| 1 | // Creates the digital rain effect from the movie, "The Matrix" |
| 2 | module main |
| 3 | |
| 4 | import gg |
| 5 | import rand |
| 6 | import time |
| 7 | |
| 8 | const font_size = 20 |
| 9 | const rain_drops = '0123456789!@#$%^&*()-=+[]{}|;:<>?~bdjpqtvz'.bytes() |
| 10 | |
| 11 | struct App { |
| 12 | mut: |
| 13 | ctx &gg.Context = unsafe { nil } |
| 14 | rows int |
| 15 | cols int |
| 16 | char_width int |
| 17 | char_height int |
| 18 | screen_size gg.Size |
| 19 | should_calc bool = true |
| 20 | rain_columns []RainColumn |
| 21 | delay time.Duration = time.millisecond * 100 |
| 22 | } |
| 23 | |
| 24 | struct RainColumn { |
| 25 | mut: |
| 26 | col int // character based postion |
| 27 | len int // length of the rain column in characters |
| 28 | head int // y position of the rain column |
| 29 | drops []u8 // no retained graphics in gg, store entire column |
| 30 | } |
| 31 | |
| 32 | fn main() { |
| 33 | mut app := &App{} |
| 34 | rain(mut app) |
| 35 | } |
| 36 | |
| 37 | fn rain(mut app App) { |
| 38 | app.ctx = gg.new_context( |
| 39 | bg_color: gg.rgb(0, 0, 0) |
| 40 | width: app.screen_size.width |
| 41 | height: app.screen_size.height |
| 42 | user_data: app |
| 43 | window_title: 'Digital Rain' |
| 44 | init_fn: fn (mut app App) { |
| 45 | gg.toggle_fullscreen() |
| 46 | } |
| 47 | event_fn: fn (event &gg.Event, mut app App) { |
| 48 | vprintln('event.typ: ${event.typ} | event.char_code: ${event.char_code}') |
| 49 | if event.typ == .resized { |
| 50 | app.should_calc = true |
| 51 | return |
| 52 | } |
| 53 | if event.typ == .char && event.char_code == `f` { |
| 54 | gg.toggle_fullscreen() |
| 55 | return |
| 56 | } |
| 57 | if event.typ == .key_up && event.key_code == .up { |
| 58 | app.delay = app.delay + 50 * time.millisecond |
| 59 | } |
| 60 | if event.typ == .key_up && event.key_code == .down { |
| 61 | new_delay := app.delay - 50 * time.millisecond |
| 62 | app.delay = if new_delay > 0 { new_delay } else { 0 } |
| 63 | } |
| 64 | } |
| 65 | frame_fn: frame |
| 66 | ) |
| 67 | app.ctx.run() |
| 68 | } |
| 69 | |
| 70 | fn frame(mut app App) { |
| 71 | app.ctx.begin() |
| 72 | if app.should_calc { |
| 73 | app.should_calc = false |
| 74 | calc_sizes(mut app) |
| 75 | } |
| 76 | // gradually add rain columns |
| 77 | if app.rain_columns.len < app.cols / 4 * 3 { |
| 78 | app.rain_columns << random_rain_column(app.cols, app.rows) |
| 79 | } |
| 80 | // update and print all rain columns |
| 81 | for mut rc in app.rain_columns { |
| 82 | update_rain_column(mut rc, app.cols, app.rows) |
| 83 | draw_rain_column(rc, app) |
| 84 | } |
| 85 | app.ctx.draw_text(app.screen_size.width / 2 - 190, app.screen_size.height - 15, |
| 86 | 'press `f` to toggle fullscreen, Up/Down arrows to change speed', |
| 87 | color: gg.gray |
| 88 | ) |
| 89 | app.ctx.end() |
| 90 | vprintln('frame: ${app.ctx.frame} | app.cols: ${app.cols} | app.rows: ${app.rows} | app.rain_columns.len: ${app.rain_columns.len} | app.delay: ${app.delay}') |
| 91 | time.sleep(app.delay) |
| 92 | } |
| 93 | |
| 94 | @[if verbose ?] |
| 95 | fn vprintln(msg string) { |
| 96 | println(msg) |
| 97 | } |
| 98 | |
| 99 | fn calc_sizes(mut app App) { |
| 100 | app.screen_size = gg.window_size() |
| 101 | app.ctx.set_text_cfg(gg.TextCfg{ |
| 102 | size: font_size |
| 103 | color: gg.green |
| 104 | mono: true |
| 105 | }) |
| 106 | // figure out how big character is in pixels |
| 107 | // Pad it or it looks too squashed |
| 108 | app.char_width, app.char_height = app.ctx.text_size('M') |
| 109 | app.char_width += 3 |
| 110 | app.char_height += 1 |
| 111 | // determine the size of the matrix in rows and columns |
| 112 | app.cols = app.screen_size.width / app.char_width |
| 113 | app.rows = app.screen_size.height / app.char_height |
| 114 | vprintln('app.cols: ${app.cols} | app.rows: ${app.rows}') |
| 115 | } |
| 116 | |
| 117 | fn update_rain_column(mut rc RainColumn, width int, height int) { |
| 118 | rc.head += 1 |
| 119 | if rc.head > height + rc.len { |
| 120 | rc = random_rain_column(width, height) |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | fn draw_rain_column(rc RainColumn, app App) { |
| 125 | mut y := 0 |
| 126 | x := rc.col * app.char_width |
| 127 | end := rc.head - rc.len |
| 128 | for i in 0 .. app.rows - 1 { |
| 129 | if i >= end && i < rc.head { |
| 130 | alpha := match i - end { |
| 131 | 0 { u8(75) } |
| 132 | 1 { u8(100) } |
| 133 | 2 { u8(125) } |
| 134 | 3 { u8(150) } |
| 135 | 4 { u8(175) } |
| 136 | 5 { u8(200) } |
| 137 | 6 { u8(225) } |
| 138 | else { u8(255) } |
| 139 | } |
| 140 | |
| 141 | at_head := i == rc.head - 1 |
| 142 | cfg := gg.TextCfg{ |
| 143 | size: font_size |
| 144 | color: gg.Color{ |
| 145 | r: if at_head { u8(255) } else { 0 } |
| 146 | g: 255 |
| 147 | b: if at_head { u8(255) } else { 0 } |
| 148 | a: alpha |
| 149 | } |
| 150 | mono: true |
| 151 | } |
| 152 | if i < rc.drops.len { |
| 153 | app.ctx.draw_text(x, y, rc.drops[i].ascii_str(), cfg) |
| 154 | app.ctx.draw_text(x, y, rc.drops[(i + 10) % rc.drops.len].ascii_str(), cfg) |
| 155 | } else { |
| 156 | vprintln('BAD i: ${i} | rc.drops.len: ${rc.drops.len}') |
| 157 | } |
| 158 | } |
| 159 | y += app.char_height |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | fn random_rain_column(max_col int, max_height int) RainColumn { |
| 164 | min_len := 6 |
| 165 | mut rc := RainColumn{ |
| 166 | col: rand.int_in_range(0, max_col) or { 0 } |
| 167 | len: rand.int_in_range(min_len, max_height / 4 * 3) or { min_len } |
| 168 | drops: []u8{cap: max_height} |
| 169 | } |
| 170 | for _ in 0 .. max_height { |
| 171 | rc.drops << random_rain_drop() |
| 172 | } |
| 173 | return rc |
| 174 | } |
| 175 | |
| 176 | fn random_rain_drop() u8 { |
| 177 | return rand.element(rain_drops) or { rain_drops[0] } |
| 178 | } |
| 179 | |