| 1 | module objects |
| 2 | |
| 3 | import gg |
| 4 | import rand |
| 5 | |
| 6 | pub struct Rocket { |
| 7 | pub mut: |
| 8 | color gg.Color |
| 9 | pos Vector |
| 10 | vel Vector |
| 11 | accel Vector |
| 12 | exploded bool |
| 13 | particles []Particle |
| 14 | dead bool |
| 15 | } |
| 16 | |
| 17 | pub fn (rocket Rocket) draw(mut ctx gg.Context) { |
| 18 | ctx.draw_circle_filled(rocket.pos.x, get_params().height - rocket.pos.y, |
| 19 | get_params().rocket_radius, rocket.color) |
| 20 | } |
| 21 | |
| 22 | pub fn (mut rocket Rocket) explode() { |
| 23 | rocket.exploded = true |
| 24 | |
| 25 | for _ in 0 .. get_params().offspring_count { |
| 26 | rocket.spawn_particle() |
| 27 | } |
| 28 | } |
| 29 | |
| 30 | pub fn (mut rocket Rocket) tick(mut ctx gg.Context) { |
| 31 | if !rocket.exploded { |
| 32 | if rocket.vel.y <= 1 { |
| 33 | rocket.explode() |
| 34 | } |
| 35 | |
| 36 | rocket.accel += get_params().gravity |
| 37 | rocket.vel += rocket.accel |
| 38 | rocket.pos += rocket.vel |
| 39 | rocket.draw(mut ctx) |
| 40 | |
| 41 | rocket.accel = Vector{} |
| 42 | } |
| 43 | |
| 44 | for mut particle in rocket.particles { |
| 45 | particle.tick(mut rocket, mut ctx) |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | pub fn new_rocket() Rocket { |
| 50 | return Rocket{ |
| 51 | color: random_color() |
| 52 | pos: Vector{ |
| 53 | x: rand.f32_in_range(50, get_params().width - 50) or { 50 } |
| 54 | } |
| 55 | vel: Vector{ |
| 56 | x: rand.f32_in_range(-1.5, 1.5) or { -1.5 } |
| 57 | y: rand.f32_in_range(5, 7) or { 5 } |
| 58 | } |
| 59 | } |
| 60 | } |
| 61 | |
| 62 | pub fn (mut rocket Rocket) spawn_particle() { |
| 63 | rocket.particles << Particle{ |
| 64 | color: rocket.color |
| 65 | pos: rocket.pos |
| 66 | accel: random_vector_in_circle().mult(2) |
| 67 | } |
| 68 | } |
| 69 | |