| 1 | import gg |
| 2 | import math |
| 3 | import time |
| 4 | import rand |
| 5 | |
| 6 | const pwidth = 800 |
| 7 | |
| 8 | const pheight = 600 |
| 9 | |
| 10 | struct AppState { |
| 11 | mut: |
| 12 | gg &gg.Context = unsafe { nil } |
| 13 | istream_idx int |
| 14 | pixels [pheight][pwidth]gg.Color |
| 15 | } |
| 16 | |
| 17 | @[direct_array_access] |
| 18 | fn (mut state AppState) update() { |
| 19 | for { |
| 20 | unsafe { vmemset(&state.pixels, 0, pwidth * pheight * sizeof[gg.Color]()) } |
| 21 | state.draw_sky() or {} |
| 22 | time.sleep(30_000 * time.millisecond) |
| 23 | } |
| 24 | } |
| 25 | |
| 26 | fn (mut state AppState) draw_sky() ! { |
| 27 | for _ in 0 .. 2000 { |
| 28 | mut star_size := 1 |
| 29 | for rand.i32_in_range(0, 100)! < 5 { |
| 30 | star_size += 10 |
| 31 | } |
| 32 | for rand.i32_in_range(0, 100000)! < 5 { |
| 33 | star_size += 85 |
| 34 | } |
| 35 | sx := if star_size < 10 { |
| 36 | rand.i32_in_range(-40, pwidth + 40)! |
| 37 | } else { |
| 38 | rand.i32_in_range(40, pwidth - 40)! |
| 39 | } |
| 40 | sy := if star_size < 10 { |
| 41 | rand.i32_in_range(-40, pheight + 40)! |
| 42 | } else { |
| 43 | rand.i32_in_range(40, pheight - 40)! |
| 44 | } |
| 45 | state.draw_star(sx, sy, gg.Color{ |
| 46 | r: u8(rand.i32_in_range(50, 255)!) |
| 47 | g: u8(rand.i32_in_range(50, 255)!) |
| 48 | b: u8(rand.i32_in_range(50, 255)!) |
| 49 | }, star_size) |
| 50 | } |
| 51 | } |
| 52 | |
| 53 | @[direct_array_access] |
| 54 | fn (mut state AppState) draw_star(x int, y int, c gg.Color, radius int) { |
| 55 | if radius == 0 { |
| 56 | return |
| 57 | } |
| 58 | minx := math.max(0, x - radius) |
| 59 | miny := math.max(0, y - radius) |
| 60 | maxx := math.min(pwidth, x + radius) |
| 61 | maxy := math.min(pheight, y + radius) |
| 62 | for cx in minx .. maxx { |
| 63 | for cy in miny .. maxy { |
| 64 | dx := math.abs[f32](cx - x) / f32(radius) |
| 65 | dy := math.abs[f32](cy - y) / f32(radius) |
| 66 | gradient := math.max[f32](0, math.min[f32](1, 1 - (math.sqrtf(dx) + math.sqrtf(dy)))) |
| 67 | if gradient < 0.01 { |
| 68 | continue |
| 69 | } |
| 70 | mut pixel := unsafe { &state.pixels[cy][cx] } |
| 71 | color := gg.Color{ |
| 72 | r: u8(math.min(255, int(pixel.r) + int(f32(c.r) * gradient))) |
| 73 | g: u8(math.min(255, int(pixel.g) + int(f32(c.g) * gradient))) |
| 74 | b: u8(math.min(255, int(pixel.b) + int(f32(c.b) * gradient))) |
| 75 | a: 255 |
| 76 | } |
| 77 | unsafe { |
| 78 | *pixel = color |
| 79 | } |
| 80 | } |
| 81 | } |
| 82 | } |
| 83 | |
| 84 | fn (mut state AppState) draw() { |
| 85 | mut istream_image := state.gg.get_cached_image_by_idx(state.istream_idx) |
| 86 | istream_image.update_pixel_data(unsafe { &u8(&state.pixels) }) |
| 87 | size := gg.window_size() |
| 88 | sx := -50 + 50 * math.sinf(f32(state.gg.frame) / 100) |
| 89 | sy := -50 + 50 * math.cosf(f32(state.gg.frame) / 100) |
| 90 | scale := 200 + 50 * math.sinf(f32(state.gg.frame) / 300) |
| 91 | wx := size.width + scale |
| 92 | wy := size.height + scale |
| 93 | state.gg.draw_image(sx, sy, wx, wy, istream_image) |
| 94 | } |
| 95 | |
| 96 | fn graphics_init(mut state AppState) { |
| 97 | state.istream_idx = state.gg.new_streaming_image(pwidth, pheight, 4, pixel_format: .rgba8) |
| 98 | } |
| 99 | |
| 100 | fn graphics_frame(mut state AppState) { |
| 101 | state.gg.begin() |
| 102 | state.draw() |
| 103 | state.gg.end() |
| 104 | } |
| 105 | |
| 106 | fn main() { |
| 107 | mut state := &AppState{} |
| 108 | state.gg = gg.new_context( |
| 109 | width: pwidth |
| 110 | height: pheight |
| 111 | window_title: 'Random stars' |
| 112 | init_fn: graphics_init |
| 113 | frame_fn: graphics_frame |
| 114 | user_data: state |
| 115 | ) |
| 116 | spawn state.update() |
| 117 | state.gg.run() |
| 118 | } |
| 119 | |