| 1 | module main |
| 2 | |
| 3 | import gg |
| 4 | import rand |
| 5 | import time |
| 6 | |
| 7 | const cover = gg.rgba(85, 200, 85, 255) |
| 8 | const csize = 120 // cell size in pixels |
| 9 | const letters = 'AABBOOCCVVXXYYZZMMKKHHTT'.split('') |
| 10 | const header_size = 30 |
| 11 | |
| 12 | struct Cell { |
| 13 | mut: |
| 14 | is_open bool |
| 15 | letter string |
| 16 | } |
| 17 | |
| 18 | struct Game { |
| 19 | mut: |
| 20 | ctx &gg.Context = unsafe { nil } |
| 21 | cells []Cell |
| 22 | card1_idx ?int |
| 23 | card2_idx ?int |
| 24 | size int // in cells |
| 25 | remaining int |
| 26 | sw time.StopWatch = time.new_stopwatch() |
| 27 | revert_sw time.StopWatch = time.new_stopwatch(auto_start: false) |
| 28 | } |
| 29 | |
| 30 | fn (mut g Game) restart() { |
| 31 | ncells := g.size * g.size |
| 32 | g.remaining = ncells |
| 33 | g.cells = []Cell{len: ncells, init: Cell{ |
| 34 | letter: letters[index % letters.len] |
| 35 | }} |
| 36 | rand.shuffle(mut g.cells) or {} |
| 37 | g.sw = time.new_stopwatch() |
| 38 | g.card1_idx = none |
| 39 | g.card2_idx = none |
| 40 | } |
| 41 | |
| 42 | fn (mut g Game) draw_cell(i int) { |
| 43 | x, y := i % g.size, i / g.size |
| 44 | rect_x, rect_y := x * csize, header_size + y * csize |
| 45 | if g.cells[i].is_open || g.sw.elapsed().milliseconds() <= 1000 { |
| 46 | lsize := 96 |
| 47 | g.ctx.draw_rect_empty(rect_x + 6, rect_y + 6, csize - 10, csize - 10, gg.light_gray) |
| 48 | g.ctx.draw_text(rect_x + csize / 2 - lsize / 3, rect_y + csize / 2 - lsize / 2, |
| 49 | g.cells[i].letter, color: gg.yellow, size: lsize) |
| 50 | } else { |
| 51 | g.ctx.draw_rect_filled(rect_x + 6, rect_y + 6, csize - 10, csize - 10, cover) |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | fn on_frame(mut g Game) { |
| 56 | ws := gg.window_size() |
| 57 | g.ctx.begin() |
| 58 | message := '(r)estart (esc)ape | remaining: ${g.remaining:02} | time: ${f64(g.sw.elapsed().milliseconds()) / 1000.0:06.1f}s' |
| 59 | g.ctx.draw_text(ws.width / 2, 7, message, color: gg.light_gray, size: 22, align: .center) |
| 60 | for i in 0 .. g.cells.len { |
| 61 | g.draw_cell(i) |
| 62 | } |
| 63 | if g.revert_sw.elapsed().milliseconds() > 750 { |
| 64 | g.revert_sw = time.new_stopwatch(auto_start: false) |
| 65 | if g.card1_idx != none { |
| 66 | if g.card2_idx != none { |
| 67 | g.cells[g.card1_idx].is_open = false |
| 68 | g.cells[g.card2_idx].is_open = false |
| 69 | g.card1_idx = none |
| 70 | g.card2_idx = none |
| 71 | g.remaining = g.cells.count(!it.is_open) |
| 72 | } |
| 73 | } |
| 74 | } |
| 75 | g.ctx.end() |
| 76 | } |
| 77 | |
| 78 | fn on_event(e &gg.Event, mut g Game) { |
| 79 | if e.typ == .key_down { |
| 80 | match e.key_code { |
| 81 | .escape { g.ctx.quit() } |
| 82 | .r { g.restart() } |
| 83 | else {} |
| 84 | } |
| 85 | |
| 86 | return |
| 87 | } |
| 88 | if e.typ != .mouse_down { |
| 89 | return |
| 90 | } |
| 91 | x, y := int(e.mouse_x / csize), int((e.mouse_y - header_size) / csize) |
| 92 | if e.mouse_button == .left && g.card2_idx == none { |
| 93 | if g.remaining == 0 { |
| 94 | g.restart() |
| 95 | return |
| 96 | } |
| 97 | i := y * g.size + x |
| 98 | if !g.cells[i].is_open { |
| 99 | g.cells[i].is_open = true |
| 100 | if g.card1_idx == none { |
| 101 | g.card1_idx = i |
| 102 | } else { |
| 103 | g.card2_idx = i |
| 104 | if g.cells[g.card1_idx].letter == g.cells[i].letter { |
| 105 | g.card1_idx = none |
| 106 | g.card2_idx = none |
| 107 | } else { |
| 108 | // start a timer, that will be checked in the on_frame callback |
| 109 | g.revert_sw.start() |
| 110 | } |
| 111 | } |
| 112 | } |
| 113 | } |
| 114 | g.remaining = g.cells.count(!it.is_open) |
| 115 | if g.remaining == 0 { |
| 116 | g.sw.stop() |
| 117 | } |
| 118 | } |
| 119 | |
| 120 | mut g := &Game{ |
| 121 | // the CLI argument should be number of pairs, so `size` is even, and the puzzle can be solved: |
| 122 | size: arguments()[1] or { '3' }.int() * 2 |
| 123 | } |
| 124 | g.restart() |
| 125 | g.ctx = gg.new_context( |
| 126 | bg_color: gg.black |
| 127 | width: g.size * csize |
| 128 | height: header_size + g.size * csize |
| 129 | window_title: 'V Memory ${g.size} x ${g.size}' |
| 130 | user_data: g |
| 131 | frame_fn: on_frame |
| 132 | event_fn: on_event |
| 133 | sample_count: 2 |
| 134 | ) |
| 135 | g.ctx.run() |
| 136 | |