| 1 | @[has_globals] |
| 2 | module main |
| 3 | |
| 4 | interface IGameObject { |
| 5 | mut: |
| 6 | name string |
| 7 | } |
| 8 | |
| 9 | struct Game { |
| 10 | mut: |
| 11 | objects []IGameObject |
| 12 | delete_objects []IGameObject |
| 13 | } |
| 14 | |
| 15 | __global ( |
| 16 | game Game |
| 17 | ) |
| 18 | |
| 19 | fn test_main() { |
| 20 | println('game: ${game}') |
| 21 | assert game.objects.len == 0 |
| 22 | assert game.delete_objects.len == 0 |
| 23 | } |
| 24 |