}
2600
2601/* get pipeline pointer with id-check, returns 0 if no match */
2602static _sgl_pipeline_t* _sgl_lookup_pipeline(uint32_t pip_id) {
2603 if (SG_INVALID_ID != pip_id) {
2604 _sgl_pipeline_t* pip = _sgl_pipeline_at(pip_id);
2605 if (pip->slot.id == pip_id) {
2606 return pip;
2607 }
2608 }
2609 return 0;
2610}
2611
2612/* make pipeline id from uint32_t id */
2613static sgl_pipeline _sgl_make_pip_id(uint32_t pip_id) {
2614 sgl_pipeline pip = { pip_id };
2615 return pip;
2616}
2617
2618static sgl_pipeline _sgl_alloc_pipeline(void) {
2619 sgl_pipeline res;
2620 int slot_index = _sgl_pool_alloc_index(&_sgl.pip_pool.pool);
2621 if (_SGL_INVALID_SLOT_INDEX != slot_index) {
2622 res = _sgl_make_pip_id(_sgl_slot_alloc(&_sgl.pip_pool.pool, &_sgl.pip_pool.pips[slot_index].slot, slot_index));
2623 } else {
2624 /* pool is exhausted */
2625 res = _sgl_make_pip_id(SG_INVALID_ID);
2626 }
2627 return res;
2628}
2629
2630static void _sgl_init_pipeline(sgl_pipeline pip_id, const sg_pipeline_desc* in_desc, const sgl_context_desc_t* ctx_desc) {
2631 SOKOL_ASSERT((pip_id.id != SG_INVALID_ID) && in_desc && ctx_desc);
2632
2633 /* create a new desc with 'patched' shader and pixel format state */
2634 sg_pipeline_desc desc = *in_desc;
2635 desc.layout.buffers[0].stride = sizeof(_sgl_vertex_t);
2636 {
2637 sg_vertex_attr_state* pos = &desc.layout.attrs[0];
2638 pos->offset = offsetof(_sgl_vertex_t, pos);
2639 pos->format = SG_VERTEXFORMAT_FLOAT3;
2640 }
2641 {
2642 sg_vertex_attr_state* uv = &desc.layout.attrs[1];
2643 uv->offset = offsetof(_sgl_vertex_t, uv);
2644 uv->format = SG_VERTEXFORMAT_FLOAT2;
2645 }
2646 {
2647 sg_vertex_attr_state* rgba = &desc.layout.attrs[2];
2648 rgba->offset = offsetof(_sgl_vertex_t, rgba);
2649 rgba->format = SG_VERTEXFORMAT_UBYTE4N;
2650 }
2651 {
2652 sg_vertex_attr_state* psize = &desc.layout.attrs[3];
2653 psize->offset = offsetof(_sgl_vertex_t, psize);
2654 psize->format = SG_VERTEXFORMAT_FLOAT;
2655 }
2656 if (in_desc->shader.id == SG_INVALID_ID) {
2657 desc.shader = _sgl.shd;
2658 }
2659 desc.index_type = SG_INDEXTYPE_NONE;
2660 desc.sample_count = ctx_desc->sample_count;
2661 if (desc.face_winding == _SG_FACEWINDING_DEFAULT) {
2662 desc.face_winding = _sgl.desc.face_winding;
2663 }
2664 desc.depth.pixel_format = ctx_desc->depth_format;
2665 if (ctx_desc->depth_format == SG_PIXELFORMAT_NONE) {
2666 desc.depth.write_enabled = false;
2667 }
2668 desc.colors[0].pixel_format = ctx_desc->color_format;
2669 if (desc.colors[0].write_mask == _SG_COLORMASK_DEFAULT) {
2670 desc.colors[0].write_mask = SG_COLORMASK_RGB;
2671 }
2672
2673 _sgl_pipeline_t* pip = _sgl_lookup_pipeline(pip_id.id);
2674 SOKOL_ASSERT(pip && (pip->slot.state == SG_RESOURCESTATE_ALLOC));
2675 pip->slot.state = SG_RESOURCESTATE_VALID;
2676 for (int i = 0; i < SGL_NUM_PRIMITIVE_TYPES; i++) {
2677 switch (i) {
2678 case SGL_PRIMITIVETYPE_POINTS:
2679 desc.primitive_type = SG_PRIMITIVETYPE_POINTS;
2680 break;
2681 case SGL_PRIMITIVETYPE_LINES:
2682 desc.primitive_type = SG_PRIMITIVETYPE_LINES;
2683 break;
2684 case SGL_PRIMITIVETYPE_LINE_STRIP:
2685 desc.primitive_type = SG_PRIMITIVETYPE_LINE_STRIP;
2686 break;
2687 case SGL_PRIMITIVETYPE_TRIANGLES:
2688 desc.primitive_type = SG_PRIMITIVETYPE_TRIANGLES;
2689 break;
2690 case SGL_PRIMITIVETYPE_TRIANGLE_STRIP:
2691 case SGL_PRIMITIVETYPE_QUADS:
2692 desc.primitive_type = SG_PRIMITIVETYPE_TRIANGLE_STRIP;
2693 break;
2694 }
2695 if (SGL_PRIMITIVETYPE_QUADS == i) {
2696 /* quads are emulated via triangles, use the same pipeline object */
2697 pip->pip[i] = pip->pip[SGL_PRIMITIVETYPE_TRIANGLES];
2698 } else {
2699 pip->pip[i] = sg_make_pipeline(&desc);
2700 if (pip->pip[i].id == SG_INVALID_ID) {
2701 _SGL_ERROR(MAKE_PIPELINE_FAILED);
2702 pip->slot.state = SG_RESOURCESTATE_FAILED;
2703 }
2704 }
2705 }
2706}
2707
2708static sgl_pipeline _sgl_make_pipeline(const sg_pipeline_desc* desc, const sgl_context_desc_t* ctx_desc) {
2709 SOKOL_ASSERT(desc && ctx_desc);
2710 sgl_pipeline pip_id = _sgl_alloc_pipeline();
2711 if (pip_id.id != SG_INVALID_ID) {
2712 _sgl_init_pipeline(pip_id, desc, ctx_desc);
2713 } else {
2714 _SGL_ERROR(PIPELINE_POOL_EXHAUSTED);
2715 }
2716 return pip_id;
2717}
2718
2719static void _sgl_destroy_pipeline(sgl_pipeline pip_id) {
2720 _sgl_pipeline_t* pip = _sgl_lookup_pipeline(pip_id.id);
2721 if (pip) {
2722 sg_push_debug_group("sokol-gl");
2723 for (int i = 0; i < SGL_NUM_PRIMITIVE_TYPES; i++) {
2724 if (i != SGL_PRIMITIVETYPE_QUADS) {
2725 sg_destroy_pipeline(pip->pip[i]);
2726 }
2727 }
2728 sg_pop_debug_group();
2729 _sgl_reset_pipeline(pip);
2730 _sgl_pool_free_index(&_sgl.pip_pool.pool, _sgl_slot_index(pip_id.id));
2731 }
2732}
2733
2734static sg_pipeline _sgl_get_pipeline(sgl_pipeline pip_id, _sgl_primitive_type_t prim_type) {
2735 _sgl_pipeline_t* pip = _sgl_lookup_pipeline(pip_id.id);
2736 if (pip) {
2737 return pip->pip[prim_type];
2738 } else {
2739 sg_pipeline dummy_id = { SG_INVALID_ID };
2740 return dummy_id;
2741 }
2742}
2743
2744// ██████ ██████ ███ ██ ████████ ███████ ██ ██ ████████ ███████
2745// ██ ██ ██ ████ ██ ██ ██ ██ ██ ██ ██
2746// ██ ██ ██ ██ ██ ██ ██ █████ ███ ██ ███████
2747// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
2748// ██████ ██████ ██ ████ ██ ███████ ██ ██ ██ ███████
2749//
2750// >>contexts
2751static void _sgl_reset_context(_sgl_context_t* ctx) {
2752 SOKOL_ASSERT(ctx);
2753 SOKOL_ASSERT(0 == ctx->vertices.ptr);
2754 SOKOL_ASSERT(0 == ctx->uniforms.ptr);
2755 SOKOL_ASSERT(0 == ctx->commands.ptr);
2756 _sgl_clear(ctx, sizeof(_sgl_context_t));
2757}
2758
2759static void _sgl_setup_context_pool(int pool_size) {
2760 /* note: the pools here will have an additional item, since slot 0 is reserved */
2761 SOKOL_ASSERT((pool_size > 0) && (pool_size < _SGL_MAX_POOL_SIZE));
2762 _sgl_init_pool(&_sgl.context_pool.pool, pool_size);
2763 size_t pool_byte_size = sizeof(_sgl_context_t) * (size_t)_sgl.context_pool.pool.size;
2764 _sgl.context_pool.contexts = (_sgl_context_t*) _sgl_malloc_clear(pool_byte_size);
2765}
2766
2767static void _sgl_discard_context_pool(void) {
2768 SOKOL_ASSERT(0 != _sgl.context_pool.contexts);
2769 _sgl_free(_sgl.context_pool.contexts); _sgl.context_pool.contexts = 0;
2770 _sgl_discard_pool(&_sgl.context_pool.pool);
2771}
2772
2773// get context pointer without id-check
2774static _sgl_context_t* _sgl_context_at(uint32_t ctx_id) {
2775 SOKOL_ASSERT(SG_INVALID_ID != ctx_id);
2776 int slot_index = _sgl_slot_index(ctx_id);
2777 SOKOL_ASSERT((slot_index > _SGL_INVALID_SLOT_INDEX) && (slot_index < _sgl.context_pool.pool.size));
2778 return &_sgl.context_pool.contexts[slot_index];
2779}
2780
2781// get context pointer with id-check, returns 0 if no match
2782static _sgl_context_t* _sgl_lookup_context(uint32_t ctx_id) {
2783 if (SG_INVALID_ID != ctx_id) {
2784 _sgl_context_t* ctx = _sgl_context_at(ctx_id);
2785 if (ctx->slot.id == ctx_id) {
2786 return ctx;
2787 }
2788 }
2789 return 0;
2790}
2791
2792// make context id from uint32_t id
2793static sgl_context _sgl_make_ctx_id(uint32_t ctx_id) {
2794 sgl_context ctx = { ctx_id };
2795 return ctx;
2796}
2797
2798static sgl_context _sgl_alloc_context(void) {
2799 sgl_context res;
2800 int slot_index = _sgl_pool_alloc_index(&_sgl.context_pool.pool);
2801 if (_SGL_INVALID_SLOT_INDEX != slot_index) {
2802 res = _sgl_make_ctx_id(_sgl_slot_alloc(&_sgl.context_pool.pool, &_sgl.context_pool.contexts[slot_index].slot, slot_index));
2803 } else {
2804 // pool is exhausted
2805 res = _sgl_make_ctx_id(SG_INVALID_ID);
2806 }
2807 return res;
2808}
2809
2810// return sgl_context_desc_t with patched defaults
2811static sgl_context_desc_t _sgl_context_desc_defaults(const sgl_context_desc_t* desc) {
2812 sgl_context_desc_t res = *desc;
2813 res.max_vertices = _sgl_def(desc->max_vertices, _SGL_DEFAULT_MAX_VERTICES);
2814 res.max_commands = _sgl_def(desc->max_commands, _SGL_DEFAULT_MAX_COMMANDS);
2815 return res;
2816}
2817
2818static void _sgl_identity(_sgl_matrix_t*);
2819static sg_commit_listener _sgl_make_commit_listener(_sgl_context_t* ctx);
2820static void _sgl_init_context(sgl_context ctx_id, const sgl_context_desc_t* in_desc) {
2821 SOKOL_ASSERT((ctx_id.id != SG_INVALID_ID) && in_desc);
2822 _sgl_context_t* ctx = _sgl_lookup_context(ctx_id.id);
2823 SOKOL_ASSERT(ctx);
2824 ctx->desc = _sgl_context_desc_defaults(in_desc);
2825 // NOTE: frame_id must be non-zero, so that updates trigger in first frame
2826 ctx->frame_id = 1;
2827 ctx->cur_img = _sgl.def_img;
2828 ctx->cur_smp = _sgl.def_smp;
2829
2830