@[has_globals] module builtin // v_memory_panic will be true, *only* when a call to malloc/realloc/vcalloc etc could not succeed. // In that situation, functions that are registered with at_exit(), should be able to limit their // activity accordingly, by checking this flag. // The V compiler itself for example registers a function with at_exit(), for showing timers. // Without a way to distinguish, that we are in a memory panic, that would just display a second panic, // which would be less clear to the user. __global v_memory_panic = false @[noreturn] fn _memory_panic(fname string, size isize) { v_memory_panic = true // Note: do not use string interpolation here at all, since string interpolation itself allocates eprint(fname) eprint('(') $if freestanding || vinix { eprint('size') // TODO: use something more informative here } $else { C.fprintf(C.stderr, c'%p', voidptr(size)) } if size < 0 { eprint(' < 0') } eprintln(')') panic('memory allocation failure') } __global total_m = i64(0) // malloc dynamically allocates a `n` bytes block of memory on the heap. // malloc returns a `byteptr` pointing to the memory address of the allocated space. // unlike the `calloc` family of functions - malloc will not zero the memory block. @[unsafe] pub fn malloc(n isize) &u8 { $if trace_malloc ? { total_m += n C.fprintf(C.stderr, c'_v_malloc %6d total %10d\n', n, total_m) // print_backtrace() } if n < 0 { _memory_panic(@FN, n) } else if n == 0 { return &u8(unsafe { nil }) } mut res := &u8(unsafe { nil }) $if prealloc { return unsafe { prealloc_malloc(n) } } $else $if vgc ? { unsafe { res = &u8(vgc_malloc(usize(n))) } } $else $if gcboehm ? { unsafe { res = C.GC_MALLOC(n) } } $else $if freestanding { // todo: is this safe to call malloc there? We export __malloc as malloc and it uses dlmalloc behind the scenes // so theoretically it is safe res = unsafe { __malloc(usize(n)) } } $else { $if windows { // Warning! On windows, we always use _aligned_malloc to allocate memory. // This ensures that we can later free the memory with _aligned_free // without needing to track whether the memory was originally allocated // by malloc or _aligned_malloc. res = unsafe { C._aligned_malloc(n, 1) } } $else { res = unsafe { C.malloc(n) } } } if res == 0 { _memory_panic(@FN, n) } $if debug_malloc ? { // Fill in the memory with something != 0 i.e. `M`, so it is easier to spot // when the calling code wrongly relies on it being zeroed. unsafe { C.memset(res, 0x4D, n) } } return res } @[unsafe] pub fn malloc_noscan(n isize) &u8 { $if trace_malloc ? { total_m += n C.fprintf(C.stderr, c'malloc_noscan %6d total %10d\n', n, total_m) // print_backtrace() } if n < 0 { _memory_panic(@FN, n) } mut res := &u8(unsafe { nil }) $if prealloc { return unsafe { prealloc_malloc(n) } } $else $if vgc ? { unsafe { res = &u8(vgc_malloc_noscan(usize(n))) } } $else $if gcboehm ? { $if gcboehm_opt ? { unsafe { res = C.GC_MALLOC_ATOMIC(n) } } $else { unsafe { res = C.GC_MALLOC(n) } } } $else $if freestanding { res = unsafe { __malloc(usize(n)) } } $else { $if windows { // Warning! On windows, we always use _aligned_malloc to allocate memory. // This ensures that we can later free the memory with _aligned_free // without needing to track whether the memory was originally allocated // by malloc or _aligned_malloc. res = unsafe { C._aligned_malloc(n, 1) } } $else { res = unsafe { C.malloc(n) } } } if res == 0 { _memory_panic(@FN, n) } $if debug_malloc ? { // Fill in the memory with something != 0 i.e. `M`, so it is easier to spot // when the calling code wrongly relies on it being zeroed. unsafe { C.memset(res, 0x4D, n) } } return res } @[unsafe] fn malloc_uninit(n isize) &u8 { if n < 0 { _memory_panic(@FN, n) } else if n == 0 { return &u8(unsafe { nil }) } $if vgc ? { return unsafe { &u8(vgc_malloc_typed_opts(usize(n), 0, 0, false)) } } return malloc(n) } @[unsafe] fn malloc_noscan_uninit(n isize) &u8 { if n < 0 { _memory_panic(@FN, n) } else if n == 0 { return &u8(unsafe { nil }) } $if vgc ? { return unsafe { &u8(vgc_malloc_noscan_opts(usize(n), false)) } } return malloc_noscan(n) } @[inline] fn __at_least_one(how_many u64) u64 { // handle the case for allocating memory for empty structs, which have sizeof(EmptyStruct) == 0 // in this case, just allocate a single byte, avoiding the panic for malloc(0) if how_many == 0 { return 1 } return how_many } // malloc_uncollectable dynamically allocates a `n` bytes block of memory // on the heap, which will NOT be garbage-collected (but its contents will). @[unsafe] pub fn malloc_uncollectable(n isize) &u8 { $if trace_malloc ? { total_m += n C.fprintf(C.stderr, c'malloc_uncollectable %6d total %10d\n', n, total_m) // print_backtrace() } if n < 0 { _memory_panic(@FN, n) } mut res := &u8(unsafe { nil }) $if prealloc { return unsafe { prealloc_malloc(n) } } $else $if vgc ? { unsafe { res = &u8(vgc_malloc(usize(n))) } } $else $if gcboehm ? { unsafe { res = C.GC_MALLOC_UNCOLLECTABLE(n) } } $else $if freestanding { res = unsafe { __malloc(usize(n)) } } $else { $if windows { // Warning! On windows, we always use _aligned_malloc to allocate memory. // This ensures that we can later free the memory with _aligned_free // without needing to track whether the memory was originally allocated // by malloc or _aligned_malloc. res = unsafe { C._aligned_malloc(n, 1) } } $else { res = unsafe { C.malloc(n) } } } if res == 0 { _memory_panic(@FN, n) } $if debug_malloc ? { // Fill in the memory with something != 0 i.e. `M`, so it is easier to spot // when the calling code wrongly relies on it being zeroed. unsafe { C.memset(res, 0x4D, n) } } return res } // v_realloc resizes the memory block `b` with `n` bytes. // The `b byteptr` must be a pointer to an existing memory block // previously allocated with `malloc` or `vcalloc`. // Please, see also realloc_data, and use it instead if possible. @[unsafe] pub fn v_realloc(b &u8, n isize) &u8 { $if trace_realloc ? { C.fprintf(C.stderr, c'v_realloc %6d\n', n) } mut new_ptr := &u8(unsafe { nil }) $if prealloc { unsafe { new_ptr = malloc(n) C.memcpy(new_ptr, b, n) } return new_ptr } $else $if vgc ? { new_ptr = unsafe { &u8(vgc_realloc(b, usize(n))) } } $else $if gcboehm ? { new_ptr = unsafe { C.GC_REALLOC(b, n) } } $else { $if windows { // Warning! On windows, we always use _aligned_realloc to reallocate memory. // This ensures that we can later free the memory with _aligned_free // without needing to track whether the memory was originally allocated // by malloc or _aligned_malloc/_aligned_realloc. new_ptr = unsafe { C._aligned_realloc(b, n, 1) } } $else { new_ptr = unsafe { C.realloc(b, n) } } } if new_ptr == 0 { _memory_panic(@FN, n) } return new_ptr } // realloc_data resizes the memory block pointed by `old_data` to `new_size` // bytes. `old_data` must be a pointer to an existing memory block, previously // allocated with `malloc` or `vcalloc`, of size `old_data`. // realloc_data returns a pointer to the new location of the block. // Note: if you know the old data size, it is preferable to call `realloc_data`, // instead of `v_realloc`, at least during development, because `realloc_data` // can make debugging easier, when you compile your program with // `-d debug_realloc`. @[unsafe] pub fn realloc_data(old_data &u8, old_size int, new_size int) &u8 { $if trace_realloc ? { C.fprintf(C.stderr, c'realloc_data old_size: %6d new_size: %6d\n', old_size, new_size) } $if prealloc { return unsafe { prealloc_realloc(old_data, old_size, new_size) } } $if debug_realloc ? { // Note: this is slower, but helps debugging memory problems. // The main idea is to always force reallocating: // 1) allocate a new memory block // 2) copy the old to the new // 3) fill the old with 0x57 (`W`) // 4) free the old block // => if there is still a pointer to the old block somewhere // it will point to memory that is now filled with 0x57. unsafe { new_ptr := malloc(new_size) min_size := if old_size < new_size { old_size } else { new_size } C.memcpy(new_ptr, old_data, min_size) C.memset(old_data, 0x57, old_size) free(old_data) return new_ptr } } mut nptr := &u8(unsafe { nil }) $if vgc ? { nptr = unsafe { &u8(vgc_realloc(old_data, usize(new_size))) } } $else $if gcboehm ? { nptr = unsafe { C.GC_REALLOC(old_data, new_size) } } $else { $if windows { // Warning! On windows, we always use _aligned_realloc to reallocate memory. // This ensures that we can later free the memory with _aligned_free // without needing to track whether the memory was originally allocated // by malloc or _aligned_malloc/_aligned_realloc. nptr = unsafe { C._aligned_realloc(old_data, new_size, 1) } } $else { nptr = unsafe { C.realloc(old_data, new_size) } } } if nptr == 0 { _memory_panic(@FN, isize(new_size)) } return nptr } // vcalloc dynamically allocates a zeroed `n` bytes block of memory on the heap. // vcalloc returns a `byteptr` pointing to the memory address of the allocated space. // vcalloc checks for negative values given in `n`. pub fn vcalloc(n isize) &u8 { $if trace_vcalloc ? { total_m += n C.fprintf(C.stderr, c'vcalloc %6d total %10d\n', n, total_m) } if n < 0 { _memory_panic(@FN, n) } else if n == 0 { return &u8(unsafe { nil }) } $if prealloc { return unsafe { prealloc_calloc(n) } } $else $if vgc ? { return unsafe { &u8(vgc_calloc(usize(n))) } } $else $if gcboehm ? { return unsafe { &u8(C.GC_MALLOC(n)) } } $else { $if windows { // Warning! On windows, we always use _aligned_malloc to allocate memory. // This ensures that we can later free the memory with _aligned_free // without needing to track whether the memory was originally allocated // by malloc or _aligned_malloc/_aligned_realloc/_aligned_recalloc. ptr := unsafe { C._aligned_malloc(n, 1) } if ptr != &u8(unsafe { nil }) { unsafe { C.memset(ptr, 0, n) } } return ptr } $else { return unsafe { C.calloc(1, n) } } } return &u8(unsafe { nil }) // not reached, TODO: remove when V's checker is improved } // special versions of the above that allocate memory which is not scanned // for pointers (but is collected) when the Boehm garbage collection is used pub fn vcalloc_noscan(n isize) &u8 { $if trace_vcalloc ? { total_m += n C.fprintf(C.stderr, c'vcalloc_noscan %6d total %10d\n', n, total_m) } $if prealloc { return unsafe { prealloc_calloc(n) } } $else $if vgc ? { if n < 0 { _memory_panic(@FN, n) } return unsafe { &u8(vgc_calloc(usize(n))) } } $else $if gcboehm ? { if n < 0 { _memory_panic(@FN, n) } $if gcboehm_opt ? { res := unsafe { C.GC_MALLOC_ATOMIC(n) } unsafe { C.memset(res, 0, n) } return &u8(res) } $else { res := unsafe { C.GC_MALLOC(n) } return &u8(res) } } $else { return unsafe { vcalloc(n) } } return &u8(unsafe { nil }) // not reached, TODO: remove when V's checker is improved } // free allows for manually freeing memory allocated at the address `ptr`. @[unsafe] pub fn free(ptr voidptr) { $if trace_free ? { C.fprintf(C.stderr, c'free ptr: %p\n', ptr) } $if builtin_free_nop ? { return } if ptr == unsafe { 0 } { $if trace_free_nulls ? { C.fprintf(C.stderr, c'free null ptr\n', ptr) } $if trace_free_nulls_break ? { break_if_debugger_attached() } return } // `none__` is a process-wide singleton IError used by option/results to // represent "no error object". Self-hosted builds can still route that // sentinel through explicit cleanup paths under `-gc none`, so ignore it. none_err := &C.IError(&none__) if ptr == none_err._object { return } $if prealloc { return } $else $if vgc ? { // VGC: explicit free is optional (GC will collect unreachable objects). // But hint the allocator for faster reuse. vgc_free(ptr) } $else $if gcboehm ? { // It is generally better to leave it to Boehm's gc to free things. // Calling C.GC_FREE(ptr) was tried initially, but does not work // well with programs that do manual management themselves. // // The exception is doing leak detection for manual memory management: $if gcboehm_leak ? { unsafe { C.GC_FREE(ptr) } } } $else { $if windows { // Warning! On windows, we always use _aligned_free to free memory. unsafe { C._aligned_free(ptr) } } $else { C.free(ptr) } } } // memdup dynamically allocates a `sz` bytes block of memory on the heap // memdup then copies the contents of `src` into the allocated space and // returns a pointer to the newly allocated space. @[unsafe] pub fn memdup(src voidptr, sz isize) voidptr { $if trace_memdup ? { C.fprintf(C.stderr, c'memdup size: %10d\n', sz) } if sz == 0 { return vcalloc(1) } $if vgc ? { return vgc_memdup(src, sz) } unsafe { mem := malloc(sz) return C.memcpy(mem, src, sz) } } @[unsafe] pub fn memdup_noscan(src voidptr, sz isize) voidptr { $if trace_memdup ? { C.fprintf(C.stderr, c'memdup_noscan size: %10d\n', sz) } if sz == 0 { return vcalloc_noscan(1) } $if vgc ? { return vgc_memdup_noscan(src, sz) } unsafe { mem := malloc_noscan(sz) return C.memcpy(mem, src, sz) } } // memdup_uncollectable dynamically allocates a `sz` bytes block of memory // on the heap, which will NOT be garbage-collected (but its contents will). // memdup_uncollectable then copies the contents of `src` into the allocated // space and returns a pointer to the newly allocated space. @[unsafe] pub fn memdup_uncollectable(src voidptr, sz isize) voidptr { $if trace_memdup ? { C.fprintf(C.stderr, c'memdup_uncollectable size: %10d\n', sz) } if sz == 0 { return vcalloc(1) } unsafe { mem := malloc_uncollectable(sz) return C.memcpy(mem, src, sz) } } // memdup_align dynamically allocates a memory block of `sz` bytes on the heap, // copies the contents from `src` into the allocated space, and returns a pointer // to the newly allocated memory. The returned pointer is aligned to the specified `align` boundary. // - `align` must be a power of two and at least 1 // - `sz` must be non-negative // - The memory regions should not overlap @[unsafe] pub fn memdup_align(src voidptr, sz isize, align isize) voidptr { $if trace_memdup ? { C.fprintf(C.stderr, c'memdup_align size: %10d align: %10d\n', sz, align) } if sz == 0 { return vcalloc(1) } n := sz $if trace_malloc ? { total_m += n C.fprintf(C.stderr, c'_v_memdup_align %6d total %10d\n', n, total_m) // print_backtrace() } if n < 0 { _memory_panic(@FN, n) } mut res := &u8(unsafe { nil }) $if prealloc { res = prealloc_malloc_align(n, align) } $else $if gcboehm ? { unsafe { res = C.GC_memalign(align, n) } } $else $if freestanding { // todo: is this safe to call malloc there? We export __malloc as malloc and it uses dlmalloc behind the scenes // so theoretically it is safe panic('memdup_align is not implemented with -freestanding') res = unsafe { __malloc(usize(n)) } } $else { $if windows { // Warning! On windows, we always use _aligned_malloc to allocate memory. // This ensures that we can later free the memory with _aligned_free // without needing to track whether the memory was originally allocated // by malloc or _aligned_malloc. res = unsafe { C._aligned_malloc(n, align) } } $else { res = unsafe { C.aligned_alloc(align, n) } } } if res == 0 { _memory_panic(@FN, n) } $if debug_malloc ? { // Fill in the memory with something != 0 i.e. `M`, so it is easier to spot // when the calling code wrongly relies on it being zeroed. unsafe { C.memset(res, 0x4D, n) } } return C.memcpy(res, src, sz) } // GCHeapUsage contains stats about the current heap usage of your program. pub struct GCHeapUsage { pub: heap_size usize free_bytes usize total_bytes usize unmapped_bytes usize bytes_since_gc usize } // gc_heap_usage returns the info about heap usage. pub fn gc_heap_usage() GCHeapUsage { $if vgc ? { heap_size, free_bytes, total_bytes, unmapped, bytes_since := vgc_heap_usage() return GCHeapUsage{ heap_size: heap_size free_bytes: free_bytes total_bytes: total_bytes unmapped_bytes: unmapped bytes_since_gc: bytes_since } } $else $if gcboehm ? { mut res := GCHeapUsage{} C.GC_get_heap_usage_safe(&res.heap_size, &res.free_bytes, &res.unmapped_bytes, &res.bytes_since_gc, &res.total_bytes) return res } $else { return GCHeapUsage{} } } // gc_memory_use returns the total memory use in bytes by all allocated blocks. pub fn gc_memory_use() usize { $if vgc ? { return vgc_memory_use() } $else $if gcboehm ? { return C.GC_get_memory_use() } $else { return 0 } }