| 1 | module main |
| 2 | |
| 3 | import os.asset |
| 4 | import gg |
| 5 | import rand |
| 6 | import sokol.sgl |
| 7 | |
| 8 | const win_width = 800 |
| 9 | const win_height = 600 |
| 10 | const max_stars = 5000 |
| 11 | const max_v_letters = 5 |
| 12 | |
| 13 | struct Star { |
| 14 | mut: |
| 15 | x f32 |
| 16 | y f32 |
| 17 | z f32 |
| 18 | r f32 |
| 19 | g f32 |
| 20 | b f32 |
| 21 | } |
| 22 | |
| 23 | struct VLetter { |
| 24 | mut: |
| 25 | x f32 |
| 26 | y f32 |
| 27 | z f32 |
| 28 | w f32 |
| 29 | h f32 |
| 30 | angle f32 |
| 31 | dz f32 |
| 32 | dangle f32 |
| 33 | } |
| 34 | |
| 35 | struct App { |
| 36 | mut: |
| 37 | gg &gg.Context = unsafe { nil } |
| 38 | image gg.Image |
| 39 | stars []Star |
| 40 | v_letters []VLetter |
| 41 | } |
| 42 | |
| 43 | fn main() { |
| 44 | mut app := &App{ |
| 45 | stars: []Star{len: max_stars} |
| 46 | v_letters: []VLetter{len: max_v_letters} |
| 47 | } |
| 48 | app.gg = gg.new_context( |
| 49 | bg_color: gg.black |
| 50 | width: win_width |
| 51 | height: win_height |
| 52 | create_window: true |
| 53 | window_title: 'Star Vield' |
| 54 | frame_fn: frame |
| 55 | init_fn: init_images |
| 56 | user_data: app |
| 57 | ) |
| 58 | for i in 0 .. max_stars { |
| 59 | app.stars[i].x = rand.f32_in_range(-200.0, 200.0) or { -200.0 } |
| 60 | app.stars[i].y = rand.f32_in_range(-200.0, 200.0) or { -200.0 } |
| 61 | app.stars[i].z = rand.f32_in_range(-200.0, -100.0) or { -200.0 } |
| 62 | app.stars[i].r = rand.f32_in_range(0.1, 1.0) or { 0.1 } |
| 63 | app.stars[i].g = rand.f32_in_range(0.1, 1.0) or { 0.1 } |
| 64 | app.stars[i].b = rand.f32_in_range(0.1, 1.0) or { 0.1 } |
| 65 | } |
| 66 | for i in 0 .. max_v_letters { |
| 67 | app.v_letters[i].x = rand.f32_in_range(-20.0, 20.0) or { -20.0 } |
| 68 | app.v_letters[i].y = rand.f32_in_range(-20.0, 20.0) or { -20.0 } |
| 69 | app.v_letters[i].z = rand.f32_in_range(-5.0, -1.0) or { -5.0 } |
| 70 | app.v_letters[i].w = rand.f32_in_range(5, 20) or { 5 } |
| 71 | app.v_letters[i].h = app.v_letters[i].w |
| 72 | app.v_letters[i].angle = rand.f32_in_range(0, 6.283184) or { 0 } |
| 73 | app.v_letters[i].dangle = rand.f32_in_range(-0.05, 0.05) or { -0.05 } |
| 74 | app.v_letters[i].dz = rand.f32_in_range(-0.1, -0.01) or { -0.1 } |
| 75 | } |
| 76 | app.gg.run() |
| 77 | } |
| 78 | |
| 79 | fn init_images(mut app App) { |
| 80 | logo_path := asset.get_path('../assets', 'logo.png') |
| 81 | app.image = app.gg.create_image(logo_path) or { panic(err) } |
| 82 | } |
| 83 | |
| 84 | fn frame(mut app App) { |
| 85 | app.gg.begin() |
| 86 | app.draw() |
| 87 | app.gg.end() |
| 88 | } |
| 89 | |
| 90 | // fn C.glPointSize(size f32) |
| 91 | fn (mut app App) draw() { |
| 92 | sgl.defaults() |
| 93 | sgl.perspective(sgl.rad(90), 1.0, 1.0, 100.0) |
| 94 | // C.glPointSize(3.0) |
| 95 | sgl.begin_points() |
| 96 | for i in 0 .. app.stars.len { |
| 97 | s := app.stars[i] |
| 98 | sgl.v3f_c3f(s.x, s.y, s.z, s.r, s.g, s.b) |
| 99 | app.stars[i].z += 0.3 |
| 100 | if app.stars[i].z > -1.0 { |
| 101 | app.stars[i].x = rand.f32_in_range(-200.0, 200.0) or { -200.0 } |
| 102 | app.stars[i].y = rand.f32_in_range(-200.0, 200.0) or { -200.0 } |
| 103 | app.stars[i].z = rand.f32_in_range(-200.0, -100.0) or { -200.0 } |
| 104 | } |
| 105 | } |
| 106 | sgl.end() |
| 107 | // //// |
| 108 | for i in 0 .. app.v_letters.len { |
| 109 | v := app.v_letters[i] |
| 110 | sgl.defaults() |
| 111 | sgl.perspective(sgl.rad(90), 1.0, 1.0, 100.0) |
| 112 | sgl.rotate(v.angle, 0, 0, 1) |
| 113 | app.gg.draw_image_3d(v.x, v.y, v.z, v.w, v.h, app.image) |
| 114 | // |
| 115 | app.v_letters[i].z += app.v_letters[i].dz |
| 116 | app.v_letters[i].angle += app.v_letters[i].dangle |
| 117 | if app.v_letters[i].z > -60.0 { |
| 118 | app.v_letters[i].x += rand.f32_in_range(-0.05, 0.05) or { -0.05 } |
| 119 | app.v_letters[i].y += rand.f32_in_range(-0.05, 0.05) or { -0.05 } |
| 120 | } |
| 121 | if app.v_letters[i].z < -95.0 { |
| 122 | app.v_letters[i].h *= 0.8 |
| 123 | app.v_letters[i].w *= 0.8 |
| 124 | } |
| 125 | if app.v_letters[i].z < -100.0 { |
| 126 | app.v_letters[i].z = rand.f32_in_range(-5.0, -1.0) or { -5.0 } |
| 127 | app.v_letters[i].h = 10.0 |
| 128 | app.v_letters[i].w = 10.0 |
| 129 | } |
| 130 | } |
| 131 | } |
| 132 | |