| 1 | module main |
| 2 | |
| 3 | import gg |
| 4 | import rand |
| 5 | import os.asset |
| 6 | |
| 7 | const header_size = 30 |
| 8 | |
| 9 | enum Cell { |
| 10 | empty |
| 11 | n1 |
| 12 | n2 |
| 13 | n3 |
| 14 | n4 |
| 15 | n5 |
| 16 | n6 |
| 17 | n7 |
| 18 | n8 |
| 19 | mine |
| 20 | } |
| 21 | |
| 22 | @[heap] |
| 23 | struct Game { |
| 24 | mut: |
| 25 | ctx &gg.Context = unsafe { nil } |
| 26 | grid [][]Cell |
| 27 | flags [][]bool |
| 28 | revealed [][]bool |
| 29 | size int = 10 // in cells |
| 30 | csize int = 30 // in pixels |
| 31 | game_over bool |
| 32 | first_click bool = true |
| 33 | mines int = 10 |
| 34 | mines_flagged int |
| 35 | } |
| 36 | |
| 37 | @[inline] |
| 38 | fn (mut g Game) in_grid(cy int, cx int) bool { |
| 39 | return cx >= 0 && cx < g.size && cy >= 0 && cy < g.size |
| 40 | } |
| 41 | |
| 42 | fn (mut g Game) generate_mines(first_y int, first_x int) { |
| 43 | mut mines_placed := 0 |
| 44 | for mines_placed < g.mines { |
| 45 | x, y := rand.intn(g.size) or { 0 }, rand.intn(g.size) or { 0 } |
| 46 | // avoid placing mines at the position of the first click |
| 47 | if (x == first_x && y == first_y) || g.grid[y][x] == .mine { |
| 48 | continue |
| 49 | } |
| 50 | g.grid[y][x] = .mine |
| 51 | mines_placed++ |
| 52 | } |
| 53 | for y in 0 .. g.size { |
| 54 | for x in 0 .. g.size { |
| 55 | if g.grid[y][x] == .mine { |
| 56 | continue |
| 57 | } |
| 58 | mut count := 0 |
| 59 | for dy in -1 .. 2 { |
| 60 | for dx in -1 .. 2 { |
| 61 | cy, cx := y + dy, x + dx |
| 62 | if g.in_grid(cy, cx) { |
| 63 | if g.grid[cy][cx] == .mine { |
| 64 | count++ |
| 65 | } |
| 66 | } |
| 67 | } |
| 68 | } |
| 69 | g.grid[y][x] = unsafe { Cell(count) } |
| 70 | } |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | fn (mut g Game) reveal(y int, x int) { |
| 75 | if !g.in_grid(y, x) { |
| 76 | return |
| 77 | } |
| 78 | if g.revealed[y][x] { |
| 79 | return |
| 80 | } |
| 81 | g.revealed[y][x] = true |
| 82 | if g.grid[y][x] == .mine { |
| 83 | g.game_over = true |
| 84 | return |
| 85 | } |
| 86 | if g.grid[y][x] == .empty { |
| 87 | for dy in -1 .. 2 { |
| 88 | for dx in -1 .. 2 { |
| 89 | g.reveal(y + dy, x + dx) |
| 90 | } |
| 91 | } |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | fn (mut g Game) restart() { |
| 96 | g.grid = [][]Cell{len: g.size, init: []Cell{len: g.size}} |
| 97 | g.flags = [][]bool{len: g.size, init: []bool{len: g.size}} |
| 98 | g.revealed = [][]bool{len: g.size, init: []bool{len: g.size}} |
| 99 | g.game_over = false |
| 100 | g.first_click = true |
| 101 | g.mines_flagged = 0 |
| 102 | } |
| 103 | |
| 104 | fn on_event(e &gg.Event, mut g Game) { |
| 105 | if e.typ == .key_down { |
| 106 | match e.key_code { |
| 107 | .escape { g.ctx.quit() } |
| 108 | .r { g.restart() } |
| 109 | else {} |
| 110 | } |
| 111 | |
| 112 | return |
| 113 | } |
| 114 | if g.game_over { |
| 115 | return |
| 116 | } |
| 117 | if e.typ != .mouse_down { |
| 118 | return |
| 119 | } |
| 120 | x := int(e.mouse_x / g.csize) |
| 121 | y := int((e.mouse_y - header_size) / g.csize) |
| 122 | if e.mouse_button == .left { |
| 123 | if g.first_click { |
| 124 | g.generate_mines(y, x) |
| 125 | g.first_click = false |
| 126 | } |
| 127 | g.reveal(y, x) |
| 128 | } |
| 129 | if e.mouse_button == .right { |
| 130 | if !g.revealed[y][x] { |
| 131 | old := g.flags[y][x] |
| 132 | g.flags[y][x] = !old |
| 133 | g.mines_flagged += if old { -1 } else { 1 } |
| 134 | } |
| 135 | } |
| 136 | if e.mouse_button == .middle { |
| 137 | if g.revealed[y][x] { |
| 138 | count := g.act_on_neighbors(y, x, fn (mut g Game, cy int, cx int) int { |
| 139 | if g.in_grid(cy, cx) { |
| 140 | return int(g.flags[cy][cx]) |
| 141 | } |
| 142 | return 0 |
| 143 | }) |
| 144 | if int(g.grid[y][x]) == count { |
| 145 | g.act_on_neighbors(y, x, fn (mut g Game, cy int, cx int) int { |
| 146 | if g.in_grid(cy, cx) && !g.flags[cy][cx] { |
| 147 | g.reveal(cy, cx) |
| 148 | } |
| 149 | return 0 |
| 150 | }) |
| 151 | } |
| 152 | } |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | fn (mut g Game) act_on_neighbors(y int, x int, f fn (mut g Game, cy int, cx int) int) int { |
| 157 | mut count := 0 |
| 158 | for dy in -1 .. 2 { |
| 159 | for dx in -1 .. 2 { |
| 160 | if dy == 0 && dx == 0 { |
| 161 | continue |
| 162 | } |
| 163 | cy, cx := y + dy, x + dx |
| 164 | count += f(mut g, cy, cx) |
| 165 | } |
| 166 | } |
| 167 | return count |
| 168 | } |
| 169 | |
| 170 | fn (mut g Game) draw_cell(y int, x int) { |
| 171 | o := header_size |
| 172 | rect_x, rect_y := x * g.csize, y * g.csize |
| 173 | if g.revealed[y][x] { |
| 174 | if g.grid[y][x] == .mine { |
| 175 | g.ctx.draw_rect_filled(rect_x, o + rect_y, g.csize, g.csize, gg.red) |
| 176 | g.ctx.draw_text(rect_x + 10, o + rect_y + 5, '*', color: gg.black) |
| 177 | } else if int(g.grid[y][x]) > 0 { |
| 178 | g.ctx.draw_rect_filled(rect_x, o + rect_y, g.csize, g.csize, gg.light_gray) |
| 179 | n := int(g.grid[y][x]).str() |
| 180 | g.ctx.draw_text(rect_x + 10, o + rect_y + 5, n, color: gg.black) |
| 181 | } else { |
| 182 | c := gg.rgb(240, 240, 240) |
| 183 | g.ctx.draw_rect_filled(rect_x, o + rect_y, g.csize, g.csize, c) |
| 184 | } |
| 185 | } else if g.flags[y][x] { |
| 186 | g.ctx.draw_rect_filled(rect_x, o + rect_y, g.csize, g.csize, gg.gray) |
| 187 | g.ctx.draw_text(rect_x + 10, o + rect_y + 5, 'F', color: gg.white) |
| 188 | } else { |
| 189 | g.ctx.draw_rect_filled(rect_x, o + rect_y, g.csize, g.csize, gg.gray) |
| 190 | } |
| 191 | g.ctx.draw_rect_empty(rect_x, o + rect_y, g.csize, g.csize, gg.black) |
| 192 | } |
| 193 | |
| 194 | fn on_frame(mut g Game) { |
| 195 | g.ctx.begin() |
| 196 | for y in 0 .. g.size { |
| 197 | for x in 0 .. g.size { |
| 198 | g.draw_cell(y, x) |
| 199 | } |
| 200 | } |
| 201 | message := 'Flagged: ${g.mines_flagged:02}/${g.mines:02} (r)estart (ESC)ape' |
| 202 | g.ctx.draw_text(5, 7, message, color: gg.green) |
| 203 | g.ctx.end() |
| 204 | } |
| 205 | |
| 206 | fn main() { |
| 207 | mut g := &Game{} |
| 208 | g.restart() |
| 209 | g.ctx = gg.new_context( |
| 210 | bg_color: gg.black |
| 211 | width: g.size * g.csize |
| 212 | height: header_size + g.size * g.csize |
| 213 | window_title: 'V Minesweeper' |
| 214 | user_data: g |
| 215 | frame_fn: on_frame |
| 216 | event_fn: on_event |
| 217 | font_path: asset.get_path('../assets', 'fonts/RobotoMono-Regular.ttf') |
| 218 | ) |
| 219 | g.ctx.run() |
| 220 | } |
| 221 | |